My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
Mediocre
Versatility
Godly!
F2P score
Mediocre

1 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Similar decks

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Minion Horde Wizard Inferno Dragon

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Royal Giant Valkyrie Wizard Inferno Dragon

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Royal Giant

Damage spells

Spells in your deck. Having at least one or two is recommended.

Fireball Tornado The Log

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Royal Giant

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Fireball

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Minion Horde Royal Giant Valkyrie

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Valkyrie

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Minion Horde Royal Giant Inferno Dragon
Giant Snowball
Minion Horde Inferno Dragon
Zap
Minion Horde Royal Giant Inferno Dragon
Barbarian Barrel
Valkyrie Wizard
The Log
Royal Giant
Earthquake
Arrows
Minion Horde
Royal Delivery
Minion Horde Valkyrie Wizard Inferno Dragon
Fireball
Minion Horde Wizard Inferno Dragon
Poison
Minion Horde Wizard
Lightning
Valkyrie Wizard Inferno Dragon
Rocket
Minion Horde Valkyrie Wizard Inferno Dragon

Against air swarms

Spells and units that can counter air swarms.

Fireball Wizard Tornado

Against ground swarms

Spells and units that can counter ground swarms.

Fireball Valkyrie Wizard Tornado The Log

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Valkyrie Tornado Inferno Dragon

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Royal Giant Fireball

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Minion Horde Fireball Wizard

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Mediocre

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

The Log Tornado Fireball Valkyrie Inferno Dragon Minion Horde Wizard Royal Giant

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

13 The Log Tornado Fireball Valkyrie

Attack Synergies 3 8

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Minion Horde
Royal Giant
Royal Giant
Fireball Minion Horde Wizard Tornado The Log
Fireball
Royal Giant Tornado The Log
Valkyrie
Wizard Tornado
Wizard
Tornado Royal Giant Valkyrie
Tornado
Fireball Wizard Royal Giant Valkyrie The Log
The Log
Royal Giant Fireball Tornado
Inferno Dragon

Defense Synergies 3 10

Minion Horde
Tornado The Log
Royal Giant
Fireball
Tornado The Log Valkyrie
Valkyrie
Fireball Wizard Tornado The Log
Wizard
Tornado Valkyrie The Log
Tornado
Fireball Wizard Minion Horde Valkyrie The Log Inferno Dragon
The Log
Fireball Minion Horde Valkyrie Wizard Tornado Inferno Dragon
Inferno Dragon
Tornado The Log

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Minion Horde Fireball Valkyrie Wizard The Log
Minion Horde Inferno Dragon Valkyrie The Log
Minion Horde Tornado Valkyrie Inferno Dragon
Minion Horde Inferno Dragon Valkyrie
Fireball Valkyrie Tornado The Log
Fireball Tornado The Log Valkyrie
Minion Horde Tornado Inferno Dragon Fireball Wizard
Fireball Valkyrie The Log
Minion Horde Inferno Dragon Tornado
Tornado Minion Horde Valkyrie
Minion Horde Valkyrie Fireball Wizard Tornado The Log
Minion Horde Inferno Dragon Fireball Wizard Tornado
Minion Horde Fireball Valkyrie Wizard The Log
Fireball Valkyrie Wizard Minion Horde Tornado The Log
Inferno Dragon Minion Horde
Minion Horde Tornado Fireball The Log Inferno Dragon
Minion Horde Wizard Fireball Valkyrie Tornado
Fireball Minion Horde Valkyrie Wizard Tornado The Log
Valkyrie Wizard Tornado The Log Fireball Inferno Dragon
Tornado Inferno Dragon
Valkyrie Wizard Minion Horde Fireball The Log

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Valkyrie Fireball
Fireball Valkyrie Wizard The Log Inferno Dragon
Minion Horde Valkyrie The Log
Valkyrie Minion Horde Fireball Tornado The Log
Minion Horde Valkyrie Inferno Dragon
Fireball Wizard Minion Horde Tornado
Minion Horde Fireball Valkyrie
Minion Horde Valkyrie Inferno Dragon
Minion Horde Fireball Valkyrie Tornado The Log Inferno Dragon
Minion Horde Inferno Dragon
Inferno Dragon Minion Horde Valkyrie
Fireball Valkyrie Tornado The Log
Minion Horde Fireball Valkyrie Wizard
Wizard Minion Horde Fireball Valkyrie
Minion Horde Fireball Valkyrie Tornado The Log Inferno Dragon
Valkyrie Minion Horde Fireball Wizard The Log Inferno Dragon

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Fireball Minion Horde Valkyrie The Log
Fireball Tornado The Log
Minion Horde Fireball The Log
Fireball Valkyrie The Log
Fireball Wizard Minion Horde Valkyrie The Log
Fireball Wizard Minion Horde Tornado
Minion Horde Wizard Tornado The Log
Fireball The Log Wizard Tornado
Fireball The Log Wizard Tornado
Minion Horde Fireball Tornado
Minion Horde Fireball Valkyrie Wizard Tornado The Log
Fireball Wizard Tornado
Fireball The Log
Minion Horde Fireball
Fireball The Log
Minion Horde Fireball Wizard The Log
Minion Horde Fireball Wizard The Log
Fireball Tornado
Minion Horde
Fireball Wizard The Log
Fireball Valkyrie Wizard Tornado The Log
Minion Horde Fireball The Log
Fireball Wizard Tornado
Tornado The Log
Minion Horde Fireball The Log
Tornado The Log Fireball Valkyrie Wizard
Minion Horde Inferno Dragon
Fireball The Log Wizard Tornado
Fireball Wizard Tornado The Log
Fireball Tornado The Log
Minion Horde Fireball Wizard Tornado
Minion Horde Fireball Wizard
Minion Horde Fireball
Minion Horde Fireball Wizard The Log
Minion Horde Fireball
Minion Horde
Fireball Wizard The Log
Minion Horde Fireball
Fireball Wizard Tornado
The Log Fireball
Fireball Minion Horde Valkyrie Wizard
The Log Fireball Wizard
Fireball Tornado
Minion Horde
Minion Horde Fireball Tornado The Log
Fireball Tornado
Fireball Tornado The Log

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