My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
Good
Versatility
Great!
F2P score
Mediocre

Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Your deck is okay!

Similar decks

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Bats Executioner

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Bats Executioner

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Hog Rider

Damage spells

Spells in your deck. Having at least one or two is recommended.

Zap Fireball Tornado Lightning

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Hog Rider

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Fireball Lightning

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Hog Rider

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Hog Rider

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Bats Hog Rider Guards
Giant Snowball
Bats Hog Rider Guards
Zap
Bats Guards
Barbarian Barrel
Guards Executioner
The Log
Hog Rider Guards
Earthquake
Hog Rider Guards
Arrows
Bats Guards
Royal Delivery
Bats Hog Rider Guards Executioner
Fireball
Hog Rider Executioner
Poison
Bats Guards Executioner
Lightning
Executioner
Rocket
Hog Rider Executioner

Against air swarms

Spells and units that can counter air swarms.

Zap Fireball Tornado Executioner

Against ground swarms

Spells and units that can counter ground swarms.

Zap Fireball Tornado Executioner

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Bats Guards Tornado Executioner

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Fireball

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Fireball

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Mediocre

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Bats Zap Guards Tornado Fireball Hog Rider Executioner Lightning

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

10 Bats Zap Guards Tornado

Attack Synergies 8 6

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Bats
Hog Rider Zap
Zap
Fireball Hog Rider Tornado Bats Guards Executioner
Fireball
Zap Hog Rider Tornado
Hog Rider
Bats Zap Fireball Lightning Guards Tornado Executioner
Guards
Zap Hog Rider
Tornado
Zap Fireball Executioner Hog Rider
Executioner
Tornado Zap Hog Rider
Lightning
Hog Rider

Defense Synergies 3 5

Bats
Zap
Zap
Fireball Bats Guards Tornado Executioner
Fireball
Zap Tornado
Hog Rider
Guards
Zap Executioner
Tornado
Fireball Executioner Zap
Executioner
Tornado Zap Guards
Lightning

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Lightning Zap Fireball Executioner
Bats Zap Executioner
Tornado Bats Executioner Lightning
Bats Guards
Lightning Fireball Tornado
Fireball Tornado Bats Zap Guards Executioner
Bats Tornado Lightning Zap Fireball Executioner
Lightning Zap Fireball
Tornado
Guards Tornado
Bats Guards Executioner Zap Fireball Tornado
Executioner Bats Zap Fireball Tornado
Bats Zap Fireball Guards Lightning
Fireball Executioner Bats Zap Guards Tornado
Tornado Zap Fireball Lightning
Bats Fireball Tornado Executioner
Fireball Bats Zap Guards Tornado Executioner
Zap Tornado Executioner Bats Fireball Guards
Tornado
Bats Fireball Guards Executioner

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Guards Zap Fireball
Fireball Zap Executioner Lightning
Guards Bats Zap Lightning
Guards Lightning Bats Zap Fireball Tornado
Guards Executioner
Fireball Executioner Bats Zap Tornado
Guards Bats Fireball Lightning
Zap Lightning Bats Fireball Tornado
Guards
Bats Guards
Lightning Zap Fireball Guards Tornado
Lightning Fireball Guards Executioner
Fireball Executioner
Guards Bats Zap Fireball Tornado Executioner Lightning
Bats Executioner Zap Fireball

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Fireball Lightning Guards
Fireball Zap Tornado Executioner
Lightning Fireball
Lightning Fireball Guards
Fireball Executioner Zap
Fireball Executioner Bats Zap Tornado
Tornado Executioner
Fireball Zap Tornado Executioner Lightning
Fireball Zap Tornado Lightning
Lightning Bats Fireball Guards Tornado
Lightning Zap Fireball Tornado
Fireball Lightning Zap Tornado Executioner
Lightning Fireball Executioner
Lightning Fireball
Lightning Zap Fireball
Lightning Zap Fireball Executioner
Lightning Fireball Executioner
Lightning Fireball Tornado
Bats Lightning
Lightning Zap Fireball Executioner
Lightning Zap Fireball Tornado
Lightning Fireball
Lightning Fireball Tornado
Tornado Lightning
Lightning Zap Fireball
Zap Tornado Fireball Executioner
Fireball Zap Tornado Executioner Lightning
Fireball Lightning Zap Tornado
Fireball Lightning Zap Tornado
Lightning Bats Zap Fireball Tornado Executioner
Zap Lightning Bats Fireball Guards
Lightning Fireball
Lightning Zap Fireball
Zap Lightning Fireball
Fireball Lightning
Zap Lightning Bats Fireball Guards
Fireball Lightning Zap Tornado Executioner
Fireball
Fireball Lightning Executioner
Zap Fireball Executioner Lightning
Lightning Zap Fireball Tornado
Executioner
Zap Bats Fireball Guards Tornado Lightning
Bats Zap Fireball Tornado Executioner Lightning
Lightning Zap Fireball Tornado Executioner

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