My Best Clash Royale Deck

Deck Check Rating

Attack
Great!
Defense
Godly!
Synergy
Bad
Versatility
Good
F2P score
Great!

2 problems 4 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No direct tower damage spell!

Many times at the end of the match, there's only a few HP left on opponent's tower. You don't have any spells that can finish it off. Consider adding one of these:

Let's fix it!

Let's fix it!
PROBLEM No anti-ground splash!

You don't have a card, that attacks ground and has splash damage. You may have problems dealing with these cards:

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No low-damage spell.

Many times at the end of the match, there's only a few HP left on opponent's tower. You don't have any cheap spells that can finish it off. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Archers Goblin Gang Witch

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Archers Battle Ram Witch

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Battle Ram Wall Breakers

Damage spells

Spells in your deck. Having at least one or two is recommended.

Missing

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Goblin Gang Elite Barbarians Mini P.E.K.K.A Battle Ram Wall Breakers

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Goblins Goblin Gang Elite Barbarians Mini P.E.K.K.A Battle Ram Wall Breakers

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Elite Barbarians Mini P.E.K.K.A

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Archers Goblin Gang Elite Barbarians Battle Ram Wall Breakers
Giant Snowball
Goblins Archers Goblin Gang Battle Ram Wall Breakers Witch
Zap
Goblins Archers Goblin Gang Battle Ram Wall Breakers Witch
Barbarian Barrel
Goblins Archers Goblin Gang Elite Barbarians Battle Ram Wall Breakers Witch
The Log
Goblins Archers Goblin Gang Elite Barbarians Mini P.E.K.K.A Battle Ram Wall Breakers Witch
Earthquake
Archers Goblin Gang Witch
Arrows
Goblins Archers Goblin Gang Wall Breakers Witch
Royal Delivery
Goblins Archers Goblin Gang Elite Barbarians Mini P.E.K.K.A Battle Ram Wall Breakers Witch
Fireball
Archers Goblin Gang Elite Barbarians Battle Ram Wall Breakers Witch
Poison
Archers Goblin Gang Witch
Lightning
Elite Barbarians Mini P.E.K.K.A Battle Ram Witch
Rocket
Elite Barbarians Witch

Against air swarms

Spells and units that can counter air swarms.

Witch

Against ground swarms

Spells and units that can counter ground swarms.

Missing

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Mini P.E.K.K.A Battle Ram

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Elite Barbarians

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Goblins Goblin Gang Witch

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Great!

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Goblins Wall Breakers Archers Goblin Gang Mini P.E.K.K.A Battle Ram Witch Elite Barbarians

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

10 Goblins Wall Breakers Archers Goblin Gang

Attack Synergies 0 11

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Goblins
Archers Battle Ram
Archers
Goblins Elite Barbarians Mini P.E.K.K.A Battle Ram Wall Breakers
Goblin Gang
Mini P.E.K.K.A Battle Ram
Elite Barbarians
Archers Battle Ram
Mini P.E.K.K.A
Archers Goblin Gang
Battle Ram
Goblins Archers Goblin Gang Elite Barbarians Wall Breakers Witch
Wall Breakers
Archers Battle Ram
Witch
Battle Ram

Defense Synergies 0 7

Goblins
Archers
Archers
Goblins Goblin Gang Mini P.E.K.K.A Witch
Goblin Gang
Archers Mini P.E.K.K.A
Elite Barbarians
Mini P.E.K.K.A
Mini P.E.K.K.A
Archers Goblin Gang Elite Barbarians Witch
Battle Ram
Wall Breakers
Witch
Archers Mini P.E.K.K.A

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Elite Barbarians Mini P.E.K.K.A Goblins Goblin Gang Witch
Goblin Gang Mini P.E.K.K.A Witch Goblins Archers Elite Barbarians
Elite Barbarians Mini P.E.K.K.A Witch Goblins Goblin Gang
Elite Barbarians Mini P.E.K.K.A
Goblin Gang Goblins Archers
Archers Goblin Gang Witch
Mini P.E.K.K.A Witch Goblins Goblin Gang Elite Barbarians
Goblin Gang Elite Barbarians Goblins Archers Mini P.E.K.K.A
Goblins Archers Goblin Gang Witch
Archers Goblin Gang Witch
Mini P.E.K.K.A Goblin Gang Elite Barbarians Witch
Goblins Goblin Gang Mini P.E.K.K.A Witch
Elite Barbarians Mini P.E.K.K.A Goblin Gang
Goblin Gang Elite Barbarians Mini P.E.K.K.A
Goblins Goblin Gang Elite Barbarians Mini P.E.K.K.A Witch
Goblins Archers Goblin Gang Elite Barbarians Witch
Witch Archers
Mini P.E.K.K.A Elite Barbarians
Goblin Gang Goblins Archers Elite Barbarians Mini P.E.K.K.A Witch

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Goblin Gang Mini P.E.K.K.A Goblins Archers Elite Barbarians Witch
Archers Goblin Gang Elite Barbarians Mini P.E.K.K.A
Goblin Gang Goblins Elite Barbarians Mini P.E.K.K.A Witch
Goblin Gang Mini P.E.K.K.A Elite Barbarians
Goblin Gang Elite Barbarians Mini P.E.K.K.A Witch
Archers Goblin Gang Witch
Goblin Gang Mini P.E.K.K.A Goblins Archers Elite Barbarians Witch
Mini P.E.K.K.A Elite Barbarians
Goblins Elite Barbarians Mini P.E.K.K.A Witch
Witch Goblin Gang
Elite Barbarians Mini P.E.K.K.A Witch
Elite Barbarians
Elite Barbarians Mini P.E.K.K.A Goblin Gang Witch
Archers Witch
Goblin Gang Elite Barbarians Witch Goblins Archers Mini P.E.K.K.A
Archers Elite Barbarians Mini P.E.K.K.A Witch

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Witch
Archers Witch
Goblins Goblin Gang Elite Barbarians Mini P.E.K.K.A
Archers
Elite Barbarians
Elite Barbarians
Witch
Mini P.E.K.K.A
Archers Mini P.E.K.K.A
Witch
Witch
Witch
Witch
Witch
Elite Barbarians Archers Witch
Witch
Elite Barbarians Mini P.E.K.K.A
Archers Goblin Gang Witch
Archers Witch
Goblin Gang Mini P.E.K.K.A
Elite Barbarians
Goblin Gang Elite Barbarians Witch
Witch
Witch

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