My Best Clash Royale Deck

Deck Check Rating

Attack
Godly!
Defense
Godly!
Synergy
Mediocre
Versatility
Good
F2P score
RIP

1 problems 4 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No direct tower damage spell!

Many times at the end of the match, there's only a few HP left on opponent's tower. You don't have any spells that can finish it off. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No low-damage spell.

Many times at the end of the match, there's only a few HP left on opponent's tower. You don't have any cheap spells that can finish it off. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!
Info No cheap cycle cards.

If your deck has only high elixir units, it will be harder to react quickly while defending against fast units. Also, cheap cycle cards help you get to your win condition faster and allows you to play it more often, thus making it easier to win. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Wizard Witch Princess

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Knight Wizard Witch Giant Skeleton Princess

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Hog Rider Miner

Damage spells

Spells in your deck. Having at least one or two is recommended.

Missing

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Hog Rider Miner Princess

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Miner

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Knight Hog Rider Giant Skeleton Princess

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Hog Rider Giant Skeleton Miner

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Hog Rider Skeleton Army Giant Skeleton Miner
Giant Snowball
Hog Rider Skeleton Army Witch Miner Princess
Zap
Skeleton Army Witch Princess
Barbarian Barrel
Knight Wizard Skeleton Army Witch Giant Skeleton Princess
The Log
Hog Rider Skeleton Army Witch Giant Skeleton Princess
Earthquake
Hog Rider Skeleton Army Witch
Arrows
Skeleton Army Witch Princess
Royal Delivery
Knight Hog Rider Wizard Skeleton Army Witch Giant Skeleton Miner Princess
Fireball
Hog Rider Wizard Skeleton Army Witch Princess
Poison
Wizard Skeleton Army Witch Princess
Lightning
Knight Wizard Witch
Rocket
Hog Rider Wizard Witch

Against air swarms

Spells and units that can counter air swarms.

Wizard Witch Princess

Against ground swarms

Spells and units that can counter ground swarms.

Wizard Princess

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Knight Skeleton Army Giant Skeleton Miner Princess

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Skeleton Army Princess

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Wizard Witch

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

RIP

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Knight Skeleton Army Miner Princess Hog Rider Wizard Witch Giant Skeleton

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

12 Knight Skeleton Army Miner Princess

Attack Synergies 2 13

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Knight
Hog Rider Princess Wizard Witch Miner
Hog Rider
Knight Wizard Witch Giant Skeleton Princess
Wizard
Knight Hog Rider Giant Skeleton Miner
Skeleton Army
Witch
Knight Hog Rider Giant Skeleton Miner
Giant Skeleton
Hog Rider Wizard Witch Miner Princess
Miner
Knight Wizard Witch Giant Skeleton
Princess
Knight Hog Rider Giant Skeleton

Defense Synergies 1 9

Knight
Princess Wizard Skeleton Army Witch
Hog Rider
Wizard
Knight Skeleton Army Giant Skeleton
Skeleton Army
Knight Wizard Giant Skeleton Princess
Witch
Knight Giant Skeleton
Giant Skeleton
Wizard Skeleton Army Witch Princess
Miner
Princess
Knight Skeleton Army Giant Skeleton

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Knight Wizard
Skeleton Army Knight Witch
Skeleton Army Witch Knight Giant Skeleton
Skeleton Army Witch Knight
Skeleton Army Giant Skeleton Princess
Skeleton Army
Wizard Witch Princess
Giant Skeleton
Witch Skeleton Army Princess
Knight Skeleton Army Giant Skeleton Miner
Skeleton Army Witch Knight Wizard Giant Skeleton Princess
Wizard Witch Princess
Skeleton Army Knight Wizard Witch Giant Skeleton
Wizard Skeleton Army Witch Princess
Skeleton Army Knight
Skeleton Army
Wizard Knight Skeleton Army Witch
Knight Wizard Skeleton Army Witch
Wizard Witch Knight Giant Skeleton Princess
Wizard Skeleton Army Knight Witch Giant Skeleton

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Knight Skeleton Army Witch Giant Skeleton
Knight Wizard Miner
Skeleton Army Giant Skeleton Knight Witch
Skeleton Army Giant Skeleton Knight
Giant Skeleton Knight Skeleton Army Witch
Wizard Witch Princess
Skeleton Army Knight Witch Giant Skeleton
Giant Skeleton Knight Skeleton Army
Giant Skeleton Knight Skeleton Army Witch
Witch Skeleton Army
Knight Witch Giant Skeleton
Skeleton Army Giant Skeleton
Skeleton Army Giant Skeleton Knight Wizard Witch
Wizard Skeleton Army Witch Princess
Skeleton Army Witch Knight Giant Skeleton
Wizard Witch Giant Skeleton Princess

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Princess Knight Giant Skeleton
Miner Princess
Giant Skeleton Miner
Knight Giant Skeleton
Wizard
Wizard Witch Princess
Wizard Witch Princess
Wizard Princess
Miner Wizard
Miner Knight Wizard Princess
Wizard Princess
Knight Miner Princess
Princess
Princess
Wizard Witch Princess
Wizard Princess
Wizard Princess
Wizard Witch Miner Princess
Giant Skeleton
Wizard Princess
Wizard Witch Princess
Witch
Miner Wizard Witch Princess
Wizard Witch Miner Princess
Miner
Wizard Witch Princess
Wizard Witch
Wizard Miner
Princess
Giant Skeleton
Wizard Princess
Skeleton Army Witch Princess
Wizard Witch Princess
Miner Knight Wizard Princess
Wizard Princess
Giant Skeleton
Witch Giant Skeleton Princess
Witch Princess
Witch Giant Skeleton Miner Princess

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