My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
RIP
Versatility
Godly!
F2P score
Bad

1 problems 3 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No clear win condition!

In order to win the game more easily, it is good to have at least one of the cards that are good for damaging towers. There is no such card in your deck. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning The average elixir cost of your deck is very high and you don't have a pump.

If you only have expensive units, it will be harder to react to opponent's plays.

You can add Elixir collector to your deck. This is it:

Let's fix it!

AND/OR

You can replace some of your high-cost cards. Such as these:

Let's fix it!

Let's fix it!
Info No utility cards.

You don't have any cheap and versatile card in your deck. Although, they're not good by themselves, they can help you in many scenarios, both on defense and offense. Consider adding one of these:

Let's fix it!

Let's fix it!
Info No cheap cycle cards.

If your deck has only high elixir units, it will be harder to react quickly while defending against fast units. Also, cheap cycle cards help you get to your win condition faster and allows you to play it more often, thus making it easier to win. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Minion Horde Wizard Baby Dragon Electro Wizard

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Wizard Baby Dragon Electro Wizard Mega Knight

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Missing

Damage spells

Spells in your deck. Having at least one or two is recommended.

Rocket Freeze

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Mini P.E.K.K.A Mega Knight

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Rocket

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Minion Horde Mini P.E.K.K.A Baby Dragon Mega Knight

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Mini P.E.K.K.A Electro Wizard

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Minion Horde
Giant Snowball
Minion Horde Baby Dragon
Zap
Minion Horde
Barbarian Barrel
Wizard Electro Wizard
The Log
Mini P.E.K.K.A
Earthquake
Arrows
Minion Horde
Royal Delivery
Minion Horde Mini P.E.K.K.A Wizard Baby Dragon Electro Wizard
Fireball
Minion Horde Wizard Baby Dragon Electro Wizard
Poison
Minion Horde Wizard Electro Wizard
Lightning
Mini P.E.K.K.A Wizard Baby Dragon Electro Wizard
Rocket
Minion Horde Wizard

Against air swarms

Spells and units that can counter air swarms.

Wizard Rocket Baby Dragon Freeze

Against ground swarms

Spells and units that can counter ground swarms.

Wizard Rocket Baby Dragon Freeze Mega Knight

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Mini P.E.K.K.A Rocket Baby Dragon Freeze Mega Knight

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Minion Horde Wizard Electro Wizard

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Bad

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Mini P.E.K.K.A Baby Dragon Freeze Electro Wizard Minion Horde Wizard Rocket Mega Knight

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

16 Mini P.E.K.K.A Baby Dragon Freeze Electro Wizard

Attack Synergies 1 9

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Minion Horde
Mega Knight Freeze
Mini P.E.K.K.A
Wizard Baby Dragon Electro Wizard Mega Knight
Wizard
Mini P.E.K.K.A Mega Knight
Rocket
Baby Dragon
Mini P.E.K.K.A Electro Wizard Mega Knight
Freeze
Minion Horde
Electro Wizard
Mini P.E.K.K.A Baby Dragon Mega Knight
Mega Knight
Minion Horde Mini P.E.K.K.A Wizard Baby Dragon Electro Wizard

Defense Synergies 1 11

Minion Horde
Freeze
Mini P.E.K.K.A
Electro Wizard Wizard Baby Dragon Freeze
Wizard
Mini P.E.K.K.A Freeze Electro Wizard Mega Knight
Rocket
Baby Dragon
Mini P.E.K.K.A Mega Knight
Freeze
Minion Horde Mini P.E.K.K.A Wizard Electro Wizard Mega Knight
Electro Wizard
Mini P.E.K.K.A Wizard Freeze Mega Knight
Mega Knight
Wizard Baby Dragon Freeze Electro Wizard

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Rocket Minion Horde Wizard Baby Dragon Electro Wizard
Minion Horde Mini P.E.K.K.A Electro Wizard Mega Knight
Minion Horde Mini P.E.K.K.A Rocket Mega Knight Freeze Electro Wizard
Minion Horde Mini P.E.K.K.A Electro Wizard Mega Knight
Mini P.E.K.K.A Rocket Mega Knight
Freeze Baby Dragon Electro Wizard Mega Knight
Minion Horde Rocket Electro Wizard Wizard Baby Dragon Freeze
Rocket Baby Dragon Electro Wizard Mega Knight
Minion Horde Mini P.E.K.K.A
Minion Horde Mini P.E.K.K.A Electro Wizard Mega Knight
Minion Horde Electro Wizard Wizard Baby Dragon Freeze Mega Knight
Minion Horde Wizard Baby Dragon Electro Wizard
Minion Horde Mini P.E.K.K.A Mega Knight Wizard Rocket Freeze Electro Wizard
Wizard Rocket Mega Knight Minion Horde Mini P.E.K.K.A Baby Dragon Freeze Electro Wizard
Mini P.E.K.K.A Minion Horde Electro Wizard Mega Knight
Minion Horde Rocket Mini P.E.K.K.A Freeze Electro Wizard Mega Knight
Minion Horde Wizard Mega Knight Mini P.E.K.K.A Electro Wizard
Mega Knight Minion Horde Wizard Baby Dragon Electro Wizard
Wizard Baby Dragon Freeze Electro Wizard Mega Knight
Mini P.E.K.K.A Electro Wizard
Wizard Mega Knight Minion Horde Mini P.E.K.K.A Baby Dragon Electro Wizard

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Mini P.E.K.K.A Mega Knight Electro Wizard
Electro Wizard Mini P.E.K.K.A Wizard Rocket Baby Dragon Mega Knight
Mega Knight Minion Horde Mini P.E.K.K.A Rocket Electro Wizard
Mini P.E.K.K.A Rocket Mega Knight Minion Horde Electro Wizard
Minion Horde Mini P.E.K.K.A Mega Knight
Wizard Rocket Minion Horde Baby Dragon Freeze Electro Wizard
Mini P.E.K.K.A Rocket Minion Horde Electro Wizard
Mini P.E.K.K.A Mega Knight Minion Horde
Minion Horde Rocket Freeze Electro Wizard Mega Knight Mini P.E.K.K.A Baby Dragon
Minion Horde
Mega Knight Minion Horde Mini P.E.K.K.A
Rocket Mega Knight Electro Wizard
Mini P.E.K.K.A Rocket Mega Knight Minion Horde Wizard
Wizard Minion Horde Baby Dragon Mega Knight
Electro Wizard Minion Horde Mini P.E.K.K.A Rocket Baby Dragon Freeze
Mega Knight Minion Horde Mini P.E.K.K.A Wizard Baby Dragon Freeze Electro Wizard

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Minion Horde Rocket Baby Dragon Freeze
Baby Dragon Electro Wizard
Rocket Minion Horde Baby Dragon
Rocket Freeze
Wizard Rocket Minion Horde Baby Dragon Mega Knight
Wizard Minion Horde Rocket Baby Dragon Freeze
Minion Horde Wizard Baby Dragon
Wizard Baby Dragon Freeze
Wizard
Rocket Minion Horde Mini P.E.K.K.A Electro Wizard
Rocket Minion Horde Wizard Electro Wizard
Wizard Rocket Baby Dragon
Rocket Baby Dragon
Minion Horde Rocket Baby Dragon Freeze
Baby Dragon
Rocket Minion Horde Wizard Baby Dragon
Minion Horde Wizard Rocket Baby Dragon Mega Knight
Rocket Freeze
Minion Horde Mini P.E.K.K.A Rocket
Rocket Mini P.E.K.K.A Wizard Baby Dragon Electro Wizard Mega Knight
Rocket Wizard Baby Dragon Mega Knight
Rocket Minion Horde Baby Dragon Mega Knight
Rocket Wizard
Rocket
Rocket Minion Horde Baby Dragon
Freeze Wizard Baby Dragon Mega Knight
Minion Horde
Wizard Baby Dragon Electro Wizard
Wizard Baby Dragon Mega Knight
Rocket Baby Dragon
Minion Horde Wizard Baby Dragon Electro Wizard
Rocket Electro Wizard Minion Horde Wizard Freeze
Minion Horde Mini P.E.K.K.A
Minion Horde Wizard Rocket Mega Knight
Rocket Minion Horde Freeze Electro Wizard
Minion Horde Mega Knight
Rocket Wizard
Minion Horde Electro Wizard Rocket Freeze
Rocket Wizard Baby Dragon Electro Wizard
Freeze
Minion Horde Mini P.E.K.K.A Wizard Rocket Baby Dragon Electro Wizard Mega Knight
Wizard Baby Dragon
Rocket
Minion Horde Mega Knight
Minion Horde Rocket Baby Dragon Freeze Electro Wizard
Rocket Electro Wizard
Rocket Baby Dragon Freeze Electro Wizard Mega Knight

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