My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
Good
Versatility
Good
F2P score
Mediocre

1 problems 2 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No anti-air high-damage unit!

You don't have a unit, that attacks air and deals high damage. You may have problems dealing with these cards:

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!

Similar decks

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Spear Goblins Executioner Ice Wizard

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Ice Spirit Spear Goblins Executioner P.E.K.K.A Ice Wizard

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Hog Rider

Damage spells

Spells in your deck. Having at least one or two is recommended.

Zap Tornado

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Hog Rider

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Ice Spirit Spear Goblins Hog Rider P.E.K.K.A

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Hog Rider

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Spear Goblins Hog Rider
Giant Snowball
Spear Goblins Hog Rider
Zap
Spear Goblins
Barbarian Barrel
Ice Spirit Spear Goblins Executioner Ice Wizard
The Log
Ice Spirit Spear Goblins Hog Rider
Earthquake
Spear Goblins Hog Rider
Arrows
Ice Spirit Spear Goblins
Royal Delivery
Ice Spirit Spear Goblins Hog Rider Executioner P.E.K.K.A Ice Wizard
Fireball
Hog Rider Executioner Ice Wizard
Poison
Spear Goblins Executioner Ice Wizard
Lightning
Executioner Ice Wizard
Rocket
Hog Rider Executioner

Against air swarms

Spells and units that can counter air swarms.

Ice Spirit Zap Tornado Executioner Ice Wizard

Against ground swarms

Spells and units that can counter ground swarms.

Ice Spirit Zap Tornado Executioner Ice Wizard

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Ice Spirit Spear Goblins Tornado Executioner P.E.K.K.A Ice Wizard

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Ice Spirit Ice Wizard

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Mediocre

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Ice Spirit Spear Goblins Zap Tornado Ice Wizard Hog Rider Executioner P.E.K.K.A

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

8 Ice Spirit Spear Goblins Zap Tornado

Attack Synergies 9 10

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Ice Spirit
Zap Hog Rider P.E.K.K.A Spear Goblins Executioner
Spear Goblins
Hog Rider Ice Spirit Zap
Zap
Ice Spirit Hog Rider Tornado P.E.K.K.A Spear Goblins Executioner Ice Wizard
Hog Rider
Ice Spirit Spear Goblins Zap Tornado Executioner
Tornado
Zap Executioner P.E.K.K.A Hog Rider Ice Wizard
Executioner
Tornado Ice Spirit Zap Hog Rider P.E.K.K.A
P.E.K.K.A
Ice Spirit Zap Tornado Executioner Ice Wizard
Ice Wizard
Zap Tornado P.E.K.K.A

Defense Synergies 4 13

Ice Spirit
Zap Spear Goblins Tornado Executioner P.E.K.K.A Ice Wizard
Spear Goblins
Ice Spirit Zap P.E.K.K.A Ice Wizard
Zap
Ice Spirit Spear Goblins Tornado Executioner P.E.K.K.A Ice Wizard
Hog Rider
Tornado
Executioner P.E.K.K.A Ice Wizard Ice Spirit Zap
Executioner
Tornado Ice Spirit Zap
P.E.K.K.A
Tornado Ice Spirit Spear Goblins Zap Ice Wizard
Ice Wizard
Tornado Ice Spirit Spear Goblins Zap P.E.K.K.A

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Spear Goblins Zap Executioner
P.E.K.K.A Ice Spirit Zap Executioner Ice Wizard
Tornado P.E.K.K.A Executioner Ice Wizard
P.E.K.K.A Ice Wizard
Tornado P.E.K.K.A
Tornado Spear Goblins Zap Executioner Ice Wizard
Tornado Ice Spirit Spear Goblins Zap Executioner Ice Wizard
Zap P.E.K.K.A
P.E.K.K.A Tornado Ice Wizard
Tornado Ice Spirit Spear Goblins Ice Wizard
Executioner Ice Wizard Spear Goblins Zap Tornado
Executioner Spear Goblins Zap Tornado Ice Wizard
P.E.K.K.A Ice Spirit Zap Ice Wizard
Executioner Ice Spirit Zap Tornado P.E.K.K.A
P.E.K.K.A
Tornado Ice Spirit Zap P.E.K.K.A
Tornado Executioner P.E.K.K.A
Ice Spirit Spear Goblins Zap Tornado Executioner Ice Wizard
Zap Tornado Executioner Ice Spirit Spear Goblins Ice Wizard
P.E.K.K.A Tornado
Spear Goblins Executioner P.E.K.K.A

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Spear Goblins Zap P.E.K.K.A
Zap Executioner
P.E.K.K.A Ice Spirit Spear Goblins Zap
P.E.K.K.A Zap Tornado
P.E.K.K.A Executioner
Executioner Ice Spirit Zap Tornado Ice Wizard
P.E.K.K.A Spear Goblins Ice Wizard
P.E.K.K.A
Zap P.E.K.K.A Ice Spirit Spear Goblins Tornado
P.E.K.K.A
P.E.K.K.A
P.E.K.K.A Zap Tornado
P.E.K.K.A Executioner
Executioner
Ice Spirit Spear Goblins Zap Tornado Executioner P.E.K.K.A
Executioner Zap P.E.K.K.A Ice Wizard

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Zap Tornado Executioner Ice Wizard
Executioner Zap
Executioner Ice Spirit Spear Goblins Zap Tornado Ice Wizard
Tornado Executioner
Ice Spirit Zap Tornado Executioner Ice Wizard
Zap Tornado
Tornado
Zap Tornado
Zap Tornado Executioner
Executioner
Zap
Spear Goblins Zap Executioner
Executioner
Tornado
Zap Executioner
Zap Tornado
Tornado
Tornado
Zap
Zap Tornado Ice Spirit Executioner Ice Wizard
Zap Tornado Executioner Ice Wizard
Zap Tornado
Zap Tornado
Zap Tornado Executioner Ice Wizard
Zap Ice Spirit
Zap
Zap Ice Spirit
P.E.K.K.A
Zap Ice Spirit Spear Goblins
Zap Tornado Executioner Ice Wizard
Executioner
Zap Executioner
Zap Tornado
Executioner P.E.K.K.A
Zap Ice Spirit Tornado
Zap Tornado Executioner
Zap Tornado Executioner

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