My Best Clash Royale Deck

Deck Check Rating

Attack
Mediocre
Defense
Godly!
Synergy
Mediocre
Versatility
Godly!
F2P score
RIP

2 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Info No cheap cycle cards.

If your deck has only high elixir units, it will be harder to react quickly while defending against fast units. Also, cheap cycle cards help you get to your win condition faster and allows you to play it more often, thus making it easier to win. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Similar decks

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Goblin Gang Wizard Inferno Dragon Night Witch

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Tombstone

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Tombstone Wizard Golem Inferno Dragon Night Witch

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Golem

Damage spells

Spells in your deck. Having at least one or two is recommended.

Tornado Poison

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Goblin Gang

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Poison

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Goblin Gang Golem

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Golem

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Goblin Gang Inferno Dragon Night Witch
Giant Snowball
Goblin Gang Tombstone Inferno Dragon Night Witch
Zap
Goblin Gang Tombstone Inferno Dragon Night Witch
Barbarian Barrel
Goblin Gang Tombstone Wizard Night Witch
The Log
Goblin Gang Tombstone
Earthquake
Goblin Gang Tombstone
Arrows
Goblin Gang Tombstone Night Witch
Royal Delivery
Goblin Gang Wizard Inferno Dragon Night Witch
Fireball
Goblin Gang Tombstone Wizard Inferno Dragon Night Witch
Poison
Goblin Gang Tombstone Wizard Night Witch
Lightning
Tombstone Wizard Inferno Dragon Night Witch
Rocket
Wizard Inferno Dragon Night Witch

Against air swarms

Spells and units that can counter air swarms.

Wizard Tornado Poison

Against ground swarms

Spells and units that can counter ground swarms.

Wizard Tornado Poison

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Tombstone Tornado Poison Golem Inferno Dragon Night Witch

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Goblin Gang Wizard

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

RIP

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Goblin Gang Tombstone Tornado Poison Inferno Dragon Night Witch Wizard Golem

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

13 Goblin Gang Tombstone Tornado Poison

Attack Synergies 3 6

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Goblin Gang
Golem
Tombstone
Wizard
Tornado Golem
Tornado
Wizard Poison Golem Night Witch
Poison
Golem Tornado Night Witch
Golem
Poison Night Witch Goblin Gang Wizard Tornado
Inferno Dragon
Night Witch
Golem Tornado Poison

Defense Synergies 1 8

Goblin Gang
Tombstone Inferno Dragon
Tombstone
Goblin Gang Wizard Poison Inferno Dragon Night Witch
Wizard
Tornado Tombstone
Tornado
Wizard Poison Inferno Dragon
Poison
Tombstone Tornado
Golem
Inferno Dragon
Goblin Gang Tombstone Tornado
Night Witch
Tombstone

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Tombstone Wizard
Inferno Dragon Goblin Gang Tombstone Night Witch
Goblin Gang Tornado Tombstone Inferno Dragon Night Witch
Inferno Dragon Night Witch Goblin Gang Tombstone
Tombstone Tornado Poison
Goblin Gang Tornado Night Witch
Tornado Inferno Dragon Goblin Gang Tombstone Wizard Poison Night Witch
Poison
Inferno Dragon Goblin Gang Tombstone Tornado Night Witch
Goblin Gang Tornado Night Witch
Goblin Gang Poison Tombstone Wizard Tornado Night Witch
Inferno Dragon Goblin Gang Wizard Tornado Poison Night Witch
Tombstone Night Witch Goblin Gang Wizard
Wizard Goblin Gang Tombstone Tornado Poison Night Witch
Inferno Dragon Goblin Gang Tombstone
Tornado Goblin Gang Inferno Dragon
Wizard Goblin Gang Tombstone Tornado Poison Night Witch
Tombstone Goblin Gang Wizard Tornado Night Witch
Wizard Tornado Poison Tombstone Inferno Dragon
Tornado Inferno Dragon
Goblin Gang Wizard Poison Night Witch

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Goblin Gang Tombstone
Poison Goblin Gang Wizard Inferno Dragon
Goblin Gang Tombstone
Goblin Gang Tornado Night Witch
Goblin Gang Tombstone Inferno Dragon Night Witch
Wizard Poison Goblin Gang Tornado
Goblin Gang Tombstone Night Witch
Inferno Dragon
Tombstone Tornado Poison Inferno Dragon
Goblin Gang Tombstone Inferno Dragon
Inferno Dragon Tombstone
Tornado Poison
Goblin Gang Tombstone Wizard Night Witch
Wizard
Goblin Gang Tombstone Tornado Poison Inferno Dragon Night Witch
Poison Wizard Inferno Dragon

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Poison
Poison Tornado
Poison
Poison
Wizard Poison
Wizard Poison Tornado
Wizard Tornado Poison
Poison Wizard Tornado
Poison Wizard Tornado
Goblin Gang Tornado Poison Night Witch
Poison Wizard Tornado
Poison Wizard Tornado
Poison
Poison
Poison
Wizard Poison
Wizard Poison
Tornado Poison
Night Witch
Wizard Poison
Wizard Tornado Poison
Poison Night Witch
Wizard Tornado Poison
Tornado
Poison
Tornado Poison Wizard
Inferno Dragon
Poison Wizard Tornado
Wizard Tornado Poison
Poison Tornado
Poison Wizard Tornado Night Witch
Wizard Poison
Night Witch
Poison Wizard Night Witch
Poison
Wizard Poison
Goblin Gang Tombstone Night Witch
Poison Wizard Tornado
Poison Goblin Gang Wizard
Wizard Poison
Tornado Poison
Goblin Gang Tornado Poison
Tornado Poison
Poison Tornado

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