My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
Great!
Versatility
Godly!
F2P score
Mediocre

1 problems Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No anti-air splash!

You don't have a card, that attacks air and has splash damage. You may have problems dealing with these cards:

Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Mega Minion Musketeer Electro Wizard

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Mega Minion Musketeer Valkyrie Electro Wizard

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Hog Rider

Damage spells

Spells in your deck. Having at least one or two is recommended.

Lightning The Log

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Hog Rider

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Lightning

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Goblins Valkyrie Hog Rider

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Valkyrie Hog Rider Electro Wizard

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Hog Rider
Giant Snowball
Goblins Mega Minion Musketeer Hog Rider
Zap
Goblins
Barbarian Barrel
Goblins Musketeer Valkyrie Electro Wizard
The Log
Goblins Musketeer Hog Rider
Earthquake
Hog Rider
Arrows
Goblins
Royal Delivery
Goblins Mega Minion Musketeer Valkyrie Hog Rider Electro Wizard
Fireball
Mega Minion Musketeer Hog Rider Electro Wizard
Poison
Mega Minion Musketeer Electro Wizard
Lightning
Mega Minion Musketeer Valkyrie Electro Wizard
Rocket
Musketeer Valkyrie Hog Rider

Against air swarms

Spells and units that can counter air swarms.

Missing

Against ground swarms

Spells and units that can counter ground swarms.

Valkyrie The Log

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Mega Minion Valkyrie

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Goblins Musketeer Electro Wizard

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Mediocre

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Goblins The Log Mega Minion Musketeer Valkyrie Hog Rider Electro Wizard Lightning

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

11 Goblins The Log Mega Minion Musketeer

Attack Synergies 6 5

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Goblins
Hog Rider Valkyrie
Mega Minion
Valkyrie
Musketeer
Valkyrie Hog Rider The Log
Valkyrie
Musketeer Hog Rider Goblins Mega Minion Electro Wizard
Hog Rider
Goblins Musketeer Valkyrie Lightning The Log Electro Wizard
Lightning
Hog Rider
The Log
Hog Rider Musketeer
Electro Wizard
Valkyrie Hog Rider

Defense Synergies 2 13

Goblins
Mega Minion Musketeer The Log Electro Wizard
Mega Minion
Goblins Musketeer Valkyrie The Log Electro Wizard
Musketeer
Valkyrie The Log Goblins Mega Minion Electro Wizard
Valkyrie
Musketeer Mega Minion The Log Electro Wizard
Hog Rider
Lightning
The Log
The Log
Musketeer Goblins Mega Minion Valkyrie Lightning Electro Wizard
Electro Wizard
Goblins Mega Minion Musketeer Valkyrie The Log

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Lightning Mega Minion Musketeer Valkyrie The Log Electro Wizard
Goblins Mega Minion Musketeer Valkyrie The Log Electro Wizard
Goblins Mega Minion Musketeer Valkyrie Lightning Electro Wizard
Goblins Mega Minion Musketeer Valkyrie Electro Wizard
Lightning Valkyrie The Log
The Log Goblins Mega Minion Musketeer Valkyrie Electro Wizard
Mega Minion Musketeer Lightning Electro Wizard
Lightning Musketeer Valkyrie The Log Electro Wizard
Goblins Musketeer
Goblins Musketeer Valkyrie Electro Wizard
Goblins Valkyrie Electro Wizard Mega Minion Musketeer The Log
Mega Minion Musketeer Electro Wizard
Musketeer Valkyrie Lightning The Log Electro Wizard
Valkyrie Goblins Mega Minion The Log Electro Wizard
Electro Wizard
Lightning The Log Electro Wizard
Goblins Musketeer Valkyrie Electro Wizard
Goblins Mega Minion Musketeer Valkyrie The Log Electro Wizard
Valkyrie The Log Mega Minion Musketeer Electro Wizard
Musketeer Electro Wizard
Valkyrie Goblins Musketeer The Log Electro Wizard

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Valkyrie Goblins Electro Wizard
Electro Wizard Mega Minion Musketeer Valkyrie Lightning The Log
Goblins Musketeer Valkyrie Lightning The Log Electro Wizard
Valkyrie Lightning Musketeer The Log Electro Wizard
Musketeer Valkyrie
Musketeer Electro Wizard
Goblins Mega Minion Musketeer Valkyrie Lightning Electro Wizard
Valkyrie
Lightning Electro Wizard Goblins Mega Minion Valkyrie The Log
Mega Minion Musketeer
Mega Minion Musketeer Valkyrie
Lightning Valkyrie The Log Electro Wizard
Lightning Valkyrie
Musketeer Valkyrie
Electro Wizard Goblins Mega Minion Musketeer Valkyrie Lightning The Log
Valkyrie Mega Minion Musketeer The Log Electro Wizard

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Lightning Musketeer Valkyrie The Log
Musketeer The Log Electro Wizard
Lightning The Log
Lightning Musketeer Valkyrie The Log
Valkyrie The Log
Mega Minion Musketeer
Musketeer The Log
The Log Lightning
The Log Lightning
Lightning Goblins Musketeer Electro Wizard
Lightning Musketeer Valkyrie The Log Electro Wizard
Lightning Musketeer
Lightning Musketeer The Log
Lightning Musketeer
Lightning Musketeer The Log
Lightning Musketeer The Log
Lightning Musketeer The Log
Lightning
Lightning
Lightning Mega Minion Musketeer The Log Electro Wizard
Lightning Valkyrie The Log
Lightning Musketeer The Log
Lightning
Musketeer Lightning The Log
Lightning Musketeer The Log
The Log Valkyrie
Mega Minion
The Log Musketeer Lightning Electro Wizard
Lightning Musketeer The Log
Lightning Musketeer The Log
Lightning Musketeer Electro Wizard
Lightning Electro Wizard Mega Minion Musketeer
Lightning Mega Minion
Lightning Musketeer The Log
Lightning Electro Wizard
Lightning The Log
Lightning Electro Wizard Musketeer
Lightning Mega Minion Musketeer Electro Wizard
The Log
Lightning Mega Minion Musketeer Valkyrie Electro Wizard
The Log Musketeer Lightning
Lightning
Mega Minion Musketeer
Musketeer Lightning The Log Electro Wizard
Musketeer Lightning Electro Wizard
Lightning Musketeer The Log Electro Wizard

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