My Best Clash Royale Deck

Deck Check Rating

Attack
Godly!
Defense
Great!
Synergy
Great!
Versatility
Great!
F2P score
Great!

2 problems 5 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No direct tower damage spell!

Many times at the end of the match, there's only a few HP left on opponent's tower. You don't have any spells that can finish it off. Consider adding one of these:

Let's fix it!

Let's fix it!
PROBLEM Too many tanks!

You have too many big tanks. Usually, one is enough. Tanks are costly and you can hardly have two of them at the same time in the arena. Consider keeping only one of these:

Let's fix it!

Let's fix it!
Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No low-damage spell.

Many times at the end of the match, there's only a few HP left on opponent's tower. You don't have any cheap spells that can finish it off. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!
Info No cheap cycle cards.

If your deck has only high elixir units, it will be harder to react quickly while defending against fast units. Also, cheap cycle cards help you get to your win condition faster and allows you to play it more often, thus making it easier to win. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Goblin Gang Skeleton Dragons Dart Goblin Flying Machine

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Skeleton Dragons Royal Giant Flying Machine Giant Dark Prince

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Royal Giant Giant Royal Hogs

Damage spells

Spells in your deck. Having at least one or two is recommended.

Missing

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Goblin Gang Royal Giant Giant Royal Hogs Dark Prince

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Goblin Gang Royal Giant Dart Goblin Flying Machine Giant Royal Hogs Dark Prince

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Royal Hogs Dark Prince

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Goblin Gang Royal Giant Giant Royal Hogs Dark Prince
Giant Snowball
Goblin Gang Skeleton Dragons Dart Goblin Flying Machine Royal Hogs
Zap
Goblin Gang Royal Giant Dart Goblin Flying Machine Royal Hogs Dark Prince
Barbarian Barrel
Goblin Gang Dart Goblin Royal Hogs Dark Prince
The Log
Goblin Gang Royal Giant Dart Goblin Royal Hogs Dark Prince
Earthquake
Goblin Gang Royal Hogs
Arrows
Goblin Gang Skeleton Dragons Dart Goblin Flying Machine Royal Hogs
Royal Delivery
Goblin Gang Skeleton Dragons Dart Goblin Flying Machine Royal Hogs Dark Prince
Fireball
Goblin Gang Skeleton Dragons Dart Goblin Flying Machine Royal Hogs
Poison
Goblin Gang Skeleton Dragons Dart Goblin Flying Machine Royal Hogs
Lightning
Skeleton Dragons Dark Prince
Rocket
Royal Hogs

Against air swarms

Spells and units that can counter air swarms.

Skeleton Dragons

Against ground swarms

Spells and units that can counter ground swarms.

Skeleton Dragons Dark Prince

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Dark Prince

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Royal Giant

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Goblin Gang Dart Goblin

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Great!

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Goblin Gang Dart Goblin Skeleton Dragons Flying Machine Dark Prince Giant Royal Hogs Royal Giant

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

14 Goblin Gang Dart Goblin Skeleton Dragons Flying Machine

Attack Synergies 2 19

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Goblin Gang
Royal Giant Dart Goblin Giant Royal Hogs Dark Prince
Skeleton Dragons
Royal Giant Flying Machine Giant Royal Hogs Dark Prince
Royal Giant
Dart Goblin Goblin Gang Skeleton Dragons Flying Machine Dark Prince
Dart Goblin
Royal Giant Goblin Gang Giant Royal Hogs Dark Prince
Flying Machine
Skeleton Dragons Royal Giant Giant Royal Hogs Dark Prince
Giant
Dark Prince Goblin Gang Skeleton Dragons Dart Goblin Flying Machine
Royal Hogs
Goblin Gang Skeleton Dragons Dart Goblin Flying Machine Dark Prince
Dark Prince
Giant Goblin Gang Skeleton Dragons Royal Giant Dart Goblin Flying Machine Royal Hogs

Defense Synergies 0 9

Goblin Gang
Skeleton Dragons Dart Goblin Flying Machine Dark Prince
Skeleton Dragons
Goblin Gang Dart Goblin Dark Prince
Royal Giant
Dart Goblin
Goblin Gang Skeleton Dragons Flying Machine Dark Prince
Flying Machine
Goblin Gang Dart Goblin Dark Prince
Giant
Royal Hogs
Dark Prince
Goblin Gang Skeleton Dragons Dart Goblin Flying Machine

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Skeleton Dragons Dart Goblin Flying Machine
Goblin Gang Skeleton Dragons Dart Goblin Flying Machine Dark Prince
Goblin Gang Skeleton Dragons Dart Goblin Dark Prince
Goblin Gang Skeleton Dragons Dart Goblin Dark Prince
Dark Prince
Goblin Gang Skeleton Dragons Dart Goblin Flying Machine Dark Prince
Skeleton Dragons Dart Goblin Goblin Gang Flying Machine
Skeleton Dragons Dart Goblin Flying Machine
Goblin Gang
Goblin Gang Dart Goblin Dark Prince
Goblin Gang Skeleton Dragons Dart Goblin Flying Machine Dark Prince
Skeleton Dragons Goblin Gang Dart Goblin Flying Machine
Goblin Gang Skeleton Dragons Flying Machine Dark Prince
Goblin Gang Skeleton Dragons Dart Goblin Dark Prince
Goblin Gang
Goblin Gang
Goblin Gang Skeleton Dragons Dark Prince
Goblin Gang Skeleton Dragons Dart Goblin Flying Machine Dark Prince
Skeleton Dragons Dart Goblin Flying Machine Dark Prince
Dart Goblin
Goblin Gang Skeleton Dragons Dark Prince Dart Goblin Flying Machine

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Goblin Gang Dark Prince
Goblin Gang Skeleton Dragons Flying Machine
Goblin Gang Dark Prince
Goblin Gang Dark Prince
Goblin Gang Dark Prince
Skeleton Dragons Goblin Gang Dart Goblin Flying Machine
Goblin Gang Dark Prince Dart Goblin Flying Machine
Dark Prince
Skeleton Dragons Flying Machine Dark Prince
Goblin Gang Skeleton Dragons Dart Goblin
Dart Goblin Flying Machine Dark Prince
Dark Prince
Dark Prince Goblin Gang
Skeleton Dragons Dart Goblin Flying Machine
Goblin Gang Skeleton Dragons Dart Goblin Flying Machine Dark Prince
Skeleton Dragons Dart Goblin Flying Machine Dark Prince

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Skeleton Dragons Dart Goblin Flying Machine
Skeleton Dragons Dart Goblin Flying Machine
Skeleton Dragons Dart Goblin Flying Machine
Skeleton Dragons Dart Goblin Flying Machine Dark Prince
Skeleton Dragons Dark Prince
Skeleton Dragons Dart Goblin Flying Machine
Skeleton Dragons Dart Goblin Flying Machine
Skeleton Dragons Dart Goblin Flying Machine
Skeleton Dragons Dart Goblin Flying Machine
Goblin Gang
Skeleton Dragons Dart Goblin Flying Machine Dark Prince
Skeleton Dragons Dart Goblin Flying Machine
Flying Machine Skeleton Dragons Dart Goblin
Skeleton Dragons Dart Goblin Flying Machine
Skeleton Dragons Dart Goblin Flying Machine
Skeleton Dragons Dart Goblin Flying Machine
Skeleton Dragons Dart Goblin Flying Machine
Skeleton Dragons
Skeleton Dragons Dart Goblin Flying Machine Dark Prince
Skeleton Dragons Dart Goblin Flying Machine
Skeleton Dragons
Skeleton Dragons
Skeleton Dragons Flying Machine
Skeleton Dragons Dark Prince
Skeleton Dragons Dart Goblin Flying Machine
Skeleton Dragons Flying Machine
Skeleton Dragons Dart Goblin
Skeleton Dragons Dart Goblin Flying Machine
Skeleton Dragons Dart Goblin Flying Machine
Skeleton Dragons Dart Goblin
Skeleton Dragons
Goblin Gang Dart Goblin Flying Machine Dark Prince
Skeleton Dragons Dart Goblin Flying Machine
Goblin Gang Skeleton Dragons Dart Goblin Flying Machine Dark Prince
Skeleton Dragons Dart Goblin Flying Machine
Skeleton Dragons Dart Goblin Flying Machine Dark Prince
Goblin Gang Skeleton Dragons Dart Goblin Flying Machine
Skeleton Dragons Dart Goblin Flying Machine
Dart Goblin Flying Machine Dark Prince

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