My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
Good
Versatility
Good
F2P score
Mediocre

1 problems Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No anti-air high-damage unit!

You don't have a unit, that attacks air and deals high damage. You may have problems dealing with these cards:

Consider adding one of these:

Let's fix it!

Let's fix it!

Similar decks

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Ice Golem Flying Machine Baby Dragon

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Ice Golem Valkyrie Battle Ram Flying Machine Baby Dragon P.E.K.K.A

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Battle Ram

Damage spells

Spells in your deck. Having at least one or two is recommended.

Zap Poison

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Battle Ram

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Poison

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Ice Golem Valkyrie Battle Ram Flying Machine Baby Dragon P.E.K.K.A

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Valkyrie

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Battle Ram
Giant Snowball
Battle Ram Flying Machine Baby Dragon
Zap
Battle Ram Flying Machine
Barbarian Barrel
Valkyrie Battle Ram
The Log
Battle Ram
Earthquake
Arrows
Flying Machine
Royal Delivery
Valkyrie Battle Ram Flying Machine Baby Dragon P.E.K.K.A
Fireball
Battle Ram Flying Machine Baby Dragon
Poison
Flying Machine
Lightning
Ice Golem Valkyrie Battle Ram Baby Dragon
Rocket
Valkyrie

Against air swarms

Spells and units that can counter air swarms.

Zap Ice Golem Baby Dragon Poison

Against ground swarms

Spells and units that can counter ground swarms.

Zap Ice Golem Valkyrie Baby Dragon Poison

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Ice Golem Valkyrie Battle Ram Baby Dragon Poison P.E.K.K.A

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Ice Golem

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Mediocre

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Zap Ice Golem Valkyrie Battle Ram Flying Machine Baby Dragon Poison P.E.K.K.A

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

12 Zap Ice Golem Valkyrie Battle Ram

Attack Synergies 5 18

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Zap
Battle Ram P.E.K.K.A Ice Golem Valkyrie Flying Machine Baby Dragon Poison
Ice Golem
Battle Ram Zap Flying Machine Baby Dragon
Valkyrie
Zap Battle Ram Flying Machine Baby Dragon P.E.K.K.A
Battle Ram
Zap Ice Golem Poison Valkyrie Flying Machine Baby Dragon P.E.K.K.A
Flying Machine
Zap Ice Golem Valkyrie Battle Ram Baby Dragon P.E.K.K.A
Baby Dragon
Zap Ice Golem Valkyrie Battle Ram Flying Machine Poison P.E.K.K.A
Poison
Battle Ram P.E.K.K.A Zap Baby Dragon
P.E.K.K.A
Zap Poison Valkyrie Battle Ram Flying Machine Baby Dragon

Defense Synergies 0 15

Zap
Ice Golem Valkyrie Flying Machine Baby Dragon Poison P.E.K.K.A
Ice Golem
Zap Flying Machine Baby Dragon Poison
Valkyrie
Zap Flying Machine Baby Dragon P.E.K.K.A
Battle Ram
Flying Machine
Zap Ice Golem Valkyrie Baby Dragon P.E.K.K.A
Baby Dragon
Zap Ice Golem Valkyrie Flying Machine P.E.K.K.A
Poison
Zap Ice Golem
P.E.K.K.A
Zap Valkyrie Flying Machine Baby Dragon

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Zap Ice Golem Valkyrie Flying Machine Baby Dragon
P.E.K.K.A Zap Valkyrie Flying Machine
P.E.K.K.A Valkyrie
P.E.K.K.A Valkyrie
Valkyrie Poison P.E.K.K.A
Zap Valkyrie Flying Machine Baby Dragon
Zap Flying Machine Baby Dragon Poison
Zap Ice Golem Valkyrie Flying Machine Baby Dragon Poison P.E.K.K.A
P.E.K.K.A
Ice Golem Valkyrie
Valkyrie Poison Zap Ice Golem Flying Machine Baby Dragon
Zap Flying Machine Baby Dragon Poison
P.E.K.K.A Zap Valkyrie Flying Machine
Valkyrie Zap Baby Dragon Poison P.E.K.K.A
P.E.K.K.A
Zap P.E.K.K.A
Valkyrie Poison P.E.K.K.A
Zap Valkyrie Flying Machine Baby Dragon
Zap Valkyrie Baby Dragon Poison Ice Golem Flying Machine
P.E.K.K.A
Valkyrie Flying Machine Baby Dragon Poison P.E.K.K.A

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Valkyrie Zap Ice Golem P.E.K.K.A
Poison Zap Ice Golem Valkyrie Flying Machine Baby Dragon
P.E.K.K.A Zap Ice Golem Valkyrie
Valkyrie P.E.K.K.A Zap Ice Golem
P.E.K.K.A Valkyrie
Poison Zap Ice Golem Flying Machine Baby Dragon
P.E.K.K.A Ice Golem Valkyrie Flying Machine
P.E.K.K.A Valkyrie
Zap P.E.K.K.A Ice Golem Valkyrie Flying Machine Baby Dragon Poison
P.E.K.K.A
P.E.K.K.A Valkyrie Flying Machine
P.E.K.K.A Zap Valkyrie Poison
P.E.K.K.A Ice Golem Valkyrie
Valkyrie Flying Machine Baby Dragon
Zap Ice Golem Valkyrie Flying Machine Baby Dragon Poison P.E.K.K.A
Valkyrie Poison Zap Ice Golem Flying Machine Baby Dragon P.E.K.K.A

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Poison Ice Golem Valkyrie Flying Machine Baby Dragon
Poison Zap Flying Machine Baby Dragon
Flying Machine Baby Dragon Poison
Ice Golem Valkyrie Flying Machine Poison
Poison Zap Valkyrie Baby Dragon
Poison Zap Ice Golem Flying Machine Baby Dragon
Flying Machine Baby Dragon Poison
Poison Zap Ice Golem Flying Machine Baby Dragon
Poison Zap Flying Machine
Poison
Poison Zap Valkyrie Flying Machine
Poison Zap Flying Machine Baby Dragon
Flying Machine Poison Ice Golem Baby Dragon
Flying Machine Baby Dragon Poison
Zap Ice Golem Flying Machine Baby Dragon Poison
Zap Flying Machine Baby Dragon Poison
Flying Machine Baby Dragon Poison
Poison
Zap Flying Machine Baby Dragon Poison
Zap Valkyrie Flying Machine Baby Dragon Poison
Baby Dragon Poison
Poison
Zap Flying Machine Baby Dragon Poison
Zap Ice Golem Poison Valkyrie Baby Dragon
Poison Zap Flying Machine Baby Dragon
Zap Flying Machine Baby Dragon Poison
Poison Zap Baby Dragon
Poison Zap Ice Golem Flying Machine Baby Dragon
Zap Flying Machine Poison
Poison Zap
Zap Poison
P.E.K.K.A
Poison
Zap Flying Machine
Poison Zap Flying Machine Baby Dragon
Poison Valkyrie Flying Machine Baby Dragon
Zap Ice Golem Flying Machine Baby Dragon Poison
Zap Poison
Flying Machine P.E.K.K.A
Zap Flying Machine Baby Dragon Poison
Zap Flying Machine Poison
Poison Zap Flying Machine Baby Dragon

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