My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
Mediocre
Versatility
Good
F2P score
Bad

1 problems 1 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No anti-air high-damage unit!

You don't have a unit, that attacks air and deals high damage. You may have problems dealing with these cards:

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No low-damage spell.

Many times at the end of the match, there's only a few HP left on opponent's tower. You don't have any cheap spells that can finish it off. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Ice Golem Furnace Witch Goblin Giant

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Furnace

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Ice Spirit Ice Golem Furnace Witch Goblin Giant

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Wall Breakers Goblin Giant

Damage spells

Spells in your deck. Having at least one or two is recommended.

Rocket

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Wall Breakers Goblin Giant

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Rocket

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Ice Spirit Ice Golem Wall Breakers Goblin Giant

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Wall Breakers Skeleton Army
Giant Snowball
Furnace Wall Breakers Skeleton Army Witch
Zap
Furnace Wall Breakers Skeleton Army Witch Goblin Giant
Barbarian Barrel
Ice Spirit Furnace Wall Breakers Skeleton Army Witch
The Log
Ice Spirit Furnace Wall Breakers Skeleton Army Witch
Earthquake
Furnace Skeleton Army Witch
Arrows
Ice Spirit Furnace Wall Breakers Skeleton Army Witch
Royal Delivery
Ice Spirit Wall Breakers Skeleton Army Witch
Fireball
Furnace Wall Breakers Skeleton Army Witch
Poison
Furnace Skeleton Army Witch
Lightning
Ice Golem Furnace Witch
Rocket
Furnace Witch

Against air swarms

Spells and units that can counter air swarms.

Ice Spirit Ice Golem Furnace Rocket Witch

Against ground swarms

Spells and units that can counter ground swarms.

Ice Spirit Ice Golem Furnace Rocket

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Ice Spirit Ice Golem Rocket Skeleton Army

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Skeleton Army

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Ice Spirit Ice Golem Furnace Witch

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Bad

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Ice Spirit Ice Golem Wall Breakers Skeleton Army Furnace Witch Rocket Goblin Giant

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

8 Ice Spirit Ice Golem Wall Breakers Skeleton Army

Attack Synergies 1 9

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Ice Spirit
Furnace Wall Breakers Witch Goblin Giant
Ice Golem
Wall Breakers Furnace Witch
Furnace
Ice Spirit Ice Golem Goblin Giant
Rocket
Wall Breakers
Ice Golem Ice Spirit Goblin Giant
Skeleton Army
Witch
Ice Spirit Ice Golem Goblin Giant
Goblin Giant
Ice Spirit Furnace Wall Breakers Witch

Defense Synergies 0 9

Ice Spirit
Ice Golem Furnace Rocket Skeleton Army Witch Goblin Giant
Ice Golem
Ice Spirit Furnace Witch
Furnace
Ice Spirit Ice Golem Skeleton Army
Rocket
Ice Spirit
Wall Breakers
Skeleton Army
Ice Spirit Furnace
Witch
Ice Spirit Ice Golem
Goblin Giant
Ice Spirit

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Rocket Ice Golem Goblin Giant
Skeleton Army Ice Spirit Furnace Witch
Furnace Rocket Skeleton Army Witch
Skeleton Army Witch Furnace
Rocket Skeleton Army
Skeleton Army Furnace
Furnace Rocket Ice Spirit Witch
Rocket Ice Golem Goblin Giant
Witch Furnace Skeleton Army
Skeleton Army Ice Spirit Ice Golem
Skeleton Army Witch Ice Golem Furnace Goblin Giant
Furnace Witch
Furnace Skeleton Army Ice Spirit Rocket Witch
Rocket Skeleton Army Ice Spirit Furnace Witch
Skeleton Army Furnace
Rocket Skeleton Army Ice Spirit Furnace
Furnace Skeleton Army Witch
Ice Spirit Furnace Skeleton Army Witch
Furnace Witch Ice Spirit Ice Golem
Skeleton Army Furnace Witch Goblin Giant

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Skeleton Army Ice Golem Furnace Witch
Ice Golem Rocket
Skeleton Army Ice Spirit Ice Golem Furnace Rocket Witch Goblin Giant
Rocket Skeleton Army Ice Golem Goblin Giant
Skeleton Army Witch Goblin Giant
Furnace Rocket Ice Spirit Ice Golem Witch Goblin Giant
Rocket Skeleton Army Ice Golem Furnace Witch Goblin Giant
Skeleton Army Goblin Giant
Rocket Ice Spirit Ice Golem Skeleton Army Witch
Witch Skeleton Army Goblin Giant
Witch
Rocket Skeleton Army Goblin Giant
Rocket Skeleton Army Ice Golem Witch Goblin Giant
Furnace Skeleton Army Witch
Skeleton Army Witch Ice Spirit Ice Golem Furnace Rocket Goblin Giant
Ice Golem Witch

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Ice Golem Rocket
Rocket Goblin Giant
Ice Golem Rocket
Rocket Furnace
Ice Spirit Ice Golem Furnace Rocket Witch Goblin Giant
Furnace Witch
Ice Spirit Ice Golem
Rocket
Rocket
Rocket
Rocket Ice Golem
Rocket
Ice Golem Furnace
Rocket Furnace Witch
Furnace Rocket
Rocket
Rocket
Rocket
Rocket Witch
Rocket
Rocket
Rocket
Rocket
Ice Golem Ice Spirit Furnace Witch
Witch
Witch
Witch
Rocket
Ice Golem Furnace Witch
Rocket Ice Spirit Witch
Rocket
Rocket Ice Spirit
Rocket
Ice Spirit Rocket Skeleton Army Witch
Rocket Witch
Rocket
Ice Golem
Rocket
Ice Spirit Rocket Witch
Rocket Witch
Rocket Witch Goblin Giant

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