My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
Mediocre
Versatility
Good
F2P score
Mediocre

1 problems Why?

Missing cards in your collection

Goblin Cage

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM Not enough reliable anti-air units!

You need more than one reliable anti-air unit in your deck. One can be removed by a spell or may have just played it. Having two or three is safer. You may have problems dealing with these cards:

Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Wizard

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Valkyrie Wizard Giant Skeleton

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Hog Rider

Damage spells

Spells in your deck. Having at least one or two is recommended.

Zap Rocket Rage

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Hog Rider

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Rocket

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Valkyrie Hog Rider Giant Skeleton

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Valkyrie Hog Rider Giant Skeleton

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Hog Rider Skeleton Army Giant Skeleton
Giant Snowball
Hog Rider Skeleton Army
Zap
Skeleton Army
Barbarian Barrel
Valkyrie Wizard Skeleton Army Giant Skeleton
The Log
Hog Rider Skeleton Army Giant Skeleton
Earthquake
Hog Rider Skeleton Army
Arrows
Skeleton Army
Royal Delivery
Valkyrie Hog Rider Wizard Skeleton Army Giant Skeleton
Fireball
Hog Rider Wizard Skeleton Army
Poison
Wizard Skeleton Army
Lightning
Valkyrie Wizard
Rocket
Valkyrie Hog Rider Wizard

Against air swarms

Spells and units that can counter air swarms.

Zap Wizard Rocket

Against ground swarms

Spells and units that can counter ground swarms.

Zap Valkyrie Wizard Rocket

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Valkyrie Rocket Rage Skeleton Army Giant Skeleton

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Skeleton Army

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Wizard

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Mediocre

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Zap Rage Skeleton Army Valkyrie Hog Rider Wizard Rocket Giant Skeleton

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

11 Zap Rage Skeleton Army Valkyrie

Attack Synergies 3 10

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Zap
Hog Rider Valkyrie Giant Skeleton
Valkyrie
Hog Rider Zap Wizard Giant Skeleton
Hog Rider
Zap Valkyrie Rage Wizard Rocket Giant Skeleton
Wizard
Valkyrie Hog Rider Rage Giant Skeleton
Rocket
Hog Rider
Rage
Hog Rider Wizard Giant Skeleton
Skeleton Army
Giant Skeleton
Zap Valkyrie Hog Rider Wizard Rage

Defense Synergies 0 7

Zap
Valkyrie Skeleton Army Giant Skeleton
Valkyrie
Zap Wizard
Hog Rider
Wizard
Valkyrie Skeleton Army Giant Skeleton
Rocket
Rage
Skeleton Army
Zap Wizard Giant Skeleton
Giant Skeleton
Zap Wizard Skeleton Army

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Rocket Zap Valkyrie Wizard
Skeleton Army Zap Valkyrie
Rocket Skeleton Army Valkyrie Giant Skeleton
Skeleton Army Valkyrie
Valkyrie Rocket Skeleton Army Giant Skeleton
Skeleton Army Zap Valkyrie
Rocket Zap Wizard
Rocket Zap Valkyrie Giant Skeleton
Skeleton Army
Skeleton Army Valkyrie Giant Skeleton
Valkyrie Skeleton Army Zap Wizard Giant Skeleton
Zap Wizard
Skeleton Army Zap Valkyrie Wizard Rocket Giant Skeleton
Valkyrie Wizard Rocket Skeleton Army Zap
Skeleton Army
Rocket Skeleton Army Zap
Wizard Valkyrie Skeleton Army
Zap Valkyrie Wizard Skeleton Army
Zap Valkyrie Wizard Giant Skeleton
Valkyrie Wizard Skeleton Army Giant Skeleton

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Valkyrie Skeleton Army Zap Giant Skeleton
Zap Valkyrie Wizard Rocket
Skeleton Army Giant Skeleton Zap Valkyrie Rocket
Valkyrie Rocket Skeleton Army Giant Skeleton Zap
Giant Skeleton Valkyrie Skeleton Army
Wizard Rocket Zap
Rocket Skeleton Army Valkyrie Giant Skeleton
Giant Skeleton Valkyrie Skeleton Army
Zap Rocket Giant Skeleton Valkyrie Skeleton Army
Skeleton Army
Valkyrie Giant Skeleton
Rocket Skeleton Army Zap Valkyrie Giant Skeleton
Rocket Skeleton Army Giant Skeleton Valkyrie Wizard
Wizard Valkyrie Skeleton Army
Skeleton Army Zap Valkyrie Rocket Giant Skeleton
Valkyrie Zap Wizard Giant Skeleton

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Valkyrie Rocket Giant Skeleton
Zap
Rocket Giant Skeleton
Valkyrie Rocket Giant Skeleton
Wizard Rocket Zap Valkyrie
Wizard Zap Rocket
Wizard
Zap Wizard
Zap Wizard
Rocket
Rocket Zap Valkyrie Wizard
Zap Wizard Rocket
Rocket
Rocket
Zap
Rocket Zap Wizard
Wizard Rocket
Rocket
Rocket
Rocket Zap Wizard
Rocket Zap Valkyrie Wizard
Rocket Giant Skeleton
Rocket Wizard
Rocket
Rocket Zap
Zap Valkyrie Wizard
Zap Wizard
Zap Wizard
Rocket Zap
Zap Wizard
Zap Rocket Wizard
Zap Wizard Rocket
Zap Rocket
Giant Skeleton
Rocket Wizard
Zap Rocket Skeleton Army
Rocket Zap Wizard
Valkyrie Wizard Rocket
Zap Wizard
Rocket Zap Giant Skeleton
Zap Rocket Giant Skeleton
Zap Rocket
Zap Rocket Giant Skeleton

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