My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Great!
Synergy
Mediocre
Versatility
Godly!
F2P score
Good

3 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Firecracker Skeleton Dragons

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Firecracker Skeleton Dragons Royal Giant Dark Prince Fisherman

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Royal Giant

Damage spells

Spells in your deck. Having at least one or two is recommended.

Arrows Rage

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Royal Giant Dark Prince

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Goblins Royal Giant Dark Prince

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Firecracker Dark Prince

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Royal Giant Dark Prince Fisherman
Giant Snowball
Goblins Skeleton Dragons Fisherman
Zap
Goblins Firecracker Royal Giant Dark Prince Fisherman
Barbarian Barrel
Goblins Firecracker Dark Prince
The Log
Goblins Firecracker Royal Giant Dark Prince Fisherman
Earthquake
Firecracker
Arrows
Goblins Firecracker Skeleton Dragons
Royal Delivery
Goblins Firecracker Skeleton Dragons Dark Prince Fisherman
Fireball
Firecracker Skeleton Dragons Fisherman
Poison
Firecracker Skeleton Dragons Fisherman
Lightning
Skeleton Dragons Dark Prince Fisherman
Rocket

Against air swarms

Spells and units that can counter air swarms.

Arrows Firecracker Skeleton Dragons

Against ground swarms

Spells and units that can counter ground swarms.

Arrows Firecracker Skeleton Dragons Dark Prince

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Arrows Rage Dark Prince

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Royal Giant

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Goblins

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Good

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Goblins Rage Arrows Firecracker Fisherman Skeleton Dragons Dark Prince Royal Giant

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

10 Goblins Rage Arrows Firecracker

Attack Synergies 3 11

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Goblins
Royal Giant
Arrows
Royal Giant Dark Prince
Firecracker
Royal Giant Skeleton Dragons Dark Prince Fisherman
Skeleton Dragons
Firecracker Royal Giant Dark Prince Fisherman
Royal Giant
Arrows Firecracker Fisherman Goblins Skeleton Dragons Dark Prince
Rage
Dark Prince
Dark Prince
Arrows Firecracker Skeleton Dragons Royal Giant Rage Fisherman
Fisherman
Royal Giant Firecracker Skeleton Dragons Dark Prince

Defense Synergies 0 9

Goblins
Firecracker Skeleton Dragons Fisherman
Arrows
Dark Prince
Firecracker
Goblins Skeleton Dragons Dark Prince Fisherman
Skeleton Dragons
Goblins Firecracker Dark Prince Fisherman
Royal Giant
Rage
Dark Prince
Arrows Firecracker Skeleton Dragons
Fisherman
Goblins Firecracker Skeleton Dragons

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Firecracker Skeleton Dragons
Goblins Firecracker Skeleton Dragons Dark Prince Fisherman
Fisherman Goblins Skeleton Dragons Dark Prince
Goblins Firecracker Skeleton Dragons Dark Prince Fisherman
Arrows Firecracker Dark Prince
Arrows Goblins Firecracker Skeleton Dragons Dark Prince
Skeleton Dragons Arrows Firecracker
Arrows Skeleton Dragons
Goblins Fisherman
Goblins Firecracker Dark Prince Fisherman
Goblins Skeleton Dragons Arrows Firecracker Dark Prince Fisherman
Arrows Skeleton Dragons Firecracker
Skeleton Dragons Dark Prince
Goblins Arrows Firecracker Skeleton Dragons Dark Prince
Fisherman
Goblins Arrows Firecracker Skeleton Dragons Dark Prince Fisherman
Arrows Goblins Firecracker Skeleton Dragons Dark Prince Fisherman
Arrows Firecracker Skeleton Dragons Dark Prince Fisherman
Fisherman
Skeleton Dragons Dark Prince Goblins Arrows Firecracker Fisherman

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Goblins Dark Prince Fisherman
Arrows Firecracker Skeleton Dragons Fisherman
Goblins Dark Prince Fisherman
Dark Prince Fisherman
Dark Prince Fisherman
Arrows Firecracker Skeleton Dragons
Dark Prince Goblins
Dark Prince Fisherman
Goblins Firecracker Skeleton Dragons Dark Prince
Skeleton Dragons
Dark Prince
Arrows Dark Prince
Dark Prince
Firecracker Skeleton Dragons
Goblins Firecracker Skeleton Dragons Dark Prince Fisherman
Arrows Firecracker Skeleton Dragons Dark Prince

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Arrows Firecracker Skeleton Dragons
Arrows Firecracker Skeleton Dragons Fisherman
Arrows Skeleton Dragons
Arrows Firecracker Skeleton Dragons Dark Prince
Arrows Firecracker Skeleton Dragons Dark Prince
Arrows Firecracker Skeleton Dragons
Arrows Firecracker Skeleton Dragons
Arrows Firecracker Skeleton Dragons
Arrows Firecracker Skeleton Dragons Fisherman
Goblins Fisherman
Firecracker Arrows Skeleton Dragons Dark Prince Fisherman
Arrows Firecracker Skeleton Dragons
Firecracker Skeleton Dragons Fisherman
Arrows Firecracker Skeleton Dragons Fisherman
Arrows Firecracker Skeleton Dragons Fisherman
Arrows Firecracker Skeleton Dragons
Arrows Firecracker Skeleton Dragons
Arrows
Skeleton Dragons Fisherman
Arrows Firecracker Skeleton Dragons Dark Prince Fisherman
Arrows Firecracker Skeleton Dragons
Skeleton Dragons
Arrows Skeleton Dragons
Fisherman
Arrows Skeleton Dragons
Arrows Firecracker Skeleton Dragons Dark Prince
Fisherman
Arrows Firecracker Skeleton Dragons Fisherman
Arrows Skeleton Dragons Fisherman
Arrows Firecracker Skeleton Dragons Fisherman
Arrows Firecracker Skeleton Dragons
Firecracker Skeleton Dragons
Arrows Skeleton Dragons
Arrows Firecracker Skeleton Dragons
Arrows Firecracker
Dark Prince
Arrows Firecracker Skeleton Dragons
Arrows
Firecracker Skeleton Dragons Dark Prince
Arrows Firecracker Skeleton Dragons
Arrows
Firecracker Skeleton Dragons Dark Prince
Firecracker Skeleton Dragons
Firecracker Skeleton Dragons
Firecracker Dark Prince

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