My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
Mediocre
Versatility
Great!
F2P score
Bad

1 problems 5 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No direct tower damage spell!

Many times at the end of the match, there's only a few HP left on opponent's tower. You don't have any spells that can finish it off. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No low-damage spell.

Many times at the end of the match, there's only a few HP left on opponent's tower. You don't have any cheap spells that can finish it off. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!
Info No cheap cycle cards.

If your deck has only high elixir units, it will be harder to react quickly while defending against fast units. Also, cheap cycle cards help you get to your win condition faster and allows you to play it more often, thus making it easier to win. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Goblin Gang Mega Minion Musketeer Wizard Witch Night Witch

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Mega Minion Musketeer Wizard Witch Lumberjack Night Witch Lava Hound

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Lava Hound

Damage spells

Spells in your deck. Having at least one or two is recommended.

Missing

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Goblin Gang Lumberjack

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Goblin Gang Lumberjack Lava Hound

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Lumberjack

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Goblin Gang Night Witch Lava Hound
Giant Snowball
Goblin Gang Mega Minion Musketeer Witch Lumberjack Night Witch Lava Hound
Zap
Goblin Gang Witch Night Witch Lava Hound
Barbarian Barrel
Goblin Gang Musketeer Wizard Witch Lumberjack Night Witch
The Log
Goblin Gang Musketeer Witch Lumberjack
Earthquake
Goblin Gang Witch
Arrows
Goblin Gang Witch Night Witch Lava Hound
Royal Delivery
Goblin Gang Mega Minion Musketeer Wizard Witch Lumberjack Night Witch Lava Hound
Fireball
Goblin Gang Mega Minion Musketeer Wizard Witch Lumberjack Night Witch Lava Hound
Poison
Goblin Gang Mega Minion Musketeer Wizard Witch Night Witch Lava Hound
Lightning
Mega Minion Musketeer Wizard Witch Lumberjack Night Witch
Rocket
Musketeer Wizard Witch Night Witch

Against air swarms

Spells and units that can counter air swarms.

Wizard Witch

Against ground swarms

Spells and units that can counter ground swarms.

Wizard

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Mega Minion Night Witch

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Goblin Gang Musketeer Wizard Witch Lava Hound

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Bad

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Goblin Gang Mega Minion Musketeer Lumberjack Night Witch Wizard Witch Lava Hound

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

14 Goblin Gang Mega Minion Musketeer Lumberjack

Attack Synergies 1 8

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Goblin Gang
Lava Hound
Mega Minion
Lava Hound
Musketeer
Lumberjack
Wizard
Lumberjack
Witch
Lumberjack Lava Hound
Lumberjack
Musketeer Wizard Witch Night Witch Lava Hound
Night Witch
Lumberjack Lava Hound
Lava Hound
Mega Minion Goblin Gang Witch Lumberjack Night Witch

Defense Synergies 2 8

Goblin Gang
Musketeer Lumberjack
Mega Minion
Musketeer Wizard Witch Lumberjack Night Witch
Musketeer
Goblin Gang Lumberjack Mega Minion
Wizard
Mega Minion Lumberjack
Witch
Mega Minion Lumberjack
Lumberjack
Musketeer Goblin Gang Mega Minion Wizard Witch
Night Witch
Mega Minion
Lava Hound

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Mega Minion Musketeer Wizard
Lumberjack Goblin Gang Mega Minion Musketeer Witch Night Witch
Goblin Gang Witch Lumberjack Mega Minion Musketeer Night Witch
Witch Lumberjack Night Witch Goblin Gang Mega Minion Musketeer
Lumberjack
Goblin Gang Mega Minion Musketeer Lumberjack Night Witch
Mega Minion Musketeer Goblin Gang Wizard Witch Night Witch
Musketeer
Witch Goblin Gang Musketeer Lumberjack Night Witch
Goblin Gang Musketeer Lumberjack Night Witch
Goblin Gang Witch Mega Minion Musketeer Wizard Lumberjack Night Witch
Mega Minion Musketeer Goblin Gang Wizard Witch Night Witch
Lumberjack Night Witch Goblin Gang Musketeer Wizard Witch
Wizard Goblin Gang Mega Minion Witch Lumberjack Night Witch
Goblin Gang Lumberjack
Goblin Gang Lumberjack
Wizard Goblin Gang Musketeer Witch Lumberjack Night Witch
Goblin Gang Mega Minion Musketeer Wizard Witch Lumberjack Night Witch
Wizard Witch Mega Minion Musketeer Lumberjack
Musketeer Lumberjack
Goblin Gang Wizard Musketeer Witch Lumberjack Night Witch

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Goblin Gang Lumberjack Witch
Goblin Gang Mega Minion Musketeer Wizard Lumberjack
Goblin Gang Lumberjack Musketeer Witch
Goblin Gang Lumberjack Musketeer Night Witch
Goblin Gang Musketeer Witch Lumberjack Night Witch
Wizard Goblin Gang Musketeer Witch
Goblin Gang Mega Minion Musketeer Witch Lumberjack Night Witch
Lumberjack
Mega Minion Witch
Witch Goblin Gang Mega Minion Musketeer
Mega Minion Musketeer Witch Lumberjack
Goblin Gang Wizard Witch Lumberjack Night Witch
Wizard Musketeer Witch
Goblin Gang Witch Mega Minion Musketeer Lumberjack Night Witch
Mega Minion Musketeer Wizard Witch

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Musketeer
Musketeer
Musketeer
Wizard
Wizard Mega Minion Musketeer Witch
Musketeer Wizard Witch
Wizard
Wizard
Goblin Gang Musketeer Lumberjack Night Witch
Musketeer Wizard
Musketeer Wizard
Musketeer
Musketeer
Musketeer
Musketeer Wizard Witch
Musketeer Wizard
Night Witch
Mega Minion Musketeer Wizard
Wizard Witch
Musketeer Night Witch
Wizard
Musketeer
Musketeer
Wizard Witch
Mega Minion Witch
Musketeer Wizard Witch
Musketeer Wizard Witch
Musketeer
Musketeer Wizard Witch Night Witch
Mega Minion Musketeer Wizard Witch
Mega Minion Night Witch
Musketeer Wizard Night Witch
Wizard
Goblin Gang Musketeer Witch Night Witch
Mega Minion Musketeer Wizard Witch
Goblin Gang Mega Minion Musketeer Wizard Lumberjack
Musketeer Wizard
Mega Minion Musketeer
Goblin Gang Musketeer Witch
Musketeer Witch
Musketeer Witch

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