My Best Clash Royale Deck

Deck Check Rating

Attack
Godly!
Defense
Godly!
Synergy
Good
Versatility
Good
F2P score
Good

2 problems 1 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM Too many tanks!

You have too many big tanks. Usually, one is enough. Tanks are costly and you can hardly have two of them at the same time in the arena. Consider keeping only one of these:

Let's fix it!

Let's fix it!
PROBLEM No anti-air high-damage unit!

You don't have a unit, that attacks air and deals high damage. You may have problems dealing with these cards:

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Firecracker Electro Wizard

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Firecracker Elixir Golem Valkyrie Electro Wizard Mega Knight

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Elixir Golem Goblin Barrel

Damage spells

Spells in your deck. Having at least one or two is recommended.

Arrows

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Elixir Golem Goblin Barrel Mega Knight

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Goblin Barrel

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Goblins Elixir Golem Valkyrie Mega Knight

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Firecracker Valkyrie Goblin Barrel Electro Wizard

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Elixir Golem Goblin Barrel
Giant Snowball
Goblins Goblin Barrel
Zap
Goblins Firecracker Goblin Barrel
Barbarian Barrel
Goblins Firecracker Elixir Golem Valkyrie Goblin Barrel Electro Wizard
The Log
Goblins Firecracker Elixir Golem Goblin Barrel
Earthquake
Firecracker Elixir Golem Goblin Barrel
Arrows
Goblins Firecracker Goblin Barrel
Royal Delivery
Goblins Firecracker Elixir Golem Valkyrie Goblin Barrel Electro Wizard
Fireball
Firecracker Elixir Golem Goblin Barrel Electro Wizard
Poison
Firecracker Elixir Golem Electro Wizard
Lightning
Valkyrie Electro Wizard
Rocket
Valkyrie

Against air swarms

Spells and units that can counter air swarms.

Arrows Firecracker

Against ground swarms

Spells and units that can counter ground swarms.

Arrows Firecracker Valkyrie Mega Knight

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Arrows Elixir Golem Valkyrie Mega Knight

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Goblin Barrel

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Goblins Goblin Barrel Electro Wizard

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Good

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Goblins Arrows Firecracker Elixir Golem Goblin Barrel Valkyrie Electro Wizard Mega Knight

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

11 Goblins Arrows Firecracker Elixir Golem

Attack Synergies 2 11

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Goblins
Valkyrie
Arrows
Elixir Golem Goblin Barrel Mega Knight
Firecracker
Elixir Golem Valkyrie Goblin Barrel Mega Knight
Elixir Golem
Firecracker Arrows Goblin Barrel
Valkyrie
Goblin Barrel Goblins Firecracker Electro Wizard
Goblin Barrel
Valkyrie Arrows Firecracker Elixir Golem Mega Knight
Electro Wizard
Valkyrie Mega Knight
Mega Knight
Arrows Firecracker Goblin Barrel Electro Wizard

Defense Synergies 2 7

Goblins
Firecracker Electro Wizard
Arrows
Mega Knight Valkyrie
Firecracker
Valkyrie Goblins Electro Wizard Mega Knight
Elixir Golem
Valkyrie
Firecracker Arrows Electro Wizard
Goblin Barrel
Electro Wizard
Goblins Firecracker Valkyrie Mega Knight
Mega Knight
Arrows Firecracker Electro Wizard

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Firecracker Valkyrie Electro Wizard
Goblins Firecracker Valkyrie Electro Wizard Mega Knight
Mega Knight Goblins Valkyrie Electro Wizard
Goblins Firecracker Valkyrie Electro Wizard Mega Knight
Arrows Firecracker Valkyrie Mega Knight
Arrows Goblins Firecracker Valkyrie Electro Wizard Mega Knight
Electro Wizard Arrows Firecracker
Arrows Valkyrie Electro Wizard Mega Knight
Goblins
Goblins Firecracker Valkyrie Electro Wizard Mega Knight
Goblins Valkyrie Electro Wizard Arrows Firecracker Mega Knight
Arrows Firecracker Electro Wizard
Mega Knight Valkyrie Electro Wizard
Valkyrie Mega Knight Goblins Arrows Firecracker Electro Wizard
Electro Wizard Mega Knight
Electro Wizard Mega Knight
Mega Knight Goblins Arrows Firecracker Valkyrie Electro Wizard
Arrows Mega Knight Goblins Firecracker Valkyrie Electro Wizard
Arrows Valkyrie Firecracker Electro Wizard Mega Knight
Electro Wizard
Valkyrie Mega Knight Goblins Arrows Firecracker Electro Wizard

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Valkyrie Mega Knight Goblins Electro Wizard
Electro Wizard Arrows Firecracker Valkyrie Mega Knight
Mega Knight Goblins Valkyrie Electro Wizard
Valkyrie Mega Knight Electro Wizard
Valkyrie Mega Knight
Arrows Firecracker Electro Wizard
Goblins Valkyrie Electro Wizard
Mega Knight Valkyrie
Electro Wizard Mega Knight Goblins Firecracker Valkyrie
Mega Knight Valkyrie
Mega Knight Arrows Valkyrie Electro Wizard
Mega Knight Valkyrie
Firecracker Valkyrie Mega Knight
Electro Wizard Goblins Firecracker Valkyrie
Arrows Valkyrie Mega Knight Firecracker Electro Wizard

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Arrows Firecracker Valkyrie
Arrows Firecracker Electro Wizard
Arrows
Arrows Firecracker Valkyrie
Arrows Firecracker Valkyrie Mega Knight
Arrows Firecracker
Arrows Firecracker
Arrows Firecracker
Arrows Firecracker
Goblins Electro Wizard
Firecracker Arrows Valkyrie Electro Wizard
Arrows Firecracker
Firecracker
Arrows Firecracker
Arrows Firecracker
Arrows Firecracker
Arrows Firecracker Mega Knight
Arrows
Arrows Firecracker Electro Wizard Mega Knight
Arrows Firecracker Valkyrie Mega Knight
Mega Knight
Arrows
Arrows
Arrows Firecracker Valkyrie Mega Knight
Arrows Firecracker Electro Wizard
Arrows Mega Knight
Arrows Firecracker
Arrows Firecracker Electro Wizard
Electro Wizard Firecracker
Arrows Mega Knight
Arrows Firecracker Electro Wizard
Mega Knight
Arrows Firecracker
Electro Wizard
Arrows Firecracker Electro Wizard
Arrows
Firecracker Valkyrie Electro Wizard Mega Knight
Arrows Firecracker
Arrows
Firecracker Mega Knight
Firecracker Electro Wizard
Firecracker Electro Wizard
Firecracker Electro Wizard Mega Knight

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