My Best Clash Royale Deck

Deck Check Rating

Attack
Mediocre
Defense
Godly!
Synergy
Good
Versatility
Good
F2P score
RIP

1 problems 2 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No anti-air high-damage unit!

You don't have a unit, that attacks air and deals high damage. You may have problems dealing with these cards:

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!

Similar decks

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Goblin Gang Electro Wizard Ram Rider

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Ice Spirit Knight Bandit Electro Wizard Lumberjack Ram Rider

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Ram Rider

Damage spells

Spells in your deck. Having at least one or two is recommended.

The Log

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Goblin Gang Bandit Lumberjack Ram Rider

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Ice Spirit Knight Goblin Gang Bandit Lumberjack Ram Rider

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Bandit Electro Wizard Lumberjack Ram Rider

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Goblin Gang Bandit Ram Rider
Giant Snowball
Goblin Gang Lumberjack Ram Rider
Zap
Goblin Gang Bandit Ram Rider
Barbarian Barrel
Ice Spirit Knight Goblin Gang Bandit Electro Wizard Lumberjack
The Log
Ice Spirit Goblin Gang Bandit Lumberjack Ram Rider
Earthquake
Goblin Gang
Arrows
Ice Spirit Goblin Gang
Royal Delivery
Ice Spirit Knight Goblin Gang Bandit Electro Wizard Lumberjack Ram Rider
Fireball
Goblin Gang Bandit Electro Wizard Lumberjack Ram Rider
Poison
Goblin Gang Electro Wizard
Lightning
Knight Bandit Electro Wizard Lumberjack Ram Rider
Rocket
Ram Rider

Against air swarms

Spells and units that can counter air swarms.

Ice Spirit

Against ground swarms

Spells and units that can counter ground swarms.

Ice Spirit The Log

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Ice Spirit Knight

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Ice Spirit Goblin Gang Electro Wizard

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

RIP

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Ice Spirit The Log Knight Goblin Gang Bandit Electro Wizard Lumberjack Ram Rider

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

9 Ice Spirit The Log Knight Goblin Gang

Attack Synergies 2 17

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Ice Spirit
Knight Bandit Lumberjack Ram Rider
Knight
Ice Spirit Goblin Gang The Log Electro Wizard Lumberjack Ram Rider
Goblin Gang
Knight Bandit
The Log
Knight Bandit Lumberjack Ram Rider
Bandit
Ice Spirit Goblin Gang The Log Electro Wizard Lumberjack Ram Rider
Electro Wizard
Knight Bandit Lumberjack Ram Rider
Lumberjack
Ice Spirit Knight The Log Bandit Electro Wizard Ram Rider
Ram Rider
Ice Spirit Knight The Log Bandit Electro Wizard Lumberjack

Defense Synergies 3 22

Ice Spirit
Goblin Gang Knight The Log Bandit Electro Wizard Lumberjack Ram Rider
Knight
Goblin Gang Electro Wizard Ice Spirit The Log Lumberjack
Goblin Gang
Ice Spirit Knight The Log Bandit Electro Wizard Lumberjack
The Log
Ice Spirit Knight Goblin Gang Bandit Electro Wizard Lumberjack Ram Rider
Bandit
Ice Spirit Goblin Gang The Log Electro Wizard Lumberjack Ram Rider
Electro Wizard
Knight Ice Spirit Goblin Gang The Log Bandit Lumberjack Ram Rider
Lumberjack
Ice Spirit Knight Goblin Gang The Log Bandit Electro Wizard Ram Rider
Ram Rider
Ice Spirit The Log Bandit Electro Wizard Lumberjack

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Knight The Log Electro Wizard Ram Rider
Lumberjack Ice Spirit Knight Goblin Gang The Log Bandit Electro Wizard Ram Rider
Goblin Gang Lumberjack Ram Rider Knight Bandit Electro Wizard
Lumberjack Knight Goblin Gang Bandit Electro Wizard Ram Rider
The Log Lumberjack
Goblin Gang The Log Bandit Electro Wizard Lumberjack
Electro Wizard Ram Rider Ice Spirit Goblin Gang
The Log Bandit Electro Wizard Ram Rider
Goblin Gang Lumberjack
Knight Goblin Gang Ice Spirit Bandit Electro Wizard Lumberjack
Goblin Gang Electro Wizard Knight The Log Bandit Lumberjack Ram Rider
Goblin Gang Electro Wizard Ram Rider
Lumberjack Ice Spirit Knight Goblin Gang The Log Bandit Electro Wizard Ram Rider
Ice Spirit Goblin Gang The Log Electro Wizard Lumberjack
Knight Goblin Gang Bandit Electro Wizard Lumberjack Ram Rider
Ice Spirit Goblin Gang The Log Bandit Electro Wizard Lumberjack Ram Rider
Knight Goblin Gang Electro Wizard Lumberjack
Ice Spirit Knight Goblin Gang The Log Bandit Electro Wizard Lumberjack Ram Rider
The Log Ice Spirit Knight Bandit Electro Wizard Lumberjack Ram Rider
Electro Wizard Lumberjack Ram Rider
Goblin Gang Knight The Log Bandit Electro Wizard Lumberjack

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Knight Goblin Gang Lumberjack Bandit Electro Wizard
Bandit Electro Wizard Knight Goblin Gang The Log Lumberjack
Goblin Gang Bandit Lumberjack Ice Spirit Knight The Log Electro Wizard Ram Rider
Goblin Gang Lumberjack Knight The Log Bandit Electro Wizard Ram Rider
Knight Goblin Gang Bandit Lumberjack Ram Rider
Ice Spirit Goblin Gang Electro Wizard Ram Rider
Goblin Gang Knight Bandit Electro Wizard Lumberjack Ram Rider
Knight Lumberjack
Electro Wizard Ice Spirit Knight The Log Bandit
Goblin Gang
Knight Lumberjack
The Log Electro Wizard
Knight Goblin Gang Bandit Lumberjack Ram Rider
Goblin Gang Electro Wizard Ice Spirit Knight The Log Lumberjack
The Log Electro Wizard

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Knight The Log Bandit
The Log Bandit Electro Wizard Ram Rider
The Log Bandit
Knight The Log
The Log
Ice Spirit Ram Rider
The Log
The Log Ice Spirit Ram Rider
The Log Bandit Ram Rider
Goblin Gang Electro Wizard Lumberjack
Knight The Log Bandit Electro Wizard Ram Rider
Knight The Log Bandit
Bandit
The Log
The Log Bandit
The Log Bandit
The Log Bandit Electro Wizard
The Log
The Log
The Log
The Log
The Log Ice Spirit
The Log Bandit Electro Wizard Ram Rider
The Log Bandit Ram Rider
The Log Bandit
Electro Wizard
Electro Wizard Ice Spirit
The Log Bandit
Ice Spirit Electro Wizard
The Log
Electro Wizard Ice Spirit Goblin Gang Bandit
Electro Wizard Ram Rider
The Log
Knight Goblin Gang Electro Wizard Lumberjack
The Log
Ice Spirit Goblin Gang The Log Electro Wizard
Electro Wizard
The Log Bandit Electro Wizard

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