My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
Mediocre
Versatility
Great!
F2P score
Bad

1 problems Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No anti-air high-damage unit!

You don't have a unit, that attacks air and deals high damage. You may have problems dealing with these cards:

Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Witch Princess

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Tombstone

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Tombstone Witch Golem Princess

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Golem

Damage spells

Spells in your deck. Having at least one or two is recommended.

Zap Fireball Lightning

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Mini P.E.K.K.A Princess

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Fireball Lightning

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Mini P.E.K.K.A Golem Princess

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Mini P.E.K.K.A Golem

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Giant Snowball
Tombstone Witch Princess
Zap
Tombstone Witch Princess
Barbarian Barrel
Tombstone Witch Princess
The Log
Tombstone Mini P.E.K.K.A Witch Princess
Earthquake
Tombstone Witch
Arrows
Tombstone Witch Princess
Royal Delivery
Mini P.E.K.K.A Witch Princess
Fireball
Tombstone Witch Princess
Poison
Tombstone Witch Princess
Lightning
Tombstone Mini P.E.K.K.A Witch
Rocket
Witch

Against air swarms

Spells and units that can counter air swarms.

Zap Fireball Witch Princess

Against ground swarms

Spells and units that can counter ground swarms.

Zap Fireball Princess

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Tombstone Mini P.E.K.K.A Golem Princess

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Fireball Princess

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Fireball Witch

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Bad

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Zap Tombstone Princess Fireball Mini P.E.K.K.A Witch Lightning Golem

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

12 Zap Tombstone Princess Fireball

Attack Synergies 3 9

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Zap
Fireball Mini P.E.K.K.A Witch Golem Princess
Tombstone
Fireball
Zap Golem Princess
Mini P.E.K.K.A
Zap Lightning Golem Princess
Witch
Zap Golem
Lightning
Golem Mini P.E.K.K.A
Golem
Fireball Lightning Zap Mini P.E.K.K.A Witch
Princess
Zap Fireball Mini P.E.K.K.A

Defense Synergies 2 8

Zap
Fireball Mini P.E.K.K.A Tombstone Witch Princess
Tombstone
Zap Fireball
Fireball
Zap Tombstone Mini P.E.K.K.A Princess
Mini P.E.K.K.A
Zap Fireball Witch Princess
Witch
Zap Mini P.E.K.K.A
Lightning
Golem
Princess
Zap Fireball Mini P.E.K.K.A

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Lightning Zap Tombstone Fireball
Mini P.E.K.K.A Zap Tombstone Witch
Mini P.E.K.K.A Witch Tombstone Lightning
Mini P.E.K.K.A Witch Tombstone
Lightning Tombstone Fireball Mini P.E.K.K.A Princess
Fireball Zap
Lightning Zap Tombstone Fireball Witch Princess
Lightning Zap Fireball
Mini P.E.K.K.A Witch Tombstone Princess
Mini P.E.K.K.A
Witch Zap Tombstone Fireball Princess
Zap Fireball Witch Princess
Tombstone Mini P.E.K.K.A Zap Fireball Witch Lightning
Fireball Zap Tombstone Mini P.E.K.K.A Witch Princess
Mini P.E.K.K.A Tombstone
Zap Fireball Mini P.E.K.K.A Lightning
Tombstone Fireball Mini P.E.K.K.A Witch
Tombstone Fireball Zap Witch
Zap Witch Tombstone Fireball Princess
Mini P.E.K.K.A
Fireball Mini P.E.K.K.A Witch

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Mini P.E.K.K.A Zap Tombstone Fireball Witch
Fireball Zap Mini P.E.K.K.A Lightning
Tombstone Zap Mini P.E.K.K.A Witch Lightning
Mini P.E.K.K.A Lightning Zap Fireball
Tombstone Mini P.E.K.K.A Witch
Fireball Zap Witch Princess
Mini P.E.K.K.A Tombstone Fireball Witch Lightning
Mini P.E.K.K.A
Zap Lightning Tombstone Fireball Mini P.E.K.K.A Witch
Witch Tombstone
Tombstone Mini P.E.K.K.A Witch
Lightning Zap Fireball
Mini P.E.K.K.A Lightning Tombstone Fireball Witch
Fireball Witch Princess
Tombstone Witch Zap Fireball Mini P.E.K.K.A Lightning
Zap Fireball Mini P.E.K.K.A Witch Princess

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Fireball Lightning Princess
Fireball Zap Princess
Lightning Fireball
Lightning Fireball
Fireball Zap
Fireball Zap Witch Princess
Witch Princess
Fireball Zap Lightning Princess
Fireball Zap Lightning
Lightning Fireball Mini P.E.K.K.A
Lightning Zap Fireball Princess
Fireball Lightning Zap Princess
Lightning Fireball Princess
Lightning Fireball Princess
Lightning Princess Zap Fireball
Lightning Zap Fireball Witch Princess
Lightning Fireball Princess
Lightning Fireball
Mini P.E.K.K.A Lightning
Lightning Zap Fireball Mini P.E.K.K.A Princess
Lightning Zap Fireball Witch Princess
Lightning Fireball
Lightning Fireball Princess
Lightning
Lightning Zap Fireball
Zap Fireball Witch Princess
Witch
Fireball Zap Witch Lightning Princess
Fireball Lightning Zap Witch Princess
Fireball Lightning Zap
Lightning Zap Fireball Witch Princess
Zap Lightning Fireball Witch
Lightning Fireball Mini P.E.K.K.A
Lightning Zap Fireball
Zap Lightning Fireball Princess
Fireball Lightning Princess
Zap Lightning Tombstone Fireball Witch Princess
Fireball Lightning Zap Witch Princess
Fireball
Fireball Lightning Mini P.E.K.K.A Princess
Zap Fireball Lightning Princess
Lightning Zap Fireball
Zap Fireball Witch Lightning Princess
Zap Fireball Witch Lightning Princess
Lightning Zap Fireball Witch Princess

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