My Best Clash Royale Deck

Deck Check Rating

Attack
Great!
Defense
Good
Synergy
Godly!
Versatility
Good
F2P score
Mediocre

2 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Bats Firecracker Executioner

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Ice Spirit Bats Firecracker Royal Giant Balloon Executioner

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Royal Giant Balloon

Damage spells

Spells in your deck. Having at least one or two is recommended.

Rage Tornado

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Royal Giant Balloon

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Ice Spirit Royal Giant Balloon

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Firecracker Balloon

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Bats Royal Giant Balloon
Giant Snowball
Bats Balloon
Zap
Bats Firecracker Royal Giant Balloon
Barbarian Barrel
Ice Spirit Firecracker Executioner
The Log
Ice Spirit Firecracker Royal Giant
Earthquake
Firecracker
Arrows
Ice Spirit Bats Firecracker
Royal Delivery
Ice Spirit Bats Firecracker Balloon Executioner
Fireball
Firecracker Balloon Executioner
Poison
Bats Firecracker Balloon Executioner
Lightning
Balloon Executioner
Rocket
Balloon Executioner

Against air swarms

Spells and units that can counter air swarms.

Ice Spirit Firecracker Tornado Executioner

Against ground swarms

Spells and units that can counter ground swarms.

Ice Spirit Firecracker Tornado Executioner

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Ice Spirit Bats Rage Tornado Executioner

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Royal Giant

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Ice Spirit

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Mediocre

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Ice Spirit Bats Rage Firecracker Tornado Balloon Executioner Royal Giant

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

8 Ice Spirit Bats Rage Firecracker

Attack Synergies 7 12

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Ice Spirit
Royal Giant Balloon Bats Firecracker Royal Giant Executioner
Bats
Royal Giant Balloon Ice Spirit Firecracker Rage
Firecracker
Royal Giant Ice Spirit Bats Tornado Balloon
Royal Giant
Ice Spirit Bats Firecracker Ice Spirit Tornado Executioner
Rage
Balloon Bats
Tornado
Executioner Firecracker Royal Giant Balloon
Balloon
Ice Spirit Bats Rage Firecracker Tornado Executioner
Executioner
Tornado Ice Spirit Royal Giant Balloon

Defense Synergies 1 6

Ice Spirit
Bats Firecracker Tornado Executioner
Bats
Ice Spirit Firecracker
Firecracker
Ice Spirit Bats Tornado
Royal Giant
Rage
Tornado
Executioner Ice Spirit Firecracker
Balloon
Executioner
Tornado Ice Spirit

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Firecracker Executioner
Ice Spirit Bats Firecracker Executioner
Tornado Bats Executioner
Bats Firecracker
Firecracker Tornado
Tornado Bats Firecracker Executioner
Bats Tornado Ice Spirit Firecracker Executioner
Tornado
Tornado Ice Spirit Firecracker
Bats Executioner Firecracker Tornado
Executioner Bats Firecracker Tornado
Ice Spirit Bats
Executioner Ice Spirit Bats Firecracker Tornado
Tornado Ice Spirit
Bats Firecracker Tornado Executioner
Ice Spirit Bats Firecracker Tornado Executioner
Tornado Executioner Ice Spirit Bats Firecracker
Tornado
Bats Firecracker Executioner

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Firecracker Executioner
Ice Spirit Bats
Bats Tornado
Executioner
Firecracker Executioner Ice Spirit Bats Tornado
Bats
Ice Spirit Bats Firecracker Tornado
Bats
Tornado
Executioner
Firecracker Executioner
Ice Spirit Bats Firecracker Tornado Executioner
Bats Executioner Firecracker
Tornado

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Firecracker
Firecracker Tornado Executioner
Firecracker
Executioner Firecracker
Firecracker Executioner Ice Spirit Bats Tornado
Firecracker Tornado Executioner
Ice Spirit Firecracker Tornado Executioner
Firecracker Tornado
Bats Tornado
Firecracker Tornado
Firecracker Tornado Executioner
Firecracker Executioner
Firecracker
Firecracker
Firecracker Executioner
Firecracker Executioner
Tornado
Bats
Firecracker Executioner
Firecracker Tornado
Tornado
Tornado
Firecracker Tornado Ice Spirit Executioner
Firecracker Tornado Executioner
Tornado
Firecracker Tornado
Bats Firecracker Tornado Executioner
Ice Spirit Bats Firecracker
Ice Spirit Firecracker
Firecracker
Ice Spirit Bats
Firecracker Tornado Executioner
Firecracker Executioner
Firecracker Executioner
Tornado
Firecracker Executioner
Ice Spirit Bats Firecracker Tornado
Firecracker Bats Tornado Executioner
Firecracker Tornado Executioner
Firecracker

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