My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
Mediocre
Versatility
Great!
F2P score
Mediocre

4 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No low-damage spell.

Many times at the end of the match, there's only a few HP left on opponent's tower. You don't have any cheap spells that can finish it off. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning The average elixir cost of your deck is very high and you don't have a pump.

If you only have expensive units, it will be harder to react to opponent's plays.

You can add Elixir collector to your deck. This is it:

Let's fix it!

AND/OR

You can replace some of your high-cost cards. Such as these:

Let's fix it!

Let's fix it!
Info No utility cards.

You don't have any cheap and versatile card in your deck. Although, they're not good by themselves, they can help you in many scenarios, both on defense and offense. Consider adding one of these:

Let's fix it!

Let's fix it!
Info No cheap cycle cards.

If your deck has only high elixir units, it will be harder to react quickly while defending against fast units. Also, cheap cycle cards help you get to your win condition faster and allows you to play it more often, thus making it easier to win. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Minion Horde Goblin Hut Baby Dragon

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Goblin Hut

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Valkyrie Goblin Hut Baby Dragon

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Hog Rider

Damage spells

Spells in your deck. Having at least one or two is recommended.

Lightning

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Elite Barbarians Hog Rider

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Lightning

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Minion Horde Elite Barbarians Valkyrie Hog Rider Baby Dragon

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Elite Barbarians Valkyrie Hog Rider

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Minion Horde Elite Barbarians Hog Rider Skeleton Army
Giant Snowball
Minion Horde Hog Rider Goblin Hut Skeleton Army Baby Dragon
Zap
Minion Horde Goblin Hut Skeleton Army
Barbarian Barrel
Elite Barbarians Valkyrie Goblin Hut Skeleton Army
The Log
Elite Barbarians Hog Rider Goblin Hut Skeleton Army
Earthquake
Hog Rider Goblin Hut Skeleton Army
Arrows
Minion Horde Goblin Hut Skeleton Army
Royal Delivery
Minion Horde Elite Barbarians Valkyrie Hog Rider Goblin Hut Skeleton Army Baby Dragon
Fireball
Minion Horde Elite Barbarians Hog Rider Goblin Hut Skeleton Army Baby Dragon
Poison
Minion Horde Goblin Hut Skeleton Army
Lightning
Elite Barbarians Valkyrie Goblin Hut Baby Dragon
Rocket
Minion Horde Elite Barbarians Valkyrie Hog Rider Goblin Hut

Against air swarms

Spells and units that can counter air swarms.

Baby Dragon

Against ground swarms

Spells and units that can counter ground swarms.

Valkyrie Baby Dragon

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Valkyrie Skeleton Army Baby Dragon

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Elite Barbarians Skeleton Army

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Minion Horde

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Mediocre

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Skeleton Army Valkyrie Hog Rider Baby Dragon Minion Horde Goblin Hut Elite Barbarians Lightning

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

15 Skeleton Army Valkyrie Hog Rider Baby Dragon

Attack Synergies 3 8

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Minion Horde
Hog Rider
Elite Barbarians
Valkyrie Hog Rider
Valkyrie
Elite Barbarians Hog Rider Goblin Hut Baby Dragon
Hog Rider
Valkyrie Lightning Minion Horde Elite Barbarians Goblin Hut Baby Dragon
Goblin Hut
Valkyrie Hog Rider Baby Dragon
Skeleton Army
Baby Dragon
Valkyrie Hog Rider Goblin Hut Lightning
Lightning
Hog Rider Baby Dragon

Defense Synergies 1 4

Minion Horde
Elite Barbarians
Valkyrie
Valkyrie
Elite Barbarians Goblin Hut Baby Dragon
Hog Rider
Goblin Hut
Valkyrie Skeleton Army Baby Dragon
Skeleton Army
Goblin Hut
Baby Dragon
Valkyrie Goblin Hut
Lightning

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Lightning Minion Horde Valkyrie Goblin Hut Baby Dragon
Minion Horde Elite Barbarians Skeleton Army Valkyrie Goblin Hut
Minion Horde Goblin Hut Skeleton Army Elite Barbarians Valkyrie Lightning
Minion Horde Elite Barbarians Goblin Hut Skeleton Army Valkyrie
Lightning Elite Barbarians Valkyrie Skeleton Army
Skeleton Army Valkyrie Baby Dragon
Minion Horde Lightning Goblin Hut Baby Dragon
Lightning Valkyrie Baby Dragon
Minion Horde Elite Barbarians Goblin Hut Skeleton Army
Elite Barbarians Skeleton Army Minion Horde Valkyrie
Minion Horde Valkyrie Skeleton Army Goblin Hut Baby Dragon
Minion Horde Goblin Hut Baby Dragon
Minion Horde Goblin Hut Skeleton Army Elite Barbarians Valkyrie Lightning
Valkyrie Skeleton Army Minion Horde Goblin Hut Baby Dragon
Elite Barbarians Skeleton Army Minion Horde Goblin Hut
Minion Horde Skeleton Army Elite Barbarians Goblin Hut Lightning
Minion Horde Elite Barbarians Valkyrie Goblin Hut Skeleton Army
Minion Horde Elite Barbarians Valkyrie Goblin Hut Skeleton Army Baby Dragon
Valkyrie Baby Dragon Goblin Hut
Elite Barbarians Goblin Hut
Valkyrie Skeleton Army Minion Horde Elite Barbarians Baby Dragon

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Valkyrie Skeleton Army Elite Barbarians Goblin Hut
Elite Barbarians Valkyrie Baby Dragon Lightning
Skeleton Army Minion Horde Elite Barbarians Valkyrie Goblin Hut Lightning
Valkyrie Skeleton Army Lightning Minion Horde Elite Barbarians
Minion Horde Elite Barbarians Valkyrie Goblin Hut Skeleton Army
Minion Horde Goblin Hut Baby Dragon
Skeleton Army Minion Horde Elite Barbarians Valkyrie Goblin Hut Lightning
Minion Horde Elite Barbarians Valkyrie Skeleton Army
Minion Horde Lightning Elite Barbarians Valkyrie Goblin Hut Skeleton Army Baby Dragon
Minion Horde Goblin Hut Skeleton Army
Minion Horde Elite Barbarians Valkyrie Goblin Hut
Skeleton Army Lightning Elite Barbarians Valkyrie
Elite Barbarians Skeleton Army Lightning Minion Horde Valkyrie
Minion Horde Valkyrie Skeleton Army Baby Dragon
Elite Barbarians Goblin Hut Skeleton Army Minion Horde Valkyrie Baby Dragon Lightning
Valkyrie Minion Horde Elite Barbarians Goblin Hut Baby Dragon

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Lightning Minion Horde Valkyrie Baby Dragon
Baby Dragon
Lightning Minion Horde Goblin Hut Baby Dragon
Lightning Valkyrie
Minion Horde Valkyrie Baby Dragon
Minion Horde Baby Dragon
Minion Horde Baby Dragon
Baby Dragon Lightning
Lightning
Lightning Minion Horde Elite Barbarians
Lightning Minion Horde Valkyrie
Lightning Baby Dragon
Lightning Elite Barbarians Goblin Hut Baby Dragon
Lightning Minion Horde Baby Dragon
Lightning Elite Barbarians Goblin Hut Baby Dragon
Lightning Minion Horde Goblin Hut Baby Dragon
Lightning Minion Horde Goblin Hut Baby Dragon
Lightning
Minion Horde Lightning
Lightning Baby Dragon
Lightning Valkyrie Baby Dragon
Lightning Minion Horde Baby Dragon
Lightning
Lightning
Lightning Minion Horde Baby Dragon
Valkyrie Baby Dragon
Minion Horde
Baby Dragon Lightning
Lightning Baby Dragon
Lightning Baby Dragon
Elite Barbarians Lightning Minion Horde Baby Dragon
Lightning Minion Horde Goblin Hut
Lightning Minion Horde Elite Barbarians
Lightning Minion Horde
Lightning Minion Horde
Minion Horde
Lightning
Minion Horde Lightning Goblin Hut Skeleton Army
Lightning Baby Dragon
Lightning Minion Horde Valkyrie Baby Dragon
Baby Dragon Lightning
Lightning
Minion Horde Elite Barbarians
Minion Horde Elite Barbarians Baby Dragon Lightning
Lightning
Lightning Baby Dragon

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