My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
Mediocre
Versatility
Mediocre
F2P score
Mediocre

2 problems 2 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM Too many tanks!

You have too many big tanks. Usually, one is enough. Tanks are costly and you can hardly have two of them at the same time in the arena. Consider keeping only one of these:

Let's fix it!

Let's fix it!
PROBLEM No anti-air high-damage unit!

You don't have a unit, that attacks air and deals high damage. You may have problems dealing with these cards:

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Firecracker Goblin Giant

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Ice Spirit Bomber Firecracker Goblin Giant Mega Knight

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Goblin Giant

Damage spells

Spells in your deck. Having at least one or two is recommended.

Rage The Log

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Elite Barbarians Goblin Giant Mega Knight

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Ice Spirit Elite Barbarians Goblin Giant Mega Knight

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Firecracker Elite Barbarians

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Bomber Elite Barbarians
Giant Snowball
Bomber
Zap
Bomber Firecracker Goblin Giant
Barbarian Barrel
Ice Spirit Bomber Firecracker Elite Barbarians
The Log
Ice Spirit Bomber Firecracker Elite Barbarians
Earthquake
Bomber Firecracker
Arrows
Ice Spirit Bomber Firecracker
Royal Delivery
Ice Spirit Bomber Firecracker Elite Barbarians
Fireball
Bomber Firecracker Elite Barbarians
Poison
Bomber Firecracker
Lightning
Elite Barbarians
Rocket
Elite Barbarians

Against air swarms

Spells and units that can counter air swarms.

Ice Spirit Firecracker

Against ground swarms

Spells and units that can counter ground swarms.

Ice Spirit Bomber Firecracker The Log Mega Knight

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Ice Spirit Rage Mega Knight

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Elite Barbarians

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Ice Spirit

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Mediocre

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Ice Spirit Bomber Rage The Log Firecracker Elite Barbarians Goblin Giant Mega Knight

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

7 Ice Spirit Bomber Rage The Log

Attack Synergies 1 17

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Ice Spirit
Bomber Firecracker Elite Barbarians Goblin Giant Mega Knight
Bomber
Ice Spirit Elite Barbarians Goblin Giant Mega Knight
Firecracker
Ice Spirit Elite Barbarians Goblin Giant Mega Knight
Elite Barbarians
Rage Ice Spirit Bomber Firecracker Goblin Giant The Log Mega Knight
Rage
Elite Barbarians Goblin Giant
Goblin Giant
Ice Spirit Bomber Firecracker Elite Barbarians Rage The Log
The Log
Elite Barbarians Goblin Giant Mega Knight
Mega Knight
Ice Spirit Bomber Firecracker Elite Barbarians The Log

Defense Synergies 1 12

Ice Spirit
Bomber Firecracker Elite Barbarians Goblin Giant The Log Mega Knight
Bomber
Ice Spirit The Log
Firecracker
The Log Ice Spirit Mega Knight
Elite Barbarians
Ice Spirit The Log Mega Knight
Rage
Goblin Giant
Ice Spirit The Log
The Log
Firecracker Ice Spirit Bomber Elite Barbarians Goblin Giant Mega Knight
Mega Knight
Ice Spirit Firecracker Elite Barbarians The Log

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Bomber Firecracker Goblin Giant The Log
Elite Barbarians Ice Spirit Bomber Firecracker The Log Mega Knight
Mega Knight Bomber Elite Barbarians
Elite Barbarians Bomber Firecracker Mega Knight
Bomber Firecracker Elite Barbarians The Log Mega Knight
The Log Bomber Firecracker Mega Knight
Ice Spirit Firecracker
Goblin Giant The Log Mega Knight
Elite Barbarians
Elite Barbarians Ice Spirit Bomber Firecracker Mega Knight
Bomber Firecracker Goblin Giant The Log Mega Knight
Firecracker
Mega Knight Ice Spirit Bomber Elite Barbarians The Log
Bomber Mega Knight Ice Spirit Firecracker The Log
Elite Barbarians Mega Knight
Ice Spirit Elite Barbarians The Log Mega Knight
Mega Knight Bomber Firecracker Elite Barbarians
Ice Spirit Mega Knight Bomber Firecracker Elite Barbarians The Log
The Log Ice Spirit Bomber Firecracker Mega Knight
Elite Barbarians
Bomber Mega Knight Firecracker Elite Barbarians Goblin Giant The Log

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Mega Knight Elite Barbarians
Bomber Firecracker Elite Barbarians The Log Mega Knight
Mega Knight Ice Spirit Elite Barbarians Goblin Giant The Log
Mega Knight Elite Barbarians Goblin Giant The Log
Elite Barbarians Goblin Giant Mega Knight
Firecracker Ice Spirit Goblin Giant
Elite Barbarians Goblin Giant
Mega Knight Elite Barbarians Goblin Giant
Mega Knight Ice Spirit Firecracker Elite Barbarians The Log
Goblin Giant
Mega Knight Elite Barbarians
Mega Knight Elite Barbarians Goblin Giant The Log
Elite Barbarians Mega Knight Goblin Giant
Bomber Firecracker Mega Knight
Elite Barbarians Ice Spirit Bomber Firecracker Goblin Giant The Log
Mega Knight Bomber Firecracker Elite Barbarians The Log

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Firecracker The Log
Firecracker The Log
Goblin Giant The Log
Firecracker The Log
Bomber Firecracker The Log Mega Knight
Firecracker Ice Spirit Goblin Giant
Bomber Firecracker The Log
The Log Ice Spirit Firecracker
The Log Firecracker
Elite Barbarians
Firecracker The Log
Firecracker
Firecracker Elite Barbarians The Log
Firecracker
Firecracker Elite Barbarians The Log
Bomber Firecracker The Log
Firecracker The Log Mega Knight
Bomber
Bomber Firecracker The Log Mega Knight
Bomber Firecracker The Log Mega Knight
The Log Mega Knight
The Log
The Log
Firecracker The Log Ice Spirit Bomber Mega Knight
Firecracker The Log
The Log Mega Knight
Firecracker The Log
Elite Barbarians Firecracker
Ice Spirit Firecracker
Elite Barbarians
Bomber The Log Mega Knight
Ice Spirit Firecracker
Mega Knight
Firecracker The Log
Ice Spirit
Firecracker
The Log
Firecracker Mega Knight
The Log Bomber Firecracker
Firecracker Elite Barbarians Mega Knight
Ice Spirit Firecracker Elite Barbarians The Log
Firecracker
Firecracker Goblin Giant The Log Mega Knight

Buying Pass Royale, offers or gems?

Support Deck Shop! Use the code deckshop.

The official Supercell Store: