My Best Clash Royale Deck

Deck Check Rating

Attack
Mediocre
Defense
Good
Synergy
Great!
Versatility
Good
F2P score
Good

3 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Bats Princess Ice Wizard

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Bomber Bats Knight Royal Giant Princess Ice Wizard

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Royal Giant

Damage spells

Spells in your deck. Having at least one or two is recommended.

Barbarian Barrel

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Royal Giant Princess

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Goblins Knight Royal Giant Barbarian Barrel Princess

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Bomber Bats Royal Giant
Giant Snowball
Goblins Bomber Bats Princess
Zap
Goblins Bomber Bats Royal Giant Princess
Barbarian Barrel
Goblins Bomber Knight Princess Ice Wizard
The Log
Goblins Bomber Royal Giant Princess
Earthquake
Bomber
Arrows
Goblins Bomber Bats Princess
Royal Delivery
Goblins Bomber Bats Knight Princess Ice Wizard
Fireball
Bomber Princess Ice Wizard
Poison
Bomber Bats Princess Ice Wizard
Lightning
Knight Ice Wizard
Rocket

Against air swarms

Spells and units that can counter air swarms.

Princess Ice Wizard

Against ground swarms

Spells and units that can counter ground swarms.

Bomber Barbarian Barrel Princess Ice Wizard

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Bats Knight Princess Ice Wizard

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Royal Giant Princess

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Goblins Ice Wizard

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Good

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Goblins Bomber Bats Barbarian Barrel Knight Princess Ice Wizard Royal Giant

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

8 Goblins Bomber Bats Barbarian Barrel

Attack Synergies 6 9

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Goblins
Royal Giant
Bomber
Royal Giant Bats Knight Barbarian Barrel
Bats
Knight Royal Giant Bomber Barbarian Barrel
Knight
Bats Princess Bomber Barbarian Barrel Ice Wizard
Royal Giant
Bomber Bats Barbarian Barrel Ice Wizard Goblins Princess
Barbarian Barrel
Royal Giant Bomber Bats Knight Ice Wizard
Princess
Knight Royal Giant
Ice Wizard
Royal Giant Knight Barbarian Barrel

Defense Synergies 4 13

Goblins
Bomber Knight Barbarian Barrel Princess Ice Wizard
Bomber
Knight Goblins Bats Barbarian Barrel
Bats
Knight Bomber Barbarian Barrel Ice Wizard
Knight
Bomber Bats Princess Ice Wizard Goblins Barbarian Barrel
Royal Giant
Barbarian Barrel
Goblins Bomber Bats Knight Princess Ice Wizard
Princess
Knight Goblins Barbarian Barrel Ice Wizard
Ice Wizard
Knight Goblins Bats Barbarian Barrel Princess

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Bomber Knight Barbarian Barrel
Goblins Bomber Bats Knight Ice Wizard
Goblins Bomber Bats Knight Ice Wizard
Goblins Bomber Bats Knight Ice Wizard
Bomber Barbarian Barrel Princess
Barbarian Barrel Goblins Bomber Bats Ice Wizard
Bats Princess Ice Wizard
Barbarian Barrel
Goblins Princess Ice Wizard
Knight Goblins Bomber Barbarian Barrel Ice Wizard
Goblins Bats Ice Wizard Bomber Knight Barbarian Barrel Princess
Bats Princess Ice Wizard
Bomber Bats Knight Ice Wizard
Bomber Goblins Bats Barbarian Barrel Princess
Knight
Goblins Bomber Bats Knight
Goblins Bomber Bats Knight Barbarian Barrel Ice Wizard
Barbarian Barrel Bomber Bats Knight Princess Ice Wizard
Bomber Goblins Bats Knight Barbarian Barrel

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Knight Goblins Barbarian Barrel
Bomber Knight Barbarian Barrel
Goblins Bats Knight
Bats Knight Barbarian Barrel
Knight
Bats Princess Ice Wizard
Goblins Bats Knight Ice Wizard
Knight
Goblins Bats Knight Barbarian Barrel
Bats Knight
Knight
Bomber Princess
Goblins Bomber Bats Knight Barbarian Barrel
Bats Bomber Barbarian Barrel Princess Ice Wizard

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Princess Knight Barbarian Barrel
Barbarian Barrel Princess Ice Wizard
Barbarian Barrel
Knight Barbarian Barrel
Bomber Barbarian Barrel
Bats Princess Ice Wizard
Bomber Princess
Barbarian Barrel Princess Ice Wizard
Goblins Bats
Knight Barbarian Barrel Princess
Princess
Knight Barbarian Barrel Princess
Barbarian Barrel Princess
Princess Barbarian Barrel
Bomber Barbarian Barrel Princess
Barbarian Barrel Princess
Barbarian Barrel
Bomber Bats
Bomber Barbarian Barrel Princess
Bomber Barbarian Barrel Princess
Princess
Barbarian Barrel
Bomber Barbarian Barrel Princess Ice Wizard
Barbarian Barrel Princess Ice Wizard
Princess
Barbarian Barrel
Bats Princess Ice Wizard
Bats
Bomber
Princess
Princess
Bats Barbarian Barrel Princess
Princess Ice Wizard
Barbarian Barrel
Knight Princess
Bomber Princess
Bats Princess
Bats Princess
Barbarian Barrel Princess

Buying Pass Royale, offers or gems?

Support Deck Shop! Use the code deckshop.

The official Supercell Store: