My Best Clash Royale Deck

Deck Check Rating

Attack
Great!
Defense
Godly!
Synergy
Mediocre
Versatility
Godly!
F2P score
Bad

2 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Minion Horde Wizard Baby Dragon Witch

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Valkyrie Wizard Baby Dragon Witch

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Royal Hogs Goblin Barrel

Damage spells

Spells in your deck. Having at least one or two is recommended.

The Log

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Royal Hogs Goblin Barrel

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Goblin Barrel

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Minion Horde Valkyrie Royal Hogs Baby Dragon

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Valkyrie Royal Hogs Goblin Barrel

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Minion Horde Royal Hogs Goblin Barrel
Giant Snowball
Minion Horde Royal Hogs Goblin Barrel Baby Dragon Witch
Zap
Minion Horde Royal Hogs Goblin Barrel Witch
Barbarian Barrel
Valkyrie Wizard Royal Hogs Goblin Barrel Witch
The Log
Royal Hogs Goblin Barrel Witch
Earthquake
Royal Hogs Goblin Barrel Witch
Arrows
Minion Horde Royal Hogs Goblin Barrel Witch
Royal Delivery
Minion Horde Valkyrie Wizard Royal Hogs Goblin Barrel Baby Dragon Witch
Fireball
Minion Horde Wizard Royal Hogs Goblin Barrel Baby Dragon Witch
Poison
Minion Horde Wizard Royal Hogs Witch
Lightning
Valkyrie Wizard Baby Dragon Witch
Rocket
Minion Horde Valkyrie Wizard Royal Hogs Witch

Against air swarms

Spells and units that can counter air swarms.

Wizard Baby Dragon Witch

Against ground swarms

Spells and units that can counter ground swarms.

Valkyrie Wizard Baby Dragon The Log

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Valkyrie Baby Dragon

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Goblin Barrel

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Minion Horde Wizard Goblin Barrel Witch

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Bad

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

The Log Goblin Barrel Valkyrie Baby Dragon Minion Horde Wizard Royal Hogs Witch

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

13 The Log Goblin Barrel Valkyrie Baby Dragon

Attack Synergies 1 9

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Minion Horde
Valkyrie
Goblin Barrel Wizard Royal Hogs Baby Dragon Witch
Wizard
Valkyrie Royal Hogs
Royal Hogs
Valkyrie Wizard Goblin Barrel The Log
Goblin Barrel
Valkyrie Royal Hogs Baby Dragon
Baby Dragon
Valkyrie Goblin Barrel Witch
Witch
Valkyrie Baby Dragon
The Log
Royal Hogs

Defense Synergies 0 9

Minion Horde
The Log
Valkyrie
Wizard Baby Dragon Witch The Log
Wizard
Valkyrie The Log
Royal Hogs
Goblin Barrel
Baby Dragon
Valkyrie Witch The Log
Witch
Valkyrie Baby Dragon The Log
The Log
Minion Horde Valkyrie Wizard Baby Dragon Witch

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Minion Horde Valkyrie Wizard Baby Dragon The Log
Minion Horde Valkyrie Witch The Log
Minion Horde Witch Valkyrie
Minion Horde Witch Valkyrie
Valkyrie The Log
The Log Valkyrie Baby Dragon
Minion Horde Wizard Baby Dragon Witch
Valkyrie Baby Dragon The Log
Minion Horde Witch
Minion Horde Valkyrie
Minion Horde Valkyrie Witch Wizard Baby Dragon The Log
Minion Horde Wizard Baby Dragon Witch
Minion Horde Valkyrie Wizard Witch The Log
Valkyrie Wizard Minion Horde Baby Dragon Witch The Log
Minion Horde
Minion Horde The Log
Minion Horde Wizard Valkyrie Witch
Minion Horde Valkyrie Wizard Baby Dragon Witch The Log
Valkyrie Wizard Baby Dragon Witch The Log
Valkyrie Wizard Minion Horde Baby Dragon Witch The Log

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Valkyrie Witch
Valkyrie Wizard Baby Dragon The Log
Minion Horde Valkyrie Witch The Log
Valkyrie Minion Horde The Log
Minion Horde Valkyrie Witch
Wizard Minion Horde Baby Dragon Witch
Minion Horde Valkyrie Witch
Minion Horde Valkyrie
Minion Horde Valkyrie Baby Dragon Witch The Log
Witch Minion Horde
Minion Horde Valkyrie Witch
Valkyrie The Log
Minion Horde Valkyrie Wizard Witch
Wizard Minion Horde Valkyrie Baby Dragon Witch
Witch Minion Horde Valkyrie Baby Dragon The Log
Valkyrie Minion Horde Wizard Baby Dragon Witch The Log

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Minion Horde Valkyrie Baby Dragon The Log
Baby Dragon The Log
Minion Horde Baby Dragon The Log
Valkyrie The Log
Wizard Minion Horde Valkyrie Baby Dragon The Log
Wizard Minion Horde Baby Dragon Witch
Minion Horde Wizard Baby Dragon Witch The Log
The Log Wizard Baby Dragon
The Log Wizard
Minion Horde
Minion Horde Valkyrie Wizard The Log
Wizard Baby Dragon
Baby Dragon The Log
Minion Horde Baby Dragon
Baby Dragon The Log
Minion Horde Wizard Baby Dragon Witch The Log
Minion Horde Wizard Baby Dragon The Log
Minion Horde
Wizard Baby Dragon The Log
Valkyrie Wizard Baby Dragon Witch The Log
Minion Horde Baby Dragon The Log
Wizard
The Log
Minion Horde Baby Dragon The Log
The Log Valkyrie Wizard Baby Dragon Witch
Minion Horde Witch
The Log Wizard Baby Dragon Witch
Wizard Baby Dragon Witch The Log
Baby Dragon The Log
Minion Horde Wizard Baby Dragon Witch
Minion Horde Wizard Witch
Minion Horde
Minion Horde Wizard The Log
Minion Horde
Minion Horde
Wizard The Log
Minion Horde Witch
Wizard Baby Dragon Witch
The Log
Minion Horde Valkyrie Wizard Baby Dragon
The Log Wizard Baby Dragon
Minion Horde
Minion Horde Baby Dragon Witch The Log
Witch
Baby Dragon Witch The Log

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