My Best Clash Royale Deck

Deck Check Rating

Attack
Great!
Defense
Good
Synergy
Mediocre
Versatility
Good
F2P score
Mediocre

1 problems 2 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No anti-air high-damage unit!

You don't have a unit, that attacks air and deals high damage. You may have problems dealing with these cards:

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No low-damage spell.

Many times at the end of the match, there's only a few HP left on opponent's tower. You don't have any cheap spells that can finish it off. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Ice Golem Goblin Hut Princess

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Goblin Hut

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Skeletons Royal Giant Ice Golem Goblin Hut Princess Bandit

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Royal Giant Wall Breakers

Damage spells

Spells in your deck. Having at least one or two is recommended.

Poison

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Royal Giant Wall Breakers Princess Bandit

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Poison

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Royal Giant Ice Golem Wall Breakers Princess Bandit

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Bandit

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Skeletons Royal Giant Wall Breakers Bandit
Giant Snowball
Skeletons Goblin Hut Wall Breakers Princess
Zap
Skeletons Royal Giant Goblin Hut Wall Breakers Princess Bandit
Barbarian Barrel
Skeletons Goblin Hut Wall Breakers Princess Bandit
The Log
Skeletons Royal Giant Goblin Hut Wall Breakers Princess Bandit
Earthquake
Skeletons Goblin Hut
Arrows
Skeletons Goblin Hut Wall Breakers Princess
Royal Delivery
Skeletons Goblin Hut Wall Breakers Princess Bandit
Fireball
Goblin Hut Wall Breakers Princess Bandit
Poison
Goblin Hut Princess
Lightning
Ice Golem Goblin Hut Bandit
Rocket
Goblin Hut

Against air swarms

Spells and units that can counter air swarms.

Ice Golem Poison Princess

Against ground swarms

Spells and units that can counter ground swarms.

Ice Golem Poison Princess

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Ice Golem Poison Princess

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Royal Giant Princess

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Ice Golem

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Mediocre

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Skeletons Ice Golem Wall Breakers Princess Bandit Poison Goblin Hut Royal Giant

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

8 Skeletons Ice Golem Wall Breakers Princess

Attack Synergies 2 7

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Skeletons
Royal Giant
Poison Ice Golem Goblin Hut Princess Bandit
Ice Golem
Wall Breakers Royal Giant Goblin Hut
Goblin Hut
Royal Giant Ice Golem Bandit
Wall Breakers
Ice Golem Princess
Poison
Royal Giant
Princess
Royal Giant Wall Breakers
Bandit
Royal Giant Goblin Hut

Defense Synergies 0 11

Skeletons
Ice Golem Goblin Hut Poison Princess Bandit
Royal Giant
Ice Golem
Skeletons Goblin Hut Poison Princess Bandit
Goblin Hut
Skeletons Ice Golem Bandit
Wall Breakers
Poison
Skeletons Ice Golem
Princess
Skeletons Ice Golem Bandit
Bandit
Skeletons Ice Golem Goblin Hut Princess

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Ice Golem Goblin Hut
Skeletons Goblin Hut Bandit
Goblin Hut Skeletons Bandit
Goblin Hut Skeletons Bandit
Poison Princess
Skeletons Bandit
Goblin Hut Poison Princess
Ice Golem Poison Bandit
Skeletons Goblin Hut Princess
Skeletons Ice Golem Bandit
Poison Skeletons Ice Golem Goblin Hut Princess Bandit
Goblin Hut Poison Princess
Goblin Hut Skeletons Bandit
Goblin Hut Poison Princess
Goblin Hut Bandit
Goblin Hut Bandit
Skeletons Goblin Hut Poison
Goblin Hut Bandit
Poison Ice Golem Goblin Hut Princess Bandit
Goblin Hut
Poison Bandit

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Skeletons Ice Golem Goblin Hut Bandit
Poison Bandit Ice Golem
Bandit Skeletons Ice Golem Goblin Hut
Ice Golem Bandit
Skeletons Goblin Hut Bandit
Poison Skeletons Ice Golem Goblin Hut Princess
Skeletons Ice Golem Goblin Hut Bandit
Skeletons Ice Golem Goblin Hut Poison Bandit
Skeletons Goblin Hut
Goblin Hut
Poison
Skeletons Ice Golem Bandit
Princess
Goblin Hut Skeletons Ice Golem Poison
Poison Ice Golem Goblin Hut Princess

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Poison Princess Ice Golem Bandit
Poison Princess Bandit
Goblin Hut Poison Bandit
Ice Golem Poison
Poison
Poison Ice Golem Princess
Poison Princess
Poison Ice Golem Princess
Poison Bandit
Poison
Poison Princess Bandit
Poison Princess
Poison Ice Golem Goblin Hut Princess Bandit
Poison Princess Bandit
Princess Ice Golem Goblin Hut Poison
Goblin Hut Poison Princess Bandit
Goblin Hut Poison Princess Bandit
Poison
Poison Princess Bandit
Poison Princess
Poison
Poison Princess
Poison
Ice Golem Poison Princess
Poison Princess Bandit
Poison Princess Bandit
Poison Bandit
Poison Ice Golem Princess
Goblin Hut Poison
Poison Bandit
Poison Princess
Poison Princess
Goblin Hut Princess Bandit
Poison Princess
Poison Princess
Ice Golem Poison Princess
Poison
Poison Princess
Poison Princess
Poison Princess Bandit

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