My Best Clash Royale Deck

Deck Check Rating

Attack
RIP
Defense
Godly!
Synergy
RIP
Versatility
Good
F2P score
Godly!

1 problems 4 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No clear win condition!

In order to win the game more easily, it is good to have at least one of the cards that are good for damaging towers. There is no such card in your deck. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No way of punishing your opponent for spending elixir.

When your opponent plays high-cost unit (6 or more) in the back, you have to be able to punish him, preferably by attacking in other lane to not let him accumulate a big push.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Spear Goblins Archers Mega Minion Wizard

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Spear Goblins Archers Mega Minion Valkyrie Wizard

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Missing

Damage spells

Spells in your deck. Having at least one or two is recommended.

Arrows

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Goblins Spear Goblins Valkyrie

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Valkyrie

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Spear Goblins Archers Skeleton Army
Giant Snowball
Goblins Spear Goblins Archers Mega Minion Skeleton Army
Zap
Goblins Spear Goblins Archers Skeleton Army
Barbarian Barrel
Goblins Spear Goblins Archers Valkyrie Wizard Skeleton Army
The Log
Goblins Spear Goblins Archers Skeleton Army
Earthquake
Spear Goblins Archers Skeleton Army
Arrows
Goblins Spear Goblins Archers Skeleton Army
Royal Delivery
Goblins Spear Goblins Archers Mega Minion Valkyrie Wizard Skeleton Army
Fireball
Archers Mega Minion Wizard Skeleton Army
Poison
Spear Goblins Archers Mega Minion Wizard Skeleton Army
Lightning
Mega Minion Valkyrie Wizard
Rocket
Valkyrie Wizard

Against air swarms

Spells and units that can counter air swarms.

Arrows Wizard

Against ground swarms

Spells and units that can counter ground swarms.

Arrows Valkyrie Wizard

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Spear Goblins Arrows Mega Minion Valkyrie Skeleton Army

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Skeleton Army

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Goblins Wizard

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Godly!

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Goblins Spear Goblins Archers Arrows Mega Minion Skeleton Army Valkyrie Wizard

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

10 Goblins Spear Goblins Archers Arrows

Attack Synergies 2 6

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Goblins
Archers Valkyrie
Spear Goblins
Valkyrie
Archers
Valkyrie Goblins Arrows
Arrows
Archers Mega Minion
Mega Minion
Arrows Valkyrie
Valkyrie
Spear Goblins Archers Goblins Mega Minion Wizard
Wizard
Valkyrie
Skeleton Army

Defense Synergies 1 17

Goblins
Archers Mega Minion Wizard
Spear Goblins
Archers Arrows Mega Minion Valkyrie Skeleton Army
Archers
Valkyrie Goblins Spear Goblins Mega Minion Skeleton Army
Arrows
Spear Goblins Mega Minion Valkyrie
Mega Minion
Goblins Spear Goblins Archers Arrows Valkyrie Wizard Skeleton Army
Valkyrie
Archers Spear Goblins Arrows Mega Minion Wizard
Wizard
Goblins Mega Minion Valkyrie Skeleton Army
Skeleton Army
Spear Goblins Archers Mega Minion Wizard

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Spear Goblins Mega Minion Valkyrie Wizard
Skeleton Army Goblins Mega Minion Valkyrie
Skeleton Army Goblins Archers Mega Minion Valkyrie
Skeleton Army Goblins Mega Minion Valkyrie
Arrows Valkyrie Skeleton Army
Arrows Skeleton Army Goblins Spear Goblins Archers Mega Minion Valkyrie
Mega Minion Spear Goblins Archers Arrows Wizard
Arrows Valkyrie
Goblins Skeleton Army
Skeleton Army Goblins Spear Goblins Archers Valkyrie
Goblins Archers Valkyrie Skeleton Army Spear Goblins Arrows Mega Minion Wizard
Arrows Mega Minion Spear Goblins Archers Wizard
Skeleton Army Valkyrie Wizard
Valkyrie Wizard Skeleton Army Goblins Arrows Mega Minion
Skeleton Army
Skeleton Army
Wizard Goblins Arrows Valkyrie Skeleton Army
Arrows Goblins Spear Goblins Archers Mega Minion Valkyrie Wizard Skeleton Army
Arrows Valkyrie Wizard Spear Goblins Archers Mega Minion
Valkyrie Wizard Skeleton Army Goblins Spear Goblins Archers Arrows

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Valkyrie Skeleton Army Goblins Spear Goblins Archers
Archers Arrows Mega Minion Valkyrie Wizard
Skeleton Army Goblins Spear Goblins Valkyrie
Valkyrie Skeleton Army
Valkyrie Skeleton Army
Arrows Wizard Archers
Skeleton Army Goblins Spear Goblins Archers Mega Minion Valkyrie
Valkyrie Skeleton Army
Goblins Spear Goblins Mega Minion Valkyrie Skeleton Army
Mega Minion Skeleton Army
Mega Minion Valkyrie
Skeleton Army Arrows Valkyrie
Skeleton Army Valkyrie Wizard
Wizard Archers Valkyrie Skeleton Army
Skeleton Army Goblins Spear Goblins Archers Mega Minion Valkyrie
Arrows Valkyrie Archers Mega Minion Wizard

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Arrows Valkyrie
Arrows
Arrows
Arrows Valkyrie
Wizard Arrows Valkyrie
Arrows Wizard Spear Goblins Mega Minion
Archers Arrows Wizard
Arrows Wizard
Arrows Wizard
Goblins
Arrows Valkyrie Wizard
Archers Arrows Wizard
Arrows
Arrows
Spear Goblins Arrows Wizard
Arrows Wizard
Arrows
Archers Arrows Mega Minion Wizard
Arrows Valkyrie Wizard
Arrows Wizard
Arrows
Arrows Valkyrie Wizard
Mega Minion
Arrows Wizard
Arrows Wizard
Arrows
Archers Arrows Wizard
Mega Minion Wizard
Mega Minion
Arrows Wizard
Arrows
Arrows Wizard
Spear Goblins Archers Skeleton Army
Archers Arrows Mega Minion Wizard
Arrows
Mega Minion Valkyrie Wizard
Arrows Wizard
Arrows
Mega Minion

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