My Best Clash Royale Deck

Deck Check Rating

Attack
Bad
Defense
Godly!
Synergy
RIP
Versatility
Great!
F2P score
Good

1 problems 4 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No clear win condition!

In order to win the game more easily, it is good to have at least one of the cards that are good for damaging towers. There is no such card in your deck. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No low-damage spell.

Many times at the end of the match, there's only a few HP left on opponent's tower. You don't have any cheap spells that can finish it off. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning The average elixir cost of your deck is very high and you don't have a pump.

If you only have expensive units, it will be harder to react to opponent's plays.

You can add Elixir collector to your deck. This is it:

Let's fix it!

AND/OR

You can replace some of your high-cost cards. Such as these:

Let's fix it!

Let's fix it!
Info No cheap cycle cards.

If your deck has only high elixir units, it will be harder to react quickly while defending against fast units. Also, cheap cycle cards help you get to your win condition faster and allows you to play it more often, thus making it easier to win. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Goblin Gang Goblin Hut Wizard

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Goblin Hut Barbarian Hut

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Goblin Hut Wizard Barbarian Hut Prince

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Missing

Damage spells

Spells in your deck. Having at least one or two is recommended.

Fireball

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Goblin Gang Elite Barbarians Prince

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Fireball

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Goblin Gang Elite Barbarians Prince

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Elite Barbarians

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Goblin Gang Elite Barbarians Skeleton Army Prince
Giant Snowball
Goblin Gang Goblin Hut Skeleton Army
Zap
Goblin Gang Goblin Hut Skeleton Army Prince
Barbarian Barrel
Goblin Gang Elite Barbarians Goblin Hut Wizard Barbarian Hut Skeleton Army
The Log
Goblin Gang Elite Barbarians Goblin Hut Barbarian Hut Skeleton Army Prince
Earthquake
Goblin Gang Goblin Hut Barbarian Hut Skeleton Army
Arrows
Goblin Gang Goblin Hut Skeleton Army
Royal Delivery
Goblin Gang Elite Barbarians Goblin Hut Wizard Skeleton Army Prince
Fireball
Goblin Gang Elite Barbarians Goblin Hut Wizard Barbarian Hut Skeleton Army
Poison
Goblin Gang Goblin Hut Wizard Barbarian Hut Skeleton Army
Lightning
Elite Barbarians Goblin Hut Wizard Barbarian Hut Prince
Rocket
Elite Barbarians Goblin Hut Wizard Barbarian Hut Prince

Against air swarms

Spells and units that can counter air swarms.

Fireball Wizard

Against ground swarms

Spells and units that can counter ground swarms.

Fireball Wizard

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Skeleton Army Prince

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Elite Barbarians Fireball Skeleton Army

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Goblin Gang Fireball Wizard

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Good

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Goblin Gang Skeleton Army Fireball Goblin Hut Wizard Prince Elite Barbarians Barbarian Hut

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

15 Goblin Gang Skeleton Army Fireball Goblin Hut

Attack Synergies 0 8

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Goblin Gang
Goblin Hut Barbarian Hut Prince
Elite Barbarians
Fireball Wizard
Fireball
Elite Barbarians
Goblin Hut
Goblin Gang Barbarian Hut Prince
Wizard
Elite Barbarians Prince
Barbarian Hut
Goblin Gang Goblin Hut
Skeleton Army
Prince
Goblin Gang Goblin Hut Wizard

Defense Synergies 0 14

Goblin Gang
Goblin Hut Barbarian Hut Skeleton Army Prince
Elite Barbarians
Wizard
Fireball
Goblin Hut Barbarian Hut
Goblin Hut
Goblin Gang Fireball Wizard Barbarian Hut Skeleton Army
Wizard
Elite Barbarians Goblin Hut Skeleton Army Prince
Barbarian Hut
Goblin Gang Fireball Goblin Hut Skeleton Army
Skeleton Army
Goblin Gang Goblin Hut Wizard Barbarian Hut Prince
Prince
Goblin Gang Wizard Skeleton Army

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Barbarian Hut Fireball Goblin Hut Wizard
Elite Barbarians Barbarian Hut Skeleton Army Goblin Gang Goblin Hut Prince
Goblin Gang Goblin Hut Barbarian Hut Skeleton Army Prince Elite Barbarians
Elite Barbarians Goblin Hut Barbarian Hut Skeleton Army Prince Goblin Gang
Elite Barbarians Fireball Skeleton Army Prince
Goblin Gang Fireball Skeleton Army
Goblin Gang Fireball Goblin Hut Wizard Barbarian Hut
Barbarian Hut Fireball
Barbarian Hut Goblin Gang Elite Barbarians Goblin Hut Skeleton Army Prince
Goblin Gang Elite Barbarians Skeleton Army Prince
Goblin Gang Skeleton Army Fireball Goblin Hut Wizard
Goblin Gang Fireball Goblin Hut Wizard Barbarian Hut
Goblin Hut Barbarian Hut Skeleton Army Prince Goblin Gang Elite Barbarians Fireball Wizard
Fireball Wizard Barbarian Hut Skeleton Army Goblin Gang Goblin Hut Prince
Elite Barbarians Barbarian Hut Skeleton Army Goblin Gang Goblin Hut Prince
Barbarian Hut Skeleton Army Goblin Gang Elite Barbarians Fireball Goblin Hut Prince
Wizard Barbarian Hut Goblin Gang Elite Barbarians Fireball Goblin Hut Skeleton Army Prince
Fireball Goblin Gang Elite Barbarians Goblin Hut Wizard Barbarian Hut Skeleton Army Prince
Wizard Fireball Goblin Hut Barbarian Hut
Barbarian Hut Elite Barbarians Goblin Hut Prince
Goblin Gang Wizard Skeleton Army Elite Barbarians Fireball Prince

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Goblin Gang Barbarian Hut Skeleton Army Elite Barbarians Fireball Goblin Hut Prince
Fireball Goblin Gang Elite Barbarians Wizard Prince
Goblin Gang Skeleton Army Elite Barbarians Goblin Hut Barbarian Hut Prince
Goblin Gang Skeleton Army Prince Elite Barbarians Fireball Barbarian Hut
Barbarian Hut Goblin Gang Elite Barbarians Goblin Hut Skeleton Army Prince
Fireball Wizard Goblin Gang Goblin Hut
Goblin Gang Skeleton Army Prince Elite Barbarians Fireball Goblin Hut Barbarian Hut
Elite Barbarians Barbarian Hut Skeleton Army Prince
Elite Barbarians Fireball Goblin Hut Barbarian Hut Skeleton Army Prince
Goblin Gang Goblin Hut Barbarian Hut Skeleton Army
Elite Barbarians Goblin Hut Prince
Skeleton Army Elite Barbarians Fireball Prince
Elite Barbarians Skeleton Army Prince Goblin Gang Fireball Wizard Barbarian Hut
Wizard Fireball Barbarian Hut Skeleton Army
Goblin Gang Elite Barbarians Goblin Hut Skeleton Army Fireball Barbarian Hut Prince
Elite Barbarians Fireball Goblin Hut Wizard Barbarian Hut

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Fireball Barbarian Hut
Fireball
Fireball Goblin Hut Barbarian Hut
Fireball Barbarian Hut Prince
Fireball Wizard
Fireball Wizard
Wizard
Fireball Wizard Barbarian Hut
Fireball Wizard
Goblin Gang Elite Barbarians Fireball Prince
Fireball Wizard Prince
Fireball Wizard
Elite Barbarians Fireball Goblin Hut Barbarian Hut
Fireball
Elite Barbarians Fireball Goblin Hut Barbarian Hut Prince
Fireball Goblin Hut Wizard Barbarian Hut
Fireball Goblin Hut Wizard Barbarian Hut
Fireball
Fireball Wizard Prince
Fireball Wizard
Fireball Prince
Fireball Wizard
Prince
Fireball Barbarian Hut
Fireball Wizard
Fireball Wizard
Fireball Wizard Prince
Fireball
Elite Barbarians Fireball Wizard
Fireball Goblin Hut Wizard
Elite Barbarians Fireball
Fireball Wizard
Fireball
Prince
Fireball Wizard
Goblin Gang Fireball Goblin Hut Barbarian Hut Skeleton Army Prince
Fireball Wizard
Fireball
Fireball Goblin Gang Wizard Prince
Fireball Wizard
Fireball
Elite Barbarians Prince
Goblin Gang Elite Barbarians Fireball
Fireball
Fireball Prince

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