My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Great!
Synergy
Good
Versatility
Good
F2P score
Good

1 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Archers Firecracker Ram Rider

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Archers Knight Firecracker Bowler Ram Rider

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Wall Breakers Ram Rider

Damage spells

Spells in your deck. Having at least one or two is recommended.

Earthquake

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Wall Breakers Ram Rider

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Earthquake

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Goblins Knight Wall Breakers Ram Rider

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Firecracker Ram Rider

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Archers Wall Breakers Ram Rider
Giant Snowball
Goblins Archers Wall Breakers Ram Rider
Zap
Goblins Archers Firecracker Wall Breakers Ram Rider
Barbarian Barrel
Goblins Archers Knight Firecracker Wall Breakers
The Log
Goblins Archers Firecracker Wall Breakers Ram Rider
Earthquake
Archers Firecracker
Arrows
Goblins Archers Firecracker Wall Breakers
Royal Delivery
Goblins Archers Knight Firecracker Wall Breakers Bowler Ram Rider
Fireball
Archers Firecracker Wall Breakers Bowler Ram Rider
Poison
Archers Firecracker
Lightning
Knight Bowler Ram Rider
Rocket
Bowler Ram Rider

Against air swarms

Spells and units that can counter air swarms.

Firecracker

Against ground swarms

Spells and units that can counter ground swarms.

Firecracker Earthquake Bowler

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Knight Bowler

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Goblins

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Good

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Goblins Wall Breakers Archers Knight Firecracker Earthquake Bowler Ram Rider

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

10 Goblins Wall Breakers Archers Knight

Attack Synergies 3 13

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Goblins
Archers
Archers
Knight Goblins Wall Breakers Bowler Ram Rider
Knight
Archers Firecracker Wall Breakers Earthquake Ram Rider
Firecracker
Knight Earthquake Wall Breakers Bowler Ram Rider
Earthquake
Knight Firecracker Wall Breakers Ram Rider
Wall Breakers
Knight Archers Firecracker Earthquake
Bowler
Archers Firecracker Ram Rider
Ram Rider
Archers Knight Firecracker Earthquake Bowler

Defense Synergies 2 8

Goblins
Archers Knight Firecracker
Archers
Knight Goblins Firecracker Bowler
Knight
Archers Firecracker Goblins Earthquake Bowler
Firecracker
Knight Goblins Archers Earthquake
Earthquake
Knight Firecracker
Wall Breakers
Bowler
Archers Knight
Ram Rider

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Earthquake Bowler Knight Firecracker Ram Rider
Goblins Knight Firecracker Ram Rider
Bowler Ram Rider Goblins Archers Knight
Goblins Knight Firecracker Bowler Ram Rider
Firecracker Earthquake Bowler
Bowler Goblins Archers Firecracker Earthquake
Ram Rider Archers Firecracker
Earthquake Bowler Ram Rider
Goblins
Knight Goblins Archers Firecracker Bowler
Goblins Archers Knight Firecracker Earthquake Bowler Ram Rider
Archers Firecracker Ram Rider
Bowler Knight Earthquake Ram Rider
Bowler Goblins Firecracker Earthquake
Knight Ram Rider
Bowler Ram Rider
Goblins Knight Firecracker Bowler
Goblins Archers Knight Firecracker Bowler Ram Rider
Earthquake Archers Knight Firecracker Bowler Ram Rider
Ram Rider
Bowler Goblins Archers Knight Firecracker Earthquake

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Knight Goblins Archers Bowler
Archers Knight Firecracker Bowler
Goblins Knight Bowler Ram Rider
Bowler Knight Ram Rider
Knight Bowler Ram Rider
Firecracker Archers Ram Rider
Goblins Archers Knight Bowler Ram Rider
Knight
Goblins Knight Firecracker
Knight Bowler
Bowler
Bowler Knight Ram Rider
Archers Firecracker Bowler
Goblins Archers Knight Firecracker Bowler
Bowler Archers Firecracker Earthquake

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Earthquake Knight Firecracker
Firecracker Bowler Ram Rider
Earthquake
Earthquake Knight Firecracker
Firecracker Earthquake Bowler
Firecracker Ram Rider
Archers Firecracker Earthquake Bowler
Earthquake Firecracker Bowler Ram Rider
Firecracker Ram Rider
Goblins Bowler
Firecracker Knight Earthquake Bowler Ram Rider
Archers Firecracker
Earthquake Knight Firecracker Bowler
Earthquake Firecracker
Earthquake Firecracker
Earthquake Firecracker Bowler
Earthquake Firecracker Bowler
Earthquake
Archers Firecracker Earthquake Bowler
Firecracker Earthquake Bowler
Earthquake Bowler
Bowler
Earthquake
Firecracker Earthquake Bowler
Firecracker Earthquake Bowler Ram Rider
Bowler Ram Rider
Firecracker
Archers Firecracker
Firecracker
Bowler
Earthquake
Firecracker
Firecracker Earthquake Bowler
Earthquake Archers
Archers Firecracker Ram Rider
Knight Firecracker Bowler
Firecracker Earthquake Bowler
Firecracker
Firecracker Bowler
Firecracker
Firecracker Bowler

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