My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
Good
Versatility
Godly!
F2P score
Good

2 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No low-damage spell.

Many times at the end of the match, there's only a few HP left on opponent's tower. You don't have any cheap spells that can finish it off. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Similar decks

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Bats Goblin Gang Inferno Tower Wizard

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Inferno Tower

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Bats Valkyrie Wizard Mega Knight

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Hog Rider

Damage spells

Spells in your deck. Having at least one or two is recommended.

Poison

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Goblin Gang Hog Rider Mega Knight

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Poison

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Goblin Gang Valkyrie Hog Rider Mega Knight

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Valkyrie Hog Rider

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Bats Goblin Gang Hog Rider
Giant Snowball
Bats Goblin Gang Hog Rider
Zap
Bats Goblin Gang Inferno Tower
Barbarian Barrel
Goblin Gang Valkyrie Inferno Tower Wizard
The Log
Goblin Gang Hog Rider
Earthquake
Goblin Gang Hog Rider Inferno Tower
Arrows
Bats Goblin Gang
Royal Delivery
Bats Goblin Gang Valkyrie Hog Rider Wizard
Fireball
Goblin Gang Hog Rider Inferno Tower Wizard
Poison
Bats Goblin Gang Inferno Tower Wizard
Lightning
Valkyrie Inferno Tower Wizard
Rocket
Valkyrie Hog Rider Inferno Tower Wizard

Against air swarms

Spells and units that can counter air swarms.

Wizard Poison

Against ground swarms

Spells and units that can counter ground swarms.

Valkyrie Wizard Poison Mega Knight

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Bats Valkyrie Inferno Tower Poison Mega Knight

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Goblin Gang Wizard

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Good

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Bats Goblin Gang Valkyrie Hog Rider Poison Inferno Tower Wizard Mega Knight

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

13 Bats Goblin Gang Valkyrie Hog Rider

Attack Synergies 5 7

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Bats
Valkyrie Hog Rider Mega Knight
Goblin Gang
Hog Rider Valkyrie
Valkyrie
Bats Hog Rider Goblin Gang Wizard
Hog Rider
Bats Goblin Gang Valkyrie Wizard Poison Mega Knight
Inferno Tower
Wizard
Valkyrie Hog Rider Mega Knight
Poison
Hog Rider Mega Knight
Mega Knight
Bats Hog Rider Wizard Poison

Defense Synergies 1 10

Bats
Valkyrie Inferno Tower Mega Knight
Goblin Gang
Inferno Tower Valkyrie
Valkyrie
Bats Goblin Gang Inferno Tower Wizard
Hog Rider
Inferno Tower
Goblin Gang Bats Valkyrie Poison Mega Knight
Wizard
Valkyrie Mega Knight
Poison
Inferno Tower Mega Knight
Mega Knight
Bats Inferno Tower Wizard Poison

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Valkyrie Inferno Tower Wizard
Inferno Tower Bats Goblin Gang Valkyrie Mega Knight
Goblin Gang Inferno Tower Mega Knight Bats Valkyrie
Inferno Tower Bats Goblin Gang Valkyrie Mega Knight
Valkyrie Poison Mega Knight
Goblin Gang Bats Valkyrie Mega Knight
Bats Inferno Tower Goblin Gang Wizard Poison
Valkyrie Inferno Tower Poison Mega Knight
Inferno Tower Goblin Gang
Goblin Gang Valkyrie Inferno Tower Mega Knight
Bats Goblin Gang Valkyrie Poison Wizard Mega Knight
Inferno Tower Bats Goblin Gang Wizard Poison
Inferno Tower Mega Knight Bats Goblin Gang Valkyrie Wizard
Valkyrie Wizard Mega Knight Bats Goblin Gang Poison
Inferno Tower Goblin Gang Mega Knight
Inferno Tower Goblin Gang Mega Knight
Wizard Mega Knight Bats Goblin Gang Valkyrie Inferno Tower Poison
Mega Knight Bats Goblin Gang Valkyrie Wizard
Valkyrie Wizard Poison Bats Mega Knight
Inferno Tower
Goblin Gang Valkyrie Wizard Mega Knight Bats Poison

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Goblin Gang Valkyrie Mega Knight Inferno Tower
Poison Goblin Gang Valkyrie Wizard Mega Knight
Goblin Gang Mega Knight Bats Valkyrie Inferno Tower
Goblin Gang Valkyrie Mega Knight Bats Inferno Tower
Inferno Tower Goblin Gang Valkyrie Mega Knight
Wizard Poison Bats Goblin Gang
Goblin Gang Bats Valkyrie Inferno Tower
Inferno Tower Mega Knight Valkyrie
Mega Knight Bats Valkyrie Inferno Tower Poison
Inferno Tower Goblin Gang
Mega Knight Bats Valkyrie Inferno Tower
Mega Knight Valkyrie Poison
Mega Knight Goblin Gang Valkyrie Inferno Tower Wizard
Wizard Valkyrie Mega Knight
Goblin Gang Inferno Tower Bats Valkyrie Poison
Bats Valkyrie Poison Mega Knight Inferno Tower Wizard

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Poison Valkyrie
Poison
Poison
Valkyrie Poison
Wizard Poison Valkyrie Mega Knight
Wizard Poison Bats
Wizard Poison
Poison Wizard
Poison Wizard
Bats Goblin Gang Poison
Poison Valkyrie Wizard
Poison Wizard
Poison
Poison
Poison
Wizard Poison
Wizard Poison Mega Knight
Poison
Bats
Wizard Poison Mega Knight
Valkyrie Wizard Poison Mega Knight
Poison Mega Knight
Wizard Poison
Poison
Poison Valkyrie Wizard Mega Knight
Poison Wizard
Wizard Poison Mega Knight
Poison
Poison Bats Wizard
Bats Wizard Poison
Poison Wizard Mega Knight
Poison
Mega Knight
Wizard Poison
Bats Goblin Gang
Poison Wizard
Poison Goblin Gang Valkyrie Wizard Mega Knight
Wizard Poison
Poison
Mega Knight
Bats Goblin Gang Poison
Bats Poison
Poison Mega Knight

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