My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
Bad
Versatility
Godly!
F2P score
Mediocre

1 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Archers Executioner

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Archers Elixir Golem Dark Prince Executioner

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Elixir Golem

Damage spells

Spells in your deck. Having at least one or two is recommended.

Poison The Log

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Elixir Golem Dark Prince

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Poison

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Goblins Barbarians Elixir Golem Dark Prince

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Dark Prince

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Archers Elixir Golem Dark Prince
Giant Snowball
Goblins Archers Barbarians
Zap
Goblins Archers Dark Prince
Barbarian Barrel
Goblins Archers Barbarians Elixir Golem Dark Prince Executioner
The Log
Goblins Archers Barbarians Elixir Golem Dark Prince
Earthquake
Archers Barbarians Elixir Golem
Arrows
Goblins Archers
Royal Delivery
Goblins Archers Barbarians Elixir Golem Dark Prince Executioner
Fireball
Archers Barbarians Elixir Golem Executioner
Poison
Archers Barbarians Elixir Golem Executioner
Lightning
Dark Prince Executioner
Rocket
Barbarians Executioner

Against air swarms

Spells and units that can counter air swarms.

Poison Executioner

Against ground swarms

Spells and units that can counter ground swarms.

Dark Prince Poison Executioner The Log

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Elixir Golem Dark Prince Poison Executioner

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Goblins Barbarians

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Mediocre

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Goblins The Log Archers Elixir Golem Dark Prince Poison Barbarians Executioner

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

10 Goblins The Log Archers Elixir Golem

Attack Synergies 1 9

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Goblins
Archers
Archers
Goblins Elixir Golem Dark Prince
Barbarians
Elixir Golem
Poison Archers Executioner The Log
Dark Prince
Archers Poison Executioner
Poison
Elixir Golem Dark Prince The Log
Executioner
Elixir Golem Dark Prince The Log
The Log
Elixir Golem Poison Executioner

Defense Synergies 0 10

Goblins
Archers Poison The Log
Archers
Goblins Dark Prince The Log
Barbarians
Elixir Golem
Dark Prince
Archers Poison Executioner The Log
Poison
Goblins Dark Prince The Log
Executioner
Dark Prince The Log
The Log
Goblins Archers Dark Prince Poison Executioner

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Executioner The Log
Barbarians Goblins Dark Prince Executioner The Log
Barbarians Goblins Archers Dark Prince Executioner
Barbarians Goblins Dark Prince
Barbarians Dark Prince Poison The Log
The Log Goblins Archers Dark Prince Executioner
Archers Poison Executioner
Barbarians Poison The Log
Barbarians Goblins
Goblins Archers Barbarians Dark Prince
Goblins Archers Barbarians Poison Executioner Dark Prince The Log
Executioner Archers Poison
Barbarians Dark Prince The Log
Executioner Goblins Barbarians Dark Prince Poison The Log
Barbarians
Barbarians The Log
Barbarians Goblins Dark Prince Poison Executioner
Goblins Archers Barbarians Dark Prince Executioner The Log
Poison Executioner The Log Archers Barbarians Dark Prince
Barbarians
Dark Prince Goblins Archers Barbarians Poison Executioner The Log

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Barbarians Goblins Archers Dark Prince
Poison Archers Executioner The Log
Barbarians Goblins Dark Prince The Log
Dark Prince Barbarians The Log
Barbarians Dark Prince Executioner
Poison Executioner Archers
Dark Prince Goblins Archers Barbarians
Barbarians Dark Prince
Goblins Barbarians Dark Prince Poison The Log
Barbarians
Barbarians Dark Prince
Barbarians Dark Prince Poison The Log
Barbarians Dark Prince Executioner
Archers Barbarians Executioner
Barbarians Goblins Archers Dark Prince Poison Executioner The Log
Poison Executioner Archers Barbarians Dark Prince The Log

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Poison The Log
Poison Executioner The Log
Poison The Log
Barbarians Dark Prince Poison The Log
Poison Executioner Dark Prince The Log
Poison Executioner
Archers Poison Executioner The Log
Poison The Log Executioner
Poison The Log
Goblins Poison
Poison Dark Prince The Log
Poison Archers Executioner
Poison Executioner The Log
Poison
Poison The Log
Poison Executioner The Log
Poison Executioner The Log
Poison
Archers Dark Prince Poison Executioner The Log
Poison The Log
Poison The Log
Poison
The Log
Barbarians Poison The Log
Poison The Log Dark Prince Executioner
Poison The Log Executioner
Poison The Log
Poison The Log
Poison Archers Executioner
Poison
Poison The Log
Poison
Poison The Log
Archers Barbarians Dark Prince
Poison Archers Executioner
The Log
Poison Dark Prince Executioner
The Log Poison Executioner
Poison
Dark Prince Executioner
Poison The Log
Poison Executioner
Poison Dark Prince Executioner The Log

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