My Best Clash Royale Deck

Deck Check Rating

Attack
RIP
Defense
Godly!
Synergy
RIP
Versatility
Mediocre
F2P score
Bad

2 problems 1 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No clear win condition!

In order to win the game more easily, it is good to have at least one of the cards that are good for damaging towers. There is no such card in your deck. Consider adding one of these:

Let's fix it!

Let's fix it!
PROBLEM No anti-air high-damage unit!

You don't have a unit, that attacks air and deals high damage. You may have problems dealing with these cards:

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No way of punishing your opponent for spending elixir.

When your opponent plays high-cost unit (6 or more) in the back, you have to be able to punish him, preferably by attacking in other lane to not let him accumulate a big push.

Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Ice Wizard Electro Wizard

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Cannon

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Ice Spirit Valkyrie Ice Wizard Electro Wizard

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Missing

Damage spells

Spells in your deck. Having at least one or two is recommended.

Fireball Rocket The Log

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Fireball Rocket

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Ice Spirit Valkyrie

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Valkyrie Electro Wizard

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Giant Snowball
Cannon
Zap
Cannon
Barbarian Barrel
Ice Spirit Cannon Valkyrie Ice Wizard Electro Wizard
The Log
Ice Spirit Cannon
Earthquake
Cannon
Arrows
Ice Spirit
Royal Delivery
Ice Spirit Valkyrie Ice Wizard Electro Wizard
Fireball
Cannon Ice Wizard Electro Wizard
Poison
Cannon Ice Wizard Electro Wizard
Lightning
Cannon Valkyrie Ice Wizard Electro Wizard
Rocket
Valkyrie

Against air swarms

Spells and units that can counter air swarms.

Ice Spirit Fireball Rocket Ice Wizard

Against ground swarms

Spells and units that can counter ground swarms.

Ice Spirit Fireball Valkyrie Rocket The Log Ice Wizard

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Ice Spirit Valkyrie Rocket Ice Wizard

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Fireball

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Ice Spirit Fireball Ice Wizard Electro Wizard

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Bad

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Ice Spirit The Log Cannon Ice Wizard Fireball Valkyrie Electro Wizard Rocket

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

9 Ice Spirit The Log Cannon Ice Wizard

Attack Synergies 1 3

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Ice Spirit
Valkyrie
Cannon
Fireball
The Log Electro Wizard
Valkyrie
Ice Spirit Electro Wizard
Rocket
The Log
Fireball
Ice Wizard
Electro Wizard
Fireball Valkyrie

Defense Synergies 2 21

Ice Spirit
Cannon Fireball Valkyrie Rocket The Log Ice Wizard Electro Wizard
Cannon
The Log Ice Spirit Fireball Valkyrie Rocket Ice Wizard Electro Wizard
Fireball
The Log Ice Spirit Cannon Valkyrie Ice Wizard Electro Wizard
Valkyrie
Ice Spirit Cannon Fireball The Log Ice Wizard Electro Wizard
Rocket
Ice Spirit Cannon The Log
The Log
Cannon Fireball Ice Spirit Valkyrie Rocket Ice Wizard Electro Wizard
Ice Wizard
Ice Spirit Cannon Fireball Valkyrie The Log
Electro Wizard
Ice Spirit Cannon Fireball Valkyrie The Log

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Rocket Cannon Fireball Valkyrie The Log Electro Wizard
Ice Spirit Cannon Valkyrie The Log Ice Wizard Electro Wizard
Cannon Rocket Valkyrie Ice Wizard Electro Wizard
Cannon Valkyrie Ice Wizard Electro Wizard
Fireball Valkyrie Rocket The Log
Fireball The Log Cannon Valkyrie Ice Wizard Electro Wizard
Rocket Electro Wizard Ice Spirit Cannon Fireball Ice Wizard
Rocket Cannon Fireball Valkyrie The Log Electro Wizard
Cannon Ice Wizard
Ice Spirit Cannon Valkyrie Ice Wizard Electro Wizard
Valkyrie Ice Wizard Electro Wizard Cannon Fireball The Log
Fireball Ice Wizard Electro Wizard
Cannon Ice Spirit Fireball Valkyrie Rocket The Log Ice Wizard Electro Wizard
Fireball Valkyrie Rocket Ice Spirit Cannon The Log Electro Wizard
Cannon Electro Wizard
Rocket Ice Spirit Cannon Fireball The Log Electro Wizard
Cannon Fireball Valkyrie Electro Wizard
Ice Spirit Cannon Fireball Valkyrie The Log Ice Wizard Electro Wizard
Valkyrie The Log Ice Spirit Cannon Fireball Ice Wizard Electro Wizard
Cannon Electro Wizard
Valkyrie Cannon Fireball The Log Electro Wizard

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Valkyrie Fireball Electro Wizard
Fireball Electro Wizard Valkyrie Rocket The Log
Ice Spirit Valkyrie Rocket The Log Electro Wizard
Valkyrie Rocket Fireball The Log Electro Wizard
Cannon Valkyrie
Fireball Rocket Ice Spirit Ice Wizard Electro Wizard
Rocket Fireball Valkyrie Ice Wizard Electro Wizard
Valkyrie
Rocket Electro Wizard Ice Spirit Fireball Valkyrie The Log
Cannon
Valkyrie
Rocket Fireball Valkyrie The Log Electro Wizard
Rocket Cannon Fireball Valkyrie
Cannon Fireball Valkyrie
Electro Wizard Ice Spirit Fireball Valkyrie Rocket The Log
Valkyrie Cannon Fireball The Log Ice Wizard Electro Wizard

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Fireball Valkyrie Rocket The Log
Fireball The Log Ice Wizard Electro Wizard
Rocket Fireball The Log
Fireball Valkyrie Rocket The Log
Fireball Rocket Valkyrie The Log
Fireball Ice Spirit Rocket Ice Wizard
The Log
Fireball The Log Ice Spirit Ice Wizard
Fireball The Log
Rocket Fireball Electro Wizard
Rocket Fireball Valkyrie The Log Electro Wizard
Fireball Rocket
Rocket Fireball The Log
Fireball Rocket
Fireball The Log
Rocket Fireball The Log
Fireball Rocket The Log
Fireball Rocket
Rocket
Rocket Fireball The Log Electro Wizard
Rocket Fireball Valkyrie The Log
Rocket Fireball The Log
Rocket Fireball
Rocket The Log
Rocket Fireball The Log
The Log Ice Spirit Fireball Valkyrie Ice Wizard
Fireball The Log Ice Wizard Electro Wizard
Fireball The Log
Fireball Rocket The Log
Fireball Ice Wizard Electro Wizard
Rocket Electro Wizard Ice Spirit Fireball
Fireball
Fireball Rocket The Log
Rocket Ice Spirit Fireball Electro Wizard
Rocket Fireball The Log
Electro Wizard Ice Spirit Fireball Rocket
Fireball Rocket Ice Wizard Electro Wizard
The Log Fireball
Fireball Valkyrie Rocket Electro Wizard
The Log Fireball
Rocket Fireball
Ice Spirit Fireball Rocket The Log Electro Wizard
Fireball Rocket Electro Wizard
Fireball Rocket The Log Electro Wizard

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