My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
Mediocre
Versatility
Mediocre
F2P score
Mediocre

1 problems 2 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No anti-air high-damage unit!

You don't have a unit, that attacks air and deals high damage. You may have problems dealing with these cards:

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Electro Dragon Electro Wizard

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Barbarian Hut

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Skeleton Barrel Barbarian Hut Electro Dragon Golem Electro Wizard

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Skeleton Barrel Golem

Damage spells

Spells in your deck. Having at least one or two is recommended.

Giant Snowball Barbarian Barrel

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Skeleton Barrel

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Goblins Skeleton Barrel Barbarian Barrel Golem

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Skeleton Barrel Electro Dragon Golem Electro Wizard

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Skeleton Barrel
Giant Snowball
Goblins Skeleton Barrel Electro Dragon
Zap
Goblins Skeleton Barrel
Barbarian Barrel
Goblins Skeleton Barrel Barbarian Hut Electro Wizard
The Log
Goblins Skeleton Barrel Barbarian Hut
Earthquake
Barbarian Hut
Arrows
Goblins Skeleton Barrel
Royal Delivery
Goblins Skeleton Barrel Electro Dragon Electro Wizard
Fireball
Skeleton Barrel Barbarian Hut Electro Dragon Electro Wizard
Poison
Skeleton Barrel Barbarian Hut Electro Dragon Electro Wizard
Lightning
Barbarian Hut Electro Dragon Electro Wizard
Rocket
Barbarian Hut Electro Dragon

Against air swarms

Spells and units that can counter air swarms.

Giant Snowball Electro Dragon

Against ground swarms

Spells and units that can counter ground swarms.

Giant Snowball Barbarian Barrel Electro Dragon

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Skeleton Barrel Golem

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Goblins Electro Wizard

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Mediocre

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Goblins Giant Snowball Barbarian Barrel Skeleton Barrel Electro Wizard Electro Dragon Barbarian Hut Golem

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

9 Goblins Giant Snowball Barbarian Barrel Skeleton Barrel

Attack Synergies 1 13

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Goblins
Giant Snowball
Skeleton Barrel Barbarian Hut Barbarian Barrel Electro Dragon Golem Electro Wizard
Skeleton Barrel
Giant Snowball Barbarian Hut Golem
Barbarian Hut
Giant Snowball Skeleton Barrel Barbarian Barrel Electro Dragon
Barbarian Barrel
Giant Snowball Barbarian Hut Electro Dragon Golem
Electro Dragon
Golem Giant Snowball Barbarian Hut Barbarian Barrel
Golem
Electro Dragon Giant Snowball Skeleton Barrel Barbarian Barrel Electro Wizard
Electro Wizard
Giant Snowball Golem

Defense Synergies 0 15

Goblins
Giant Snowball Barbarian Barrel Electro Dragon Electro Wizard
Giant Snowball
Goblins Skeleton Barrel Barbarian Hut Barbarian Barrel Electro Dragon Electro Wizard
Skeleton Barrel
Giant Snowball
Barbarian Hut
Giant Snowball Barbarian Barrel Electro Dragon Electro Wizard
Barbarian Barrel
Goblins Giant Snowball Barbarian Hut Electro Dragon Electro Wizard
Electro Dragon
Goblins Giant Snowball Barbarian Hut Barbarian Barrel Electro Wizard
Golem
Electro Wizard
Goblins Giant Snowball Barbarian Hut Barbarian Barrel Electro Dragon

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Barbarian Hut Skeleton Barrel Barbarian Barrel Electro Dragon Electro Wizard
Barbarian Hut Goblins Electro Dragon Electro Wizard
Barbarian Hut Goblins Giant Snowball Electro Dragon Electro Wizard
Barbarian Hut Goblins Electro Dragon Electro Wizard
Barbarian Barrel
Barbarian Barrel Goblins Giant Snowball Electro Dragon Electro Wizard
Giant Snowball Electro Wizard Barbarian Hut Electro Dragon
Barbarian Hut Skeleton Barrel Barbarian Barrel Electro Dragon Electro Wizard
Barbarian Hut Goblins
Goblins Giant Snowball Barbarian Barrel Electro Wizard
Goblins Electro Wizard Giant Snowball Barbarian Barrel Electro Dragon
Giant Snowball Barbarian Hut Electro Dragon Electro Wizard
Barbarian Hut Giant Snowball Electro Dragon Electro Wizard
Barbarian Hut Goblins Giant Snowball Barbarian Barrel Electro Dragon Electro Wizard
Barbarian Hut Electro Wizard
Barbarian Hut Giant Snowball Electro Wizard
Barbarian Hut Goblins Electro Dragon Electro Wizard
Goblins Giant Snowball Barbarian Hut Barbarian Barrel Electro Dragon Electro Wizard
Giant Snowball Barbarian Barrel Barbarian Hut Electro Dragon Electro Wizard
Barbarian Hut Electro Wizard
Goblins Giant Snowball Barbarian Barrel Electro Dragon Electro Wizard

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Barbarian Hut Goblins Giant Snowball Barbarian Barrel Electro Wizard
Electro Wizard Giant Snowball Skeleton Barrel Barbarian Barrel Electro Dragon
Goblins Barbarian Hut Electro Dragon Electro Wizard
Barbarian Hut Barbarian Barrel Electro Wizard
Barbarian Hut
Giant Snowball Skeleton Barrel Electro Dragon Electro Wizard
Goblins Barbarian Hut Electro Wizard
Barbarian Hut
Electro Dragon Electro Wizard Goblins Giant Snowball Barbarian Hut Barbarian Barrel
Barbarian Hut
Electro Dragon
Giant Snowball Electro Wizard
Barbarian Hut
Barbarian Hut Electro Dragon
Electro Dragon Electro Wizard Goblins Barbarian Hut Barbarian Barrel
Giant Snowball Barbarian Hut Barbarian Barrel Electro Dragon Electro Wizard

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Skeleton Barrel Barbarian Hut Barbarian Barrel Electro Dragon
Giant Snowball Skeleton Barrel Barbarian Barrel Electro Dragon Electro Wizard
Skeleton Barrel Barbarian Hut Barbarian Barrel Electro Dragon
Skeleton Barrel Barbarian Hut Barbarian Barrel
Giant Snowball Barbarian Barrel
Giant Snowball Skeleton Barrel Electro Dragon
Giant Snowball Skeleton Barrel Barbarian Hut Barbarian Barrel Electro Dragon
Giant Snowball Skeleton Barrel Electro Dragon
Goblins Giant Snowball Electro Dragon Electro Wizard
Skeleton Barrel Barbarian Barrel Electro Dragon Electro Wizard
Giant Snowball Electro Dragon
Giant Snowball Skeleton Barrel Barbarian Hut Barbarian Barrel
Skeleton Barrel Barbarian Barrel Electro Dragon
Giant Snowball Skeleton Barrel Barbarian Hut Barbarian Barrel
Giant Snowball Skeleton Barrel Barbarian Hut Barbarian Barrel Electro Dragon
Skeleton Barrel Barbarian Hut Barbarian Barrel Electro Dragon
Giant Snowball Barbarian Barrel
Giant Snowball Skeleton Barrel Barbarian Barrel Electro Dragon Electro Wizard
Giant Snowball Skeleton Barrel Barbarian Barrel Electro Dragon
Giant Snowball
Giant Snowball Skeleton Barrel Barbarian Hut Barbarian Barrel Electro Dragon
Giant Snowball Barbarian Barrel Electro Dragon
Giant Snowball Skeleton Barrel Barbarian Barrel Electro Dragon Electro Wizard
Giant Snowball Skeleton Barrel Electro Dragon
Skeleton Barrel Barbarian Barrel
Giant Snowball Electro Dragon Electro Wizard
Electro Dragon Electro Wizard Giant Snowball Skeleton Barrel
Giant Snowball
Giant Snowball Electro Dragon
Giant Snowball Electro Dragon Electro Wizard
Giant Snowball
Skeleton Barrel Electro Wizard Barbarian Hut Barbarian Barrel Electro Dragon
Giant Snowball Electro Dragon Electro Wizard
Barbarian Barrel
Electro Dragon Electro Wizard
Giant Snowball Skeleton Barrel Electro Dragon
Giant Snowball
Electro Dragon
Electro Dragon Giant Snowball Electro Wizard
Giant Snowball Electro Dragon Electro Wizard
Electro Dragon Giant Snowball Skeleton Barrel Barbarian Barrel Electro Wizard

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