My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
Great!
Versatility
Godly!
F2P score
Good

1 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No low-damage spell.

Many times at the end of the match, there's only a few HP left on opponent's tower. You don't have any cheap spells that can finish it off. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Bats Archers Tesla

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Tesla

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Ice Spirit Bats Archers Tesla Royal Recruits

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Wall Breakers Miner

Damage spells

Spells in your deck. Having at least one or two is recommended.

Poison

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Royal Recruits Wall Breakers Miner

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Poison Miner

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Ice Spirit Royal Recruits Wall Breakers

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Miner

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Bats Archers Royal Recruits Wall Breakers Miner
Giant Snowball
Bats Archers Royal Recruits Wall Breakers Miner
Zap
Bats Archers Wall Breakers
Barbarian Barrel
Ice Spirit Archers Tesla Royal Recruits Wall Breakers
The Log
Ice Spirit Archers Royal Recruits Wall Breakers
Earthquake
Archers Tesla
Arrows
Ice Spirit Bats Archers Royal Recruits Wall Breakers
Royal Delivery
Ice Spirit Bats Archers Royal Recruits Wall Breakers Miner
Fireball
Archers Tesla Wall Breakers
Poison
Bats Archers Royal Recruits
Lightning
Tesla
Rocket

Against air swarms

Spells and units that can counter air swarms.

Ice Spirit Poison

Against ground swarms

Spells and units that can counter ground swarms.

Ice Spirit Poison

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Ice Spirit Bats Royal Recruits Poison Miner

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Ice Spirit

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Good

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Ice Spirit Bats Wall Breakers Archers Miner Tesla Poison Royal Recruits

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

8 Ice Spirit Bats Wall Breakers Archers

Attack Synergies 3 11

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Ice Spirit
Bats Archers Royal Recruits Wall Breakers Miner
Bats
Miner Ice Spirit Royal Recruits Wall Breakers
Archers
Ice Spirit Royal Recruits Wall Breakers Miner
Tesla
Royal Recruits
Ice Spirit Bats Archers Wall Breakers
Wall Breakers
Miner Ice Spirit Bats Archers Royal Recruits
Poison
Miner
Miner
Bats Wall Breakers Poison Ice Spirit Archers

Defense Synergies 0 11

Ice Spirit
Bats Archers Tesla Royal Recruits Poison Miner
Bats
Ice Spirit Tesla Royal Recruits
Archers
Ice Spirit Tesla Royal Recruits
Tesla
Ice Spirit Bats Archers Poison
Royal Recruits
Ice Spirit Bats Archers
Wall Breakers
Poison
Ice Spirit Tesla
Miner
Ice Spirit

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Tesla Royal Recruits
Ice Spirit Bats Tesla Royal Recruits
Tesla Bats Archers Royal Recruits
Tesla Royal Recruits Bats
Royal Recruits Poison
Bats Archers Tesla
Bats Tesla Ice Spirit Archers Poison
Tesla Royal Recruits Poison
Tesla Royal Recruits
Ice Spirit Archers Tesla Royal Recruits Miner
Bats Archers Poison Tesla Royal Recruits
Tesla Bats Archers Poison
Tesla Royal Recruits Ice Spirit Bats
Ice Spirit Bats Tesla Royal Recruits Poison
Royal Recruits Tesla
Ice Spirit Tesla Royal Recruits
Tesla Bats Royal Recruits Poison
Ice Spirit Tesla Bats Archers Royal Recruits
Poison Ice Spirit Bats Archers Tesla Royal Recruits
Tesla Royal Recruits
Royal Recruits Bats Archers Tesla Poison

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Royal Recruits Archers Tesla
Poison Archers Tesla Miner
Royal Recruits Ice Spirit Bats
Royal Recruits Bats Tesla
Royal Recruits Tesla
Poison Ice Spirit Bats Archers Tesla
Royal Recruits Bats Archers Tesla
Tesla Royal Recruits
Royal Recruits Ice Spirit Bats Poison
Royal Recruits Tesla
Bats Tesla Royal Recruits
Royal Recruits Poison
Royal Recruits Tesla
Royal Recruits Archers Tesla
Tesla Royal Recruits Ice Spirit Bats Archers Poison
Bats Poison Archers Tesla Royal Recruits

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Poison Royal Recruits
Poison Miner
Poison Miner
Royal Recruits Poison
Poison
Poison Ice Spirit Bats
Archers Poison
Poison Ice Spirit
Poison Miner
Bats Poison
Poison Miner Royal Recruits
Poison Archers
Poison Miner
Poison
Poison
Poison
Royal Recruits Poison
Poison
Bats
Archers Poison
Poison Miner
Poison
Poison
Royal Recruits Poison
Poison Ice Spirit
Poison Miner
Poison Miner
Poison Miner
Poison Bats Archers
Ice Spirit Bats Poison
Poison Miner
Ice Spirit Poison
Poison
Ice Spirit Bats Archers Royal Recruits
Poison Archers
Poison Miner
Poison
Poison
Royal Recruits
Ice Spirit Bats Royal Recruits Poison
Bats Poison
Poison Royal Recruits Miner

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