My Best Clash Royale Deck

Deck Check Rating

Attack
Mediocre
Defense
Godly!
Synergy
Bad
Versatility
Good
F2P score
Mediocre

1 problems Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No anti-air high-damage unit!

You don't have a unit, that attacks air and deals high damage. You may have problems dealing with these cards:

Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Goblin Gang Goblin Hut Executioner

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Goblin Hut Barbarian Hut

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Giant Goblin Hut Barbarian Hut Executioner

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Giant

Damage spells

Spells in your deck. Having at least one or two is recommended.

Fireball Freeze The Log

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Goblin Gang Giant

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Fireball

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Goblin Gang Giant

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Goblin Gang Giant
Giant Snowball
Goblin Gang Goblin Hut
Zap
Goblin Gang Goblin Hut
Barbarian Barrel
Goblin Gang Goblin Hut Barbarian Hut Executioner
The Log
Goblin Gang Goblin Hut Barbarian Hut
Earthquake
Goblin Gang Goblin Hut Barbarian Hut
Arrows
Goblin Gang Goblin Hut
Royal Delivery
Goblin Gang Goblin Hut Executioner
Fireball
Goblin Gang Goblin Hut Barbarian Hut Executioner
Poison
Goblin Gang Goblin Hut Barbarian Hut Executioner
Lightning
Goblin Hut Barbarian Hut Executioner
Rocket
Goblin Hut Barbarian Hut Executioner

Against air swarms

Spells and units that can counter air swarms.

Fireball Freeze Executioner

Against ground swarms

Spells and units that can counter ground swarms.

Fireball Freeze Executioner The Log

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Freeze Executioner

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Fireball

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Goblin Gang Fireball

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Mediocre

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

The Log Goblin Gang Fireball Freeze Giant Goblin Hut Executioner Barbarian Hut

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

13 The Log Goblin Gang Fireball Freeze

Attack Synergies 0 13

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Goblin Gang
Giant Goblin Hut Barbarian Hut
Fireball
Giant Freeze The Log
Giant
Goblin Gang Fireball Goblin Hut Barbarian Hut Executioner The Log
Goblin Hut
Goblin Gang Giant Barbarian Hut The Log
Barbarian Hut
Goblin Gang Giant Goblin Hut
Freeze
Fireball
Executioner
Giant The Log
The Log
Fireball Giant Goblin Hut Executioner

Defense Synergies 1 9

Goblin Gang
Goblin Hut Barbarian Hut The Log
Fireball
The Log Goblin Hut Barbarian Hut Freeze
Giant
Goblin Hut
Goblin Gang Fireball Barbarian Hut
Barbarian Hut
Goblin Gang Fireball Goblin Hut The Log
Freeze
Fireball
Executioner
The Log
The Log
Fireball Goblin Gang Barbarian Hut Executioner

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Barbarian Hut Fireball Goblin Hut Executioner The Log
Barbarian Hut Goblin Gang Goblin Hut Executioner The Log
Goblin Gang Goblin Hut Barbarian Hut Freeze Executioner
Goblin Hut Barbarian Hut Goblin Gang
Fireball The Log
Goblin Gang Fireball Freeze The Log Executioner
Goblin Gang Fireball Goblin Hut Barbarian Hut Freeze Executioner
Barbarian Hut Fireball The Log
Barbarian Hut Goblin Gang Goblin Hut
Goblin Gang
Goblin Gang Executioner Fireball Goblin Hut Freeze The Log
Executioner Goblin Gang Fireball Goblin Hut Barbarian Hut
Goblin Hut Barbarian Hut Goblin Gang Fireball Freeze The Log
Fireball Barbarian Hut Executioner Goblin Gang Goblin Hut Freeze The Log
Barbarian Hut Goblin Gang Goblin Hut
Barbarian Hut Goblin Gang Fireball Goblin Hut Freeze The Log
Barbarian Hut Goblin Gang Fireball Goblin Hut Executioner
Fireball Goblin Gang Goblin Hut Barbarian Hut Executioner The Log
Freeze Executioner The Log Fireball Goblin Hut Barbarian Hut
Barbarian Hut Goblin Hut
Goblin Gang Fireball Executioner The Log

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Goblin Gang Barbarian Hut Fireball Goblin Hut
Fireball Goblin Gang Executioner The Log
Goblin Gang Goblin Hut Barbarian Hut The Log
Goblin Gang Fireball Barbarian Hut The Log
Barbarian Hut Goblin Gang Goblin Hut Executioner
Fireball Executioner Goblin Gang Goblin Hut Freeze
Goblin Gang Fireball Goblin Hut Barbarian Hut
Barbarian Hut
Freeze Fireball Goblin Hut Barbarian Hut The Log
Goblin Gang Goblin Hut Barbarian Hut
Goblin Hut
Fireball The Log
Goblin Gang Fireball Barbarian Hut Executioner
Fireball Barbarian Hut Executioner
Goblin Gang Goblin Hut Fireball Barbarian Hut Freeze Executioner The Log
Executioner Fireball Goblin Hut Barbarian Hut Freeze The Log

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Fireball Barbarian Hut Freeze The Log
Fireball Executioner The Log
Fireball Goblin Hut Barbarian Hut The Log
Fireball Barbarian Hut Freeze The Log
Fireball Executioner The Log
Fireball Executioner Freeze
Executioner The Log
Fireball The Log Barbarian Hut Freeze Executioner
Fireball The Log
Goblin Gang Fireball
Fireball The Log
Fireball Executioner
Fireball Goblin Hut Barbarian Hut Executioner The Log
Fireball Freeze
Fireball Goblin Hut Barbarian Hut The Log
Fireball Goblin Hut Barbarian Hut Executioner The Log
Fireball Goblin Hut Barbarian Hut Executioner The Log
Fireball Freeze
Fireball Executioner The Log
Fireball The Log
Fireball The Log
Fireball
The Log
Fireball Barbarian Hut The Log
Freeze The Log Fireball Executioner
Fireball The Log Executioner
Fireball The Log
Fireball The Log
Fireball Executioner
Fireball Goblin Hut Freeze
Fireball
Fireball The Log
Fireball Freeze
Fireball The Log
Goblin Gang Fireball Goblin Hut Barbarian Hut Freeze
Fireball Executioner
Freeze
The Log Fireball
Fireball Goblin Gang Executioner
The Log Fireball Executioner
Fireball
Executioner
Goblin Gang Fireball Freeze The Log
Fireball Executioner
Fireball Freeze Executioner The Log

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