My Best Clash Royale Deck

Deck Check Rating

Attack
Mediocre
Defense
Godly!
Synergy
Good
Versatility
Godly!
F2P score
Good

Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Your deck is okay!

Similar decks

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Bats Hunter

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Bats Royal Giant Hunter Royal Ghost Fisherman

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Royal Giant

Damage spells

Spells in your deck. Having at least one or two is recommended.

Zap Fireball

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Royal Giant Royal Ghost

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Fireball

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Goblins Royal Giant Royal Ghost

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Royal Ghost

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Bats Royal Giant Fisherman
Giant Snowball
Goblins Bats Fisherman
Zap
Goblins Bats Royal Giant Fisherman
Barbarian Barrel
Goblins Hunter Royal Ghost
The Log
Goblins Royal Giant Hunter Fisherman
Earthquake
Arrows
Goblins Bats
Royal Delivery
Goblins Bats Hunter Royal Ghost Fisherman
Fireball
Hunter Fisherman
Poison
Bats Hunter Fisherman
Lightning
Hunter Fisherman
Rocket
Hunter

Against air swarms

Spells and units that can counter air swarms.

Zap Fireball Hunter

Against ground swarms

Spells and units that can counter ground swarms.

Zap Fireball Hunter Royal Ghost

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Bats Royal Ghost

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Royal Giant Fireball

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Goblins Fireball

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Good

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Goblins Bats Zap Royal Ghost Fisherman Fireball Hunter Royal Giant

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

9 Goblins Bats Zap Royal Ghost

Attack Synergies 6 10

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Goblins
Zap Royal Giant
Bats
Royal Giant Zap Fisherman
Zap
Fireball Goblins Bats Royal Giant Hunter Royal Ghost Fisherman
Royal Giant
Bats Fireball Hunter Fisherman Goblins Zap Royal Ghost
Fireball
Zap Royal Giant
Hunter
Royal Giant Fisherman Zap
Royal Ghost
Zap Royal Giant Fisherman
Fisherman
Royal Giant Hunter Bats Zap Royal Ghost

Defense Synergies 2 9

Goblins
Zap Hunter Fisherman
Bats
Zap Hunter Fisherman
Zap
Fireball Goblins Bats Hunter Royal Ghost Fisherman
Royal Giant
Fireball
Zap
Hunter
Fisherman Goblins Bats Zap
Royal Ghost
Zap
Fisherman
Hunter Goblins Bats Zap

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Zap Fireball
Hunter Goblins Bats Zap Fisherman
Hunter Fisherman Goblins Bats
Hunter Goblins Bats Fisherman
Fireball
Fireball Goblins Bats Zap Hunter Royal Ghost
Bats Hunter Zap Fireball
Zap Fireball
Hunter Goblins Fisherman
Goblins Hunter Royal Ghost Fisherman
Goblins Bats Zap Fireball Hunter Royal Ghost Fisherman
Hunter Bats Zap Fireball
Hunter Bats Zap Fireball
Fireball Goblins Bats Zap Hunter Royal Ghost
Hunter
Zap Fireball Hunter Fisherman
Goblins Bats Fireball Hunter Fisherman
Fireball Goblins Bats Zap Hunter Royal Ghost Fisherman
Zap Hunter Bats Fireball Royal Ghost Fisherman
Hunter Fisherman
Royal Ghost Goblins Bats Fireball Hunter Fisherman

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Goblins Zap Fireball Royal Ghost Fisherman
Fireball Zap Hunter Royal Ghost Fisherman
Goblins Bats Zap Hunter Fisherman
Hunter Bats Zap Fireball Fisherman
Hunter Fisherman
Fireball Bats Zap Hunter
Goblins Bats Fireball Hunter
Hunter Fisherman
Zap Goblins Bats Fireball
Bats Hunter
Zap Fireball
Fireball Hunter
Fireball
Goblins Bats Zap Fireball Hunter Fisherman
Bats Zap Fireball Hunter Royal Ghost
Fireball

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Fireball Royal Ghost
Fireball Zap Royal Ghost Fisherman
Fireball
Fireball
Fireball Zap
Fireball Bats Zap Hunter
Fireball Zap Hunter
Fireball Zap Fisherman
Goblins Bats Fireball Fisherman
Zap Fireball Fisherman
Fireball Zap
Fireball Hunter Fisherman
Fireball Fisherman
Zap Fireball Fisherman
Zap Fireball Hunter
Fireball
Fireball
Bats Fisherman
Zap Fireball Hunter Fisherman
Zap Fireball
Fireball
Fireball
Fisherman
Zap Fireball
Zap Fireball Hunter
Fisherman
Fireball Zap Hunter Royal Ghost Fisherman
Fireball Zap Fisherman
Fireball Zap Fisherman
Bats Zap Fireball Hunter
Zap Bats Fireball
Fireball
Zap Fireball Hunter
Zap Fireball
Fireball
Zap Bats Fireball
Fireball Zap Hunter
Fireball
Fireball Hunter
Zap Fireball
Zap Fireball
Zap Bats Fireball
Bats Zap Fireball
Zap Fireball Royal Ghost

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