My Best Clash Royale Deck

Deck Check Rating

Attack
Great!
Defense
Godly!
Synergy
Mediocre
Versatility
Great!
F2P score
Mediocre

1 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Similar decks

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Mega Minion Flying Machine

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Mega Minion Flying Machine P.E.K.K.A Bandit

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Graveyard

Damage spells

Spells in your deck. Having at least one or two is recommended.

Arrows Poison

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Bandit Graveyard

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Poison Graveyard

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Goblins Flying Machine P.E.K.K.A Bandit

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Bandit Graveyard

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Bandit Graveyard
Giant Snowball
Goblins Mega Minion Flying Machine Graveyard
Zap
Goblins Flying Machine Bandit Graveyard
Barbarian Barrel
Goblins Bandit Graveyard
The Log
Goblins Bandit Graveyard
Earthquake
Graveyard
Arrows
Goblins Flying Machine Graveyard
Royal Delivery
Goblins Mega Minion Flying Machine P.E.K.K.A Bandit Graveyard
Fireball
Mega Minion Flying Machine Bandit
Poison
Mega Minion Flying Machine Graveyard
Lightning
Mega Minion Bandit
Rocket

Against air swarms

Spells and units that can counter air swarms.

Arrows Poison

Against ground swarms

Spells and units that can counter ground swarms.

Arrows Poison

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Arrows Mega Minion Poison P.E.K.K.A

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Graveyard

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Goblins

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Mediocre

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Goblins Arrows Mega Minion Bandit Flying Machine Poison Graveyard P.E.K.K.A

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

11 Goblins Arrows Mega Minion Bandit

Attack Synergies 4 8

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Goblins
Arrows
P.E.K.K.A Graveyard Mega Minion Bandit
Mega Minion
Arrows Poison Graveyard
Flying Machine
P.E.K.K.A Graveyard
Poison
P.E.K.K.A Graveyard Mega Minion
P.E.K.K.A
Arrows Poison Flying Machine Graveyard
Bandit
Arrows Graveyard
Graveyard
Arrows Poison Mega Minion Flying Machine P.E.K.K.A Bandit

Defense Synergies 0 11

Goblins
Mega Minion Flying Machine Poison Bandit
Arrows
Mega Minion P.E.K.K.A Bandit
Mega Minion
Goblins Arrows Flying Machine Bandit
Flying Machine
Goblins Mega Minion P.E.K.K.A Bandit
Poison
Goblins
P.E.K.K.A
Arrows Flying Machine
Bandit
Goblins Arrows Mega Minion Flying Machine
Graveyard

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Mega Minion Flying Machine
P.E.K.K.A Goblins Mega Minion Flying Machine Bandit
P.E.K.K.A Goblins Mega Minion Bandit
P.E.K.K.A Goblins Mega Minion Bandit
Arrows Poison P.E.K.K.A
Arrows Goblins Mega Minion Flying Machine Bandit
Mega Minion Arrows Flying Machine Poison
Arrows Flying Machine Poison P.E.K.K.A Bandit
P.E.K.K.A Goblins
Goblins Bandit
Goblins Poison Arrows Mega Minion Flying Machine Bandit
Arrows Mega Minion Flying Machine Poison
P.E.K.K.A Flying Machine Bandit
Goblins Arrows Mega Minion Poison P.E.K.K.A
P.E.K.K.A Bandit
P.E.K.K.A Bandit
Goblins Arrows Poison P.E.K.K.A
Arrows Goblins Mega Minion Flying Machine Bandit
Arrows Poison Mega Minion Flying Machine Bandit
P.E.K.K.A
Goblins Arrows Flying Machine Poison P.E.K.K.A Bandit

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Goblins P.E.K.K.A Bandit
Poison Bandit Arrows Mega Minion Flying Machine
P.E.K.K.A Bandit Goblins
P.E.K.K.A Bandit
P.E.K.K.A Bandit
Arrows Poison Flying Machine
P.E.K.K.A Goblins Mega Minion Flying Machine Bandit
P.E.K.K.A
P.E.K.K.A Goblins Mega Minion Flying Machine Poison Bandit
P.E.K.K.A Mega Minion
P.E.K.K.A Mega Minion Flying Machine
P.E.K.K.A Arrows Poison
P.E.K.K.A Bandit
Flying Machine
Goblins Mega Minion Flying Machine Poison P.E.K.K.A
Arrows Poison Mega Minion Flying Machine P.E.K.K.A

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Poison Arrows Flying Machine Bandit
Arrows Poison Flying Machine Bandit
Arrows Flying Machine Poison Bandit
Arrows Flying Machine Poison
Poison Arrows
Arrows Poison Mega Minion Flying Machine
Arrows Flying Machine Poison
Arrows Poison Flying Machine
Arrows Poison Flying Machine Bandit
Goblins Poison
Poison Arrows Flying Machine Bandit
Poison Arrows Flying Machine
Flying Machine Poison Bandit
Arrows Flying Machine Poison Bandit
Arrows Flying Machine Poison
Arrows Flying Machine Poison Bandit
Arrows Flying Machine Poison Bandit
Arrows Poison
Arrows Mega Minion Flying Machine Poison Bandit
Arrows Flying Machine Poison
Poison
Arrows Poison
Arrows Flying Machine Poison
Arrows Poison
Mega Minion
Arrows Poison Flying Machine Bandit
Arrows Flying Machine Poison Bandit
Poison Arrows Bandit
Poison Arrows Flying Machine
Mega Minion Flying Machine Poison
Mega Minion
Poison Arrows Bandit
Arrows Poison
P.E.K.K.A
Arrows Poison
Flying Machine Bandit
Poison Arrows Mega Minion Flying Machine
Arrows
Poison Mega Minion Flying Machine
Arrows Flying Machine Poison
Arrows Poison
Mega Minion Flying Machine P.E.K.K.A
Flying Machine Poison
Flying Machine Poison
Poison Flying Machine Bandit

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