My Best Clash Royale Deck

Deck Check Rating

Attack
Great!
Defense
Godly!
Synergy
Good
Versatility
Godly!
F2P score
Bad

3 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!
Info No cheap cycle cards.

If your deck has only high elixir units, it will be harder to react quickly while defending against fast units. Also, cheap cycle cards help you get to your win condition faster and allows you to play it more often, thus making it easier to win. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Minion Horde Executioner Princess

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Cannon

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Knight Executioner Princess

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Wall Breakers Miner

Damage spells

Spells in your deck. Having at least one or two is recommended.

Tornado

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Wall Breakers Miner Princess

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Miner

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Knight Minion Horde Wall Breakers Princess

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Miner

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Minion Horde Wall Breakers Miner
Giant Snowball
Cannon Minion Horde Wall Breakers Miner Princess
Zap
Cannon Minion Horde Wall Breakers Princess
Barbarian Barrel
Knight Cannon Wall Breakers Executioner Princess
The Log
Cannon Wall Breakers Princess
Earthquake
Cannon
Arrows
Minion Horde Wall Breakers Princess
Royal Delivery
Knight Minion Horde Wall Breakers Executioner Miner Princess
Fireball
Cannon Minion Horde Wall Breakers Executioner Princess
Poison
Cannon Minion Horde Executioner Princess
Lightning
Knight Cannon Executioner
Rocket
Minion Horde Executioner

Against air swarms

Spells and units that can counter air swarms.

Tornado Executioner Princess

Against ground swarms

Spells and units that can counter ground swarms.

Tornado Executioner Princess

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Knight Tornado Executioner Miner Princess

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Princess

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Minion Horde

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Bad

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Wall Breakers Knight Cannon Tornado Miner Princess Minion Horde Executioner

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

11 Wall Breakers Knight Cannon Tornado

Attack Synergies 6 5

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Knight
Wall Breakers Executioner Princess Minion Horde Miner
Cannon
Minion Horde
Miner Knight
Wall Breakers
Knight Miner Princess
Tornado
Executioner Princess
Executioner
Knight Tornado Miner
Miner
Minion Horde Wall Breakers Knight Executioner
Princess
Knight Wall Breakers Tornado

Defense Synergies 4 5

Knight
Cannon Executioner Princess Minion Horde Tornado
Cannon
Knight Princess
Minion Horde
Knight Tornado
Wall Breakers
Tornado
Executioner Knight Minion Horde Princess
Executioner
Knight Tornado
Miner
Princess
Knight Cannon Tornado

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Knight Cannon Minion Horde Executioner
Minion Horde Knight Cannon Executioner
Cannon Minion Horde Tornado Knight Executioner
Cannon Minion Horde Knight
Tornado Princess
Tornado Cannon Executioner
Minion Horde Tornado Cannon Executioner Princess
Cannon
Cannon Minion Horde Tornado Princess
Knight Tornado Cannon Minion Horde Miner
Minion Horde Executioner Knight Cannon Tornado Princess
Minion Horde Executioner Tornado Princess
Cannon Minion Horde Knight
Executioner Cannon Minion Horde Tornado Princess
Knight Cannon Minion Horde
Minion Horde Tornado Cannon
Minion Horde Knight Cannon Tornado Executioner
Cannon Knight Minion Horde Tornado Executioner
Tornado Executioner Knight Cannon Princess
Cannon Tornado
Knight Cannon Minion Horde Executioner

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Knight
Knight Executioner Miner
Knight Minion Horde
Knight Minion Horde Tornado
Knight Cannon Minion Horde Executioner
Executioner Minion Horde Tornado Princess
Knight Minion Horde
Knight Minion Horde
Minion Horde Knight Tornado
Cannon Minion Horde
Knight Minion Horde
Tornado
Knight Cannon Minion Horde Executioner
Cannon Minion Horde Executioner Princess
Knight Minion Horde Tornado Executioner
Executioner Cannon Minion Horde Princess

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Princess Knight Minion Horde
Tornado Executioner Miner Princess
Minion Horde Miner
Knight
Executioner Minion Horde
Executioner Minion Horde Tornado Princess
Minion Horde Tornado Executioner Princess
Tornado Executioner Princess
Miner Tornado
Minion Horde Tornado
Miner Knight Minion Horde Tornado Princess
Tornado Executioner Princess
Knight Executioner Miner Princess
Minion Horde Princess
Princess
Minion Horde Executioner Princess
Minion Horde Executioner Princess
Tornado
Minion Horde
Executioner Princess
Tornado Miner Princess
Minion Horde
Tornado Princess
Tornado
Minion Horde
Tornado Executioner Princess
Minion Horde
Miner Tornado Executioner Princess
Tornado Miner Princess
Miner Tornado
Minion Horde Tornado Executioner Princess
Minion Horde
Minion Horde
Minion Horde Miner
Minion Horde Princess
Minion Horde
Princess
Minion Horde Princess
Tornado Executioner Princess
Miner Knight Minion Horde Executioner Princess
Executioner Princess
Tornado
Minion Horde Executioner
Minion Horde Tornado Princess
Tornado Executioner Princess
Tornado Executioner Miner Princess

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