My Best Clash Royale Deck

Deck Check Rating

Attack
Godly!
Defense
Godly!
Synergy
Mediocre
Versatility
Great!
F2P score
RIP

3 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Inferno Tower Baby Dragon Magic Archer

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Inferno Tower

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Baby Dragon Prince Magic Archer Mega Knight

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Hog Rider Royal Hogs

Damage spells

Spells in your deck. Having at least one or two is recommended.

The Log

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Hog Rider Royal Hogs Prince Mega Knight

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Hog Rider Royal Hogs Baby Dragon Prince Magic Archer Mega Knight

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Hog Rider Royal Hogs Magic Archer

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Hog Rider Royal Hogs Prince
Giant Snowball
Hog Rider Royal Hogs Baby Dragon
Zap
Inferno Tower Royal Hogs Prince
Barbarian Barrel
Inferno Tower Royal Hogs Magic Archer
The Log
Hog Rider Royal Hogs Prince
Earthquake
Hog Rider Inferno Tower Royal Hogs
Arrows
Royal Hogs
Royal Delivery
Hog Rider Royal Hogs Baby Dragon Prince Magic Archer
Fireball
Hog Rider Inferno Tower Royal Hogs Baby Dragon Magic Archer
Poison
Inferno Tower Royal Hogs Magic Archer
Lightning
Inferno Tower Baby Dragon Prince Magic Archer
Rocket
Hog Rider Inferno Tower Royal Hogs Prince Magic Archer

Against air swarms

Spells and units that can counter air swarms.

Baby Dragon Magic Archer

Against ground swarms

Spells and units that can counter ground swarms.

Baby Dragon The Log Magic Archer Mega Knight

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Inferno Tower Baby Dragon Prince Mega Knight

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

RIP

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

The Log Hog Rider Baby Dragon Magic Archer Inferno Tower Royal Hogs Prince Mega Knight

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

14 The Log Hog Rider Baby Dragon Magic Archer

Attack Synergies 2 14

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Hog Rider
The Log Baby Dragon Prince Magic Archer Mega Knight
Inferno Tower
Royal Hogs
The Log Magic Archer Mega Knight
Baby Dragon
Hog Rider Prince Mega Knight
Prince
Mega Knight Hog Rider Baby Dragon The Log Magic Archer
The Log
Hog Rider Royal Hogs Prince Magic Archer Mega Knight
Magic Archer
Hog Rider Royal Hogs Prince The Log Mega Knight
Mega Knight
Prince Hog Rider Royal Hogs Baby Dragon The Log Magic Archer

Defense Synergies 2 10

Hog Rider
Inferno Tower
The Log Baby Dragon Prince Mega Knight
Royal Hogs
Baby Dragon
Inferno Tower Prince The Log Mega Knight
Prince
The Log Inferno Tower Baby Dragon Magic Archer
The Log
Inferno Tower Prince Baby Dragon Magic Archer Mega Knight
Magic Archer
Prince The Log Mega Knight
Mega Knight
Inferno Tower Baby Dragon The Log Magic Archer

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Inferno Tower Baby Dragon The Log Magic Archer
Inferno Tower Prince The Log Mega Knight
Inferno Tower Prince Mega Knight
Inferno Tower Prince Mega Knight
Prince The Log Mega Knight
The Log Baby Dragon Magic Archer Mega Knight
Inferno Tower Baby Dragon Magic Archer
Inferno Tower Baby Dragon The Log Magic Archer Mega Knight
Inferno Tower Prince
Inferno Tower Prince Mega Knight
Baby Dragon The Log Magic Archer Mega Knight
Inferno Tower Baby Dragon Magic Archer
Inferno Tower Prince Mega Knight The Log
Mega Knight Baby Dragon Prince The Log Magic Archer
Inferno Tower Prince Mega Knight
Inferno Tower Prince The Log Mega Knight
Mega Knight Inferno Tower Prince
Mega Knight Baby Dragon Prince The Log Magic Archer
Baby Dragon The Log Magic Archer Mega Knight
Inferno Tower Prince
Mega Knight Baby Dragon Prince The Log

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Mega Knight Inferno Tower Prince
Baby Dragon Prince The Log Magic Archer Mega Knight
Mega Knight Inferno Tower Prince The Log
Prince Mega Knight Inferno Tower The Log
Inferno Tower Prince Mega Knight
Baby Dragon Magic Archer
Prince Inferno Tower
Inferno Tower Mega Knight Prince
Mega Knight Inferno Tower Baby Dragon Prince The Log Magic Archer
Inferno Tower
Mega Knight Inferno Tower Prince
Mega Knight Prince The Log
Prince Mega Knight Inferno Tower
Baby Dragon Magic Archer Mega Knight
Inferno Tower Baby Dragon Prince The Log Magic Archer
Mega Knight Inferno Tower Baby Dragon The Log Magic Archer
Inferno Tower
Mega Knight
Inferno Tower

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Magic Archer Baby Dragon The Log
Baby Dragon The Log Magic Archer
Baby Dragon The Log Magic Archer
Prince The Log
Baby Dragon The Log Magic Archer Mega Knight
Baby Dragon Magic Archer
Baby Dragon The Log Magic Archer
The Log Baby Dragon Magic Archer
The Log
Prince
Prince The Log Magic Archer
Baby Dragon Magic Archer
Baby Dragon The Log Magic Archer
Baby Dragon Magic Archer
Baby Dragon Prince The Log Magic Archer
Baby Dragon The Log Magic Archer
Magic Archer Baby Dragon The Log Mega Knight
Baby Dragon Prince The Log Magic Archer Mega Knight
Baby Dragon The Log Magic Archer Mega Knight
Baby Dragon Prince The Log Magic Archer Mega Knight
Prince The Log
Baby Dragon The Log
The Log Baby Dragon Magic Archer Mega Knight
The Log Baby Dragon Magic Archer
Baby Dragon Prince The Log Magic Archer Mega Knight
Baby Dragon The Log Magic Archer
Baby Dragon Magic Archer
The Log Magic Archer Mega Knight
Magic Archer
Prince Mega Knight
The Log Magic Archer
Prince Magic Archer
Baby Dragon Magic Archer
The Log
Baby Dragon Prince Magic Archer Mega Knight
The Log Baby Dragon Magic Archer
Prince Mega Knight
Baby Dragon The Log Magic Archer
Magic Archer
Baby Dragon Prince The Log Magic Archer Mega Knight
Prince
Mega Knight

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