My Best Clash Royale Deck

Deck Check Rating

Attack
Great!
Defense
Godly!
Synergy
Mediocre
Versatility
Great!
F2P score
RIP

1 problems Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No anti-air high-damage unit!

You don't have a unit, that attacks air and deals high damage. You may have problems dealing with these cards:

Consider adding one of these:

Let's fix it!

Let's fix it!

Similar decks

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Executioner Electro Wizard

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Executioner Electro Wizard Lumberjack

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Hog Rider Goblin Barrel

Damage spells

Spells in your deck. Having at least one or two is recommended.

Rocket The Log

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Hog Rider Goblin Barrel Lumberjack

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Rocket Goblin Barrel

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Hog Rider Lumberjack

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Hog Rider Goblin Barrel Electro Wizard Lumberjack

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Hog Rider Goblin Barrel Skeleton Army
Giant Snowball
Hog Rider Goblin Barrel Skeleton Army Lumberjack
Zap
Goblin Barrel Skeleton Army
Barbarian Barrel
Goblin Barrel Skeleton Army Executioner Electro Wizard Lumberjack
The Log
Hog Rider Goblin Barrel Skeleton Army Lumberjack
Earthquake
Hog Rider Goblin Barrel Skeleton Army
Arrows
Goblin Barrel Skeleton Army
Royal Delivery
Hog Rider Goblin Barrel Skeleton Army Executioner Electro Wizard Lumberjack
Fireball
Hog Rider Goblin Barrel Skeleton Army Executioner Electro Wizard Lumberjack
Poison
Skeleton Army Executioner Electro Wizard
Lightning
Executioner Electro Wizard Lumberjack
Rocket
Hog Rider Executioner

Against air swarms

Spells and units that can counter air swarms.

Rocket Executioner

Against ground swarms

Spells and units that can counter ground swarms.

Rocket Executioner The Log

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Rocket Skeleton Army Executioner

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Goblin Barrel Skeleton Army

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Goblin Barrel Electro Wizard

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

RIP

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

The Log Goblin Barrel Skeleton Army Hog Rider Electro Wizard Lumberjack Executioner Rocket

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

12 The Log Goblin Barrel Skeleton Army Hog Rider

Attack Synergies 1 10

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Hog Rider
The Log Rocket Goblin Barrel Executioner Electro Wizard Lumberjack
Rocket
Hog Rider
Goblin Barrel
Hog Rider Skeleton Army Lumberjack
Skeleton Army
Goblin Barrel
Executioner
Hog Rider The Log
The Log
Hog Rider Executioner Lumberjack
Electro Wizard
Hog Rider Lumberjack
Lumberjack
Hog Rider Goblin Barrel The Log Electro Wizard

Defense Synergies 0 10

Hog Rider
Rocket
The Log
Goblin Barrel
Skeleton Army
Executioner The Log Electro Wizard Lumberjack
Executioner
Skeleton Army The Log Lumberjack
The Log
Rocket Skeleton Army Executioner Electro Wizard Lumberjack
Electro Wizard
Skeleton Army The Log Lumberjack
Lumberjack
Skeleton Army Executioner The Log Electro Wizard

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Rocket Executioner The Log Electro Wizard
Skeleton Army Lumberjack Executioner The Log Electro Wizard
Rocket Skeleton Army Lumberjack Executioner Electro Wizard
Skeleton Army Lumberjack Electro Wizard
Rocket Skeleton Army The Log Lumberjack
Skeleton Army The Log Executioner Electro Wizard Lumberjack
Rocket Electro Wizard Executioner
Rocket The Log Electro Wizard
Skeleton Army Lumberjack
Skeleton Army Electro Wizard Lumberjack
Skeleton Army Executioner Electro Wizard The Log Lumberjack
Executioner Electro Wizard
Skeleton Army Lumberjack Rocket The Log Electro Wizard
Rocket Skeleton Army Executioner The Log Electro Wizard Lumberjack
Skeleton Army Electro Wizard Lumberjack
Rocket Skeleton Army The Log Electro Wizard Lumberjack
Skeleton Army Executioner Electro Wizard Lumberjack
Skeleton Army Executioner The Log Electro Wizard Lumberjack
Executioner The Log Electro Wizard Lumberjack
Electro Wizard Lumberjack
Skeleton Army Executioner The Log Electro Wizard Lumberjack

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Skeleton Army Lumberjack Electro Wizard
Electro Wizard Rocket Executioner The Log Lumberjack
Skeleton Army Lumberjack Rocket The Log Electro Wizard
Rocket Skeleton Army Lumberjack The Log Electro Wizard
Skeleton Army Executioner Lumberjack
Rocket Executioner Electro Wizard
Rocket Skeleton Army Electro Wizard Lumberjack
Skeleton Army Lumberjack
Rocket Electro Wizard Skeleton Army The Log
Skeleton Army
Lumberjack
Rocket Skeleton Army The Log Electro Wizard
Rocket Skeleton Army Executioner Lumberjack
Skeleton Army Executioner
Skeleton Army Electro Wizard Rocket Executioner The Log Lumberjack
Executioner The Log Electro Wizard

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Rocket The Log
Executioner The Log Electro Wizard
Rocket The Log
Rocket The Log
Rocket Executioner The Log
Executioner Rocket
Executioner The Log
The Log Executioner
The Log
Rocket Electro Wizard Lumberjack
Rocket The Log Electro Wizard
Rocket Executioner
Rocket Executioner The Log
Rocket
The Log
Rocket Executioner The Log
Rocket Executioner The Log
Rocket
Rocket
Rocket Executioner The Log Electro Wizard
Rocket The Log
Rocket The Log
Rocket
Rocket The Log
Rocket The Log
The Log Executioner
The Log Executioner Electro Wizard
The Log
Rocket The Log
Executioner Electro Wizard
Rocket Electro Wizard
Rocket The Log
Rocket Electro Wizard
Rocket The Log
Electro Wizard Rocket Skeleton Army
Rocket Executioner Electro Wizard
The Log
Rocket Executioner Electro Wizard Lumberjack
The Log Executioner
Rocket
Executioner
Rocket The Log Electro Wizard
Rocket Executioner Electro Wizard
Rocket Executioner The Log Electro Wizard

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