My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
Great!
Versatility
Godly!
F2P score
Mediocre

3 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Similar decks

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Bats Ice Golem Executioner

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Bats Ice Golem Executioner

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Hog Rider

Damage spells

Spells in your deck. Having at least one or two is recommended.

Tornado The Log

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Mini P.E.K.K.A Hog Rider

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Goblins Ice Golem Mini P.E.K.K.A Hog Rider

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Mini P.E.K.K.A Hog Rider

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Bats Hog Rider
Giant Snowball
Goblins Bats Hog Rider
Zap
Goblins Bats
Barbarian Barrel
Goblins Executioner
The Log
Goblins Mini P.E.K.K.A Hog Rider
Earthquake
Hog Rider
Arrows
Goblins Bats
Royal Delivery
Goblins Bats Mini P.E.K.K.A Hog Rider Executioner
Fireball
Hog Rider Executioner
Poison
Bats Executioner
Lightning
Ice Golem Mini P.E.K.K.A Executioner
Rocket
Hog Rider Executioner

Against air swarms

Spells and units that can counter air swarms.

Ice Golem Tornado Executioner

Against ground swarms

Spells and units that can counter ground swarms.

Ice Golem Tornado Executioner The Log

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Bats Ice Golem Mini P.E.K.K.A Tornado Executioner

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Goblins Ice Golem

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Mediocre

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Goblins Bats Ice Golem The Log Tornado Mini P.E.K.K.A Hog Rider Executioner

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

8 Goblins Bats Ice Golem The Log

Attack Synergies 6 11

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Goblins
Hog Rider Ice Golem
Bats
Ice Golem Hog Rider Mini P.E.K.K.A
Ice Golem
Bats Hog Rider Goblins Mini P.E.K.K.A Executioner
Mini P.E.K.K.A
Bats Ice Golem Hog Rider Tornado The Log
Hog Rider
Goblins Bats Ice Golem The Log Mini P.E.K.K.A Tornado Executioner
Tornado
Executioner Mini P.E.K.K.A Hog Rider The Log
Executioner
Tornado Ice Golem Hog Rider The Log
The Log
Hog Rider Mini P.E.K.K.A Tornado Executioner

Defense Synergies 2 13

Goblins
Ice Golem The Log
Bats
Ice Golem Mini P.E.K.K.A The Log
Ice Golem
Goblins Bats Mini P.E.K.K.A Tornado Executioner The Log
Mini P.E.K.K.A
The Log Bats Ice Golem Tornado Executioner
Hog Rider
Tornado
Executioner Ice Golem Mini P.E.K.K.A The Log
Executioner
Tornado Ice Golem Mini P.E.K.K.A The Log
The Log
Mini P.E.K.K.A Goblins Bats Ice Golem Tornado Executioner

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Ice Golem Executioner The Log
Mini P.E.K.K.A Goblins Bats Executioner The Log
Mini P.E.K.K.A Tornado Goblins Bats Executioner
Mini P.E.K.K.A Goblins Bats
Mini P.E.K.K.A Tornado The Log
Tornado The Log Goblins Bats Executioner
Bats Tornado Executioner
Ice Golem The Log
Mini P.E.K.K.A Goblins Tornado
Tornado Goblins Ice Golem Mini P.E.K.K.A
Goblins Bats Executioner Ice Golem Tornado The Log
Executioner Bats Tornado
Mini P.E.K.K.A Bats The Log
Executioner Goblins Bats Mini P.E.K.K.A Tornado The Log
Mini P.E.K.K.A
Tornado Mini P.E.K.K.A The Log
Goblins Bats Mini P.E.K.K.A Tornado Executioner
Goblins Bats Tornado Executioner The Log
Tornado Executioner The Log Bats Ice Golem
Mini P.E.K.K.A Tornado
Goblins Bats Mini P.E.K.K.A Executioner The Log

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Mini P.E.K.K.A Goblins Ice Golem
Ice Golem Mini P.E.K.K.A Executioner The Log
Goblins Bats Ice Golem Mini P.E.K.K.A The Log
Mini P.E.K.K.A Bats Ice Golem Tornado The Log
Mini P.E.K.K.A Executioner
Executioner Bats Ice Golem Tornado
Mini P.E.K.K.A Goblins Bats Ice Golem
Mini P.E.K.K.A
Goblins Bats Ice Golem Mini P.E.K.K.A Tornado The Log
Bats Mini P.E.K.K.A
Tornado The Log
Mini P.E.K.K.A Ice Golem Executioner
Executioner
Goblins Bats Ice Golem Mini P.E.K.K.A Tornado Executioner The Log
Bats Executioner Ice Golem Mini P.E.K.K.A The Log

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Ice Golem The Log
Tornado Executioner The Log
The Log
Ice Golem The Log
Executioner The Log
Executioner Bats Ice Golem Tornado
Tornado Executioner The Log
The Log Ice Golem Tornado Executioner
The Log Tornado
Goblins Bats Mini P.E.K.K.A Tornado
Tornado The Log
Tornado Executioner
Ice Golem Executioner The Log
Ice Golem The Log
Executioner The Log
Executioner The Log
Tornado
Bats Mini P.E.K.K.A
Mini P.E.K.K.A Executioner The Log
Tornado The Log
The Log
Tornado
Tornado The Log
The Log
Ice Golem Tornado The Log Executioner
The Log Tornado Executioner
Tornado The Log
Tornado The Log
Bats Ice Golem Tornado Executioner
Bats
Mini P.E.K.K.A
The Log
The Log
Bats
Tornado Executioner
The Log
Mini P.E.K.K.A Executioner
The Log Ice Golem Executioner
Tornado
Executioner
Bats Tornado The Log
Bats Tornado Executioner
Tornado Executioner The Log

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