My Best Clash Royale Deck

Deck Check Rating

Attack
Godly!
Defense
Godly!
Synergy
Bad
Versatility
Great!
F2P score
Mediocre

1 problems 6 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No direct tower damage spell!

Many times at the end of the match, there's only a few HP left on opponent's tower. You don't have any spells that can finish it off. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No low-damage spell.

Many times at the end of the match, there's only a few HP left on opponent's tower. You don't have any cheap spells that can finish it off. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning The average elixir cost of your deck is very high and you don't have a pump.

If you only have expensive units, it will be harder to react to opponent's plays.

You can add Elixir collector to your deck. This is it:

Let's fix it!

AND/OR

You can replace some of your high-cost cards. Such as these:

Let's fix it!

Let's fix it!
Info No utility cards.

You don't have any cheap and versatile card in your deck. Although, they're not good by themselves, they can help you in many scenarios, both on defense and offense. Consider adding one of these:

Let's fix it!

Let's fix it!
Info No cheap cycle cards.

If your deck has only high elixir units, it will be harder to react quickly while defending against fast units. Also, cheap cycle cards help you get to your win condition faster and allows you to play it more often, thus making it easier to win. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Minion Horde Baby Dragon Princess

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Royal Recruits Baby Dragon Electro Giant Princess

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Royal Hogs Electro Giant

Damage spells

Spells in your deck. Having at least one or two is recommended.

Missing

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Elite Barbarians Royal Recruits Royal Hogs Princess

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Minion Horde Elite Barbarians Royal Recruits Royal Hogs Baby Dragon Electro Giant Princess

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Elite Barbarians Royal Hogs

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Minion Horde Elite Barbarians Royal Recruits Royal Hogs
Giant Snowball
Minion Horde Royal Recruits Royal Hogs Baby Dragon Princess
Zap
Minion Horde Royal Hogs Princess
Barbarian Barrel
Elite Barbarians Royal Recruits Royal Hogs Princess
The Log
Elite Barbarians Royal Recruits Royal Hogs Princess
Earthquake
Royal Hogs
Arrows
Minion Horde Royal Recruits Royal Hogs Princess
Royal Delivery
Minion Horde Elite Barbarians Royal Recruits Royal Hogs Baby Dragon Princess
Fireball
Minion Horde Elite Barbarians Royal Hogs Baby Dragon Princess
Poison
Minion Horde Royal Recruits Royal Hogs Princess
Lightning
Elite Barbarians Baby Dragon
Rocket
Minion Horde Elite Barbarians Royal Hogs

Against air swarms

Spells and units that can counter air swarms.

Baby Dragon Electro Giant Princess

Against ground swarms

Spells and units that can counter ground swarms.

Baby Dragon Electro Giant Princess

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Royal Recruits Baby Dragon Electro Giant Princess

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Elite Barbarians Princess

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Minion Horde

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Mediocre

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Mirror Princess Baby Dragon Minion Horde Royal Hogs Elite Barbarians Royal Recruits Electro Giant

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

12 Mirror Princess Baby Dragon Minion Horde

Attack Synergies 1 6

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Minion Horde
Mirror
Elite Barbarians
Royal Recruits
Royal Hogs Princess
Royal Hogs
Royal Recruits Princess
Mirror
Electro Giant Minion Horde Princess
Baby Dragon
Electro Giant
Electro Giant
Mirror Baby Dragon
Princess
Royal Recruits Royal Hogs Mirror

Defense Synergies 1 2

Minion Horde
Mirror
Elite Barbarians
Royal Recruits
Princess
Royal Hogs
Mirror
Minion Horde Princess
Baby Dragon
Electro Giant
Princess
Royal Recruits Mirror

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Minion Horde Royal Recruits Baby Dragon
Minion Horde Elite Barbarians Royal Recruits
Minion Horde Elite Barbarians Royal Recruits
Minion Horde Elite Barbarians Royal Recruits
Elite Barbarians Royal Recruits Princess
Baby Dragon
Minion Horde Baby Dragon Princess
Royal Recruits Baby Dragon Electro Giant
Minion Horde Elite Barbarians Royal Recruits Princess
Elite Barbarians Minion Horde Royal Recruits
Minion Horde Royal Recruits Baby Dragon Electro Giant Princess
Minion Horde Baby Dragon Princess
Minion Horde Royal Recruits Elite Barbarians
Minion Horde Royal Recruits Baby Dragon Princess
Elite Barbarians Royal Recruits Minion Horde
Minion Horde Elite Barbarians Royal Recruits Electro Giant
Minion Horde Elite Barbarians Royal Recruits
Minion Horde Elite Barbarians Royal Recruits Baby Dragon
Baby Dragon Royal Recruits Princess
Elite Barbarians Royal Recruits
Royal Recruits Minion Horde Elite Barbarians Baby Dragon Electro Giant

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Royal Recruits Elite Barbarians Electro Giant
Elite Barbarians Baby Dragon
Royal Recruits Minion Horde Elite Barbarians
Royal Recruits Minion Horde Elite Barbarians
Royal Recruits Minion Horde Elite Barbarians
Electro Giant Minion Horde Baby Dragon Princess
Royal Recruits Minion Horde Elite Barbarians
Minion Horde Elite Barbarians Royal Recruits
Minion Horde Royal Recruits Elite Barbarians Baby Dragon
Royal Recruits Minion Horde
Minion Horde Elite Barbarians Royal Recruits
Royal Recruits Elite Barbarians Electro Giant
Elite Barbarians Royal Recruits Minion Horde
Royal Recruits Minion Horde Baby Dragon Electro Giant Princess
Elite Barbarians Royal Recruits Electro Giant Minion Horde Baby Dragon
Minion Horde Elite Barbarians Royal Recruits Baby Dragon Electro Giant Princess

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Princess Minion Horde Royal Recruits Baby Dragon
Baby Dragon Princess
Minion Horde Baby Dragon
Royal Recruits
Minion Horde Baby Dragon
Electro Giant Minion Horde Baby Dragon Princess
Minion Horde Baby Dragon Princess
Baby Dragon Princess
Minion Horde Elite Barbarians
Minion Horde Royal Recruits Princess
Baby Dragon Princess
Elite Barbarians Baby Dragon Princess
Minion Horde Baby Dragon Princess
Princess Elite Barbarians Baby Dragon
Minion Horde Baby Dragon Princess
Minion Horde Royal Recruits Baby Dragon Princess
Minion Horde
Baby Dragon Princess
Baby Dragon Electro Giant Princess
Minion Horde Baby Dragon
Princess
Minion Horde Royal Recruits Baby Dragon
Electro Giant Baby Dragon Princess
Minion Horde
Baby Dragon Princess
Baby Dragon Princess
Baby Dragon
Elite Barbarians Minion Horde Baby Dragon Electro Giant Princess
Minion Horde Electro Giant
Minion Horde Elite Barbarians
Minion Horde
Minion Horde Princess
Minion Horde
Princess
Minion Horde Royal Recruits Princess
Baby Dragon Princess
Minion Horde Baby Dragon Princess
Baby Dragon Princess
Electro Giant
Minion Horde Elite Barbarians Royal Recruits
Electro Giant Minion Horde Elite Barbarians Royal Recruits Baby Dragon Princess
Princess
Royal Recruits Baby Dragon Electro Giant Princess

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