My Best Clash Royale Deck

Deck Check Rating

Attack
Great!
Defense
Godly!
Synergy
Godly!
Versatility
Godly!
F2P score
Bad

2 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Dart Goblin Hunter

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Tombstone

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Royal Giant Tombstone Hunter Prince

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Royal Giant Miner

Damage spells

Spells in your deck. Having at least one or two is recommended.

Barbarian Barrel

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Royal Giant Prince Miner

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Miner

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Royal Giant Heal Spirit Dart Goblin Barbarian Barrel Prince

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Miner

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Royal Giant Prince Miner
Giant Snowball
Tombstone Dart Goblin Miner
Zap
Royal Giant Tombstone Dart Goblin Prince
Barbarian Barrel
Heal Spirit Tombstone Dart Goblin Hunter
The Log
Royal Giant Heal Spirit Tombstone Dart Goblin Hunter Prince
Earthquake
Tombstone
Arrows
Heal Spirit Tombstone Dart Goblin
Royal Delivery
Heal Spirit Dart Goblin Hunter Prince Miner
Fireball
Tombstone Dart Goblin Hunter
Poison
Tombstone Dart Goblin Hunter
Lightning
Tombstone Hunter Prince
Rocket
Hunter Prince

Against air swarms

Spells and units that can counter air swarms.

Hunter

Against ground swarms

Spells and units that can counter ground swarms.

Barbarian Barrel Hunter

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Heal Spirit Tombstone Prince Miner

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Royal Giant

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Heal Spirit Dart Goblin

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Bad

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Heal Spirit Barbarian Barrel Tombstone Dart Goblin Miner Hunter Prince Royal Giant

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

9 Heal Spirit Barbarian Barrel Tombstone Dart Goblin

Attack Synergies 7 8

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Royal Giant
Heal Spirit Dart Goblin Barbarian Barrel Hunter Miner
Heal Spirit
Royal Giant Prince Hunter
Tombstone
Dart Goblin
Royal Giant Miner Barbarian Barrel Prince
Barbarian Barrel
Royal Giant Dart Goblin Hunter Prince Miner
Hunter
Royal Giant Heal Spirit Barbarian Barrel Prince
Prince
Heal Spirit Dart Goblin Barbarian Barrel Hunter Miner
Miner
Royal Giant Dart Goblin Barbarian Barrel Prince

Defense Synergies 1 11

Royal Giant
Heal Spirit
Tombstone
Dart Goblin Barbarian Barrel Hunter Prince
Dart Goblin
Tombstone Barbarian Barrel Hunter Prince Miner
Barbarian Barrel
Tombstone Dart Goblin Hunter Prince Miner
Hunter
Tombstone Dart Goblin Barbarian Barrel Prince
Prince
Tombstone Dart Goblin Barbarian Barrel Hunter
Miner
Dart Goblin Barbarian Barrel

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Tombstone Dart Goblin Barbarian Barrel
Hunter Tombstone Dart Goblin Prince
Hunter Prince Tombstone Dart Goblin
Hunter Prince Tombstone Dart Goblin
Tombstone Barbarian Barrel Prince
Barbarian Barrel Dart Goblin Hunter
Dart Goblin Hunter Tombstone
Dart Goblin Barbarian Barrel
Hunter Tombstone Prince
Dart Goblin Barbarian Barrel Hunter Prince Miner
Dart Goblin Tombstone Barbarian Barrel Hunter
Hunter Dart Goblin
Tombstone Hunter Prince
Tombstone Dart Goblin Barbarian Barrel Hunter Prince
Tombstone Hunter Prince
Hunter Prince
Tombstone Hunter Prince
Tombstone Dart Goblin Barbarian Barrel Hunter Prince
Barbarian Barrel Hunter Tombstone Dart Goblin
Dart Goblin Hunter Prince
Dart Goblin Barbarian Barrel Hunter Prince

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Tombstone Barbarian Barrel Prince
Barbarian Barrel Hunter Prince Miner
Tombstone Hunter Prince
Hunter Prince Barbarian Barrel
Tombstone Hunter Prince
Dart Goblin Hunter
Prince Tombstone Dart Goblin Hunter
Hunter Prince
Tombstone Barbarian Barrel Prince
Tombstone Dart Goblin
Tombstone Dart Goblin Hunter Prince
Prince
Prince Tombstone Hunter
Dart Goblin
Tombstone Dart Goblin Barbarian Barrel Hunter Prince
Dart Goblin Barbarian Barrel Hunter

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Dart Goblin Barbarian Barrel
Dart Goblin Barbarian Barrel Miner
Dart Goblin Barbarian Barrel Miner
Dart Goblin Barbarian Barrel Prince
Barbarian Barrel
Dart Goblin Hunter
Dart Goblin
Dart Goblin Barbarian Barrel Hunter
Miner Dart Goblin
Prince
Miner Dart Goblin Barbarian Barrel Prince
Dart Goblin
Dart Goblin Barbarian Barrel Hunter Miner
Dart Goblin Barbarian Barrel
Dart Goblin Barbarian Barrel Prince
Dart Goblin Barbarian Barrel Hunter
Dart Goblin Barbarian Barrel
Barbarian Barrel
Dart Goblin Barbarian Barrel Hunter Prince
Dart Goblin Barbarian Barrel Miner
Prince
Prince
Barbarian Barrel
Barbarian Barrel Hunter
Miner Dart Goblin Barbarian Barrel Hunter
Prince Miner
Miner Dart Goblin Barbarian Barrel
Dart Goblin Hunter
Dart Goblin
Dart Goblin Hunter Miner
Prince
Tombstone Dart Goblin Barbarian Barrel Prince
Dart Goblin Hunter
Barbarian Barrel
Miner Dart Goblin Hunter Prince
Dart Goblin
Dart Goblin Prince
Dart Goblin
Dart Goblin
Dart Goblin Barbarian Barrel Prince Miner

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