My Best Clash Royale Deck

Deck Check Rating

Attack
Mediocre
Defense
Godly!
Synergy
RIP
Versatility
Great!
F2P score
Mediocre

1 problems 3 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No clear win condition!

In order to win the game more easily, it is good to have at least one of the cards that are good for damaging towers. There is no such card in your deck. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No low-damage spell.

Many times at the end of the match, there's only a few HP left on opponent's tower. You don't have any cheap spells that can finish it off. Consider adding one of these:

Let's fix it!

Let's fix it!
Info No cheap cycle cards.

If your deck has only high elixir units, it will be harder to react quickly while defending against fast units. Also, cheap cycle cards help you get to your win condition faster and allows you to play it more often, thus making it easier to win. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Goblin Gang Firecracker Tesla Ice Wizard

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Tesla

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Firecracker Tesla Ice Wizard Lumberjack Mega Knight

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Missing

Damage spells

Spells in your deck. Having at least one or two is recommended.

Rocket Void

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Goblin Gang Lumberjack Mega Knight

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Rocket Void

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Goblin Gang Lumberjack Mega Knight

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Firecracker Lumberjack

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Goblin Gang
Giant Snowball
Goblin Gang Lumberjack
Zap
Goblin Gang Firecracker
Barbarian Barrel
Goblin Gang Firecracker Tesla Ice Wizard Lumberjack
The Log
Goblin Gang Firecracker Lumberjack
Earthquake
Goblin Gang Firecracker Tesla
Arrows
Goblin Gang Firecracker
Royal Delivery
Goblin Gang Firecracker Ice Wizard Lumberjack
Fireball
Goblin Gang Firecracker Tesla Ice Wizard Lumberjack
Poison
Goblin Gang Firecracker Ice Wizard
Lightning
Tesla Ice Wizard Lumberjack
Rocket

Against air swarms

Spells and units that can counter air swarms.

Firecracker Rocket Ice Wizard

Against ground swarms

Spells and units that can counter ground swarms.

Firecracker Rocket Ice Wizard Mega Knight

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Rocket Ice Wizard Mega Knight

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Goblin Gang Ice Wizard

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Mediocre

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Goblin Gang Firecracker Void Ice Wizard Tesla Lumberjack Rocket Mega Knight

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

12 Goblin Gang Firecracker Void Ice Wizard

Attack Synergies 0 5

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Goblin Gang
Firecracker
Firecracker
Goblin Gang Lumberjack Mega Knight
Tesla
Rocket
Void
Ice Wizard
Lumberjack
Lumberjack
Firecracker Ice Wizard Mega Knight
Mega Knight
Firecracker Lumberjack

Defense Synergies 1 9

Goblin Gang
Tesla Firecracker Ice Wizard Lumberjack
Firecracker
Goblin Gang Tesla Ice Wizard Lumberjack Mega Knight
Tesla
Goblin Gang Firecracker
Rocket
Void
Ice Wizard
Goblin Gang Firecracker Lumberjack Mega Knight
Lumberjack
Goblin Gang Firecracker Ice Wizard
Mega Knight
Firecracker Ice Wizard

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Rocket Firecracker Tesla Void
Lumberjack Goblin Gang Firecracker Tesla Ice Wizard Mega Knight
Goblin Gang Tesla Rocket Lumberjack Mega Knight Void Ice Wizard
Tesla Lumberjack Goblin Gang Firecracker Ice Wizard Mega Knight
Firecracker Rocket Lumberjack Mega Knight
Goblin Gang Firecracker Tesla Ice Wizard Lumberjack Mega Knight
Tesla Rocket Goblin Gang Firecracker Void Ice Wizard
Rocket Tesla Void Mega Knight
Tesla Goblin Gang Ice Wizard Lumberjack
Goblin Gang Firecracker Tesla Ice Wizard Lumberjack Mega Knight
Goblin Gang Ice Wizard Firecracker Tesla Lumberjack Mega Knight
Tesla Goblin Gang Firecracker Ice Wizard
Tesla Lumberjack Mega Knight Goblin Gang Rocket Ice Wizard
Rocket Mega Knight Goblin Gang Firecracker Tesla Lumberjack
Goblin Gang Tesla Lumberjack Mega Knight
Rocket Goblin Gang Tesla Lumberjack Mega Knight
Tesla Mega Knight Goblin Gang Firecracker Lumberjack
Tesla Mega Knight Goblin Gang Firecracker Ice Wizard Lumberjack
Firecracker Tesla Ice Wizard Lumberjack Mega Knight
Tesla Lumberjack
Goblin Gang Mega Knight Firecracker Tesla Lumberjack

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Goblin Gang Lumberjack Mega Knight Tesla Void
Void Goblin Gang Firecracker Tesla Rocket Lumberjack Mega Knight
Goblin Gang Lumberjack Mega Knight Rocket
Goblin Gang Rocket Lumberjack Mega Knight Tesla
Goblin Gang Tesla Lumberjack Mega Knight
Firecracker Rocket Goblin Gang Tesla Ice Wizard
Goblin Gang Rocket Tesla Void Ice Wizard Lumberjack
Mega Knight Tesla Lumberjack
Rocket Void Mega Knight Firecracker
Goblin Gang Tesla
Mega Knight Tesla Lumberjack
Rocket Mega Knight Void
Rocket Mega Knight Goblin Gang Tesla Lumberjack
Firecracker Tesla Mega Knight
Goblin Gang Tesla Firecracker Rocket Lumberjack
Mega Knight Firecracker Tesla Ice Wizard
Void

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Void Firecracker Rocket
Firecracker Void Ice Wizard
Rocket Void
Firecracker Rocket Void
Rocket Firecracker Mega Knight
Firecracker Rocket Ice Wizard
Firecracker
Firecracker Ice Wizard
Void Firecracker
Rocket Goblin Gang Void Lumberjack
Firecracker Rocket Void
Void Firecracker Rocket
Rocket Firecracker Void
Firecracker Rocket Void
Firecracker
Rocket Firecracker
Firecracker Rocket Mega Knight
Rocket
Rocket
Rocket Void Firecracker Mega Knight
Rocket Firecracker Mega Knight
Rocket Void Mega Knight
Rocket Void
Rocket Void
Rocket Void
Firecracker Ice Wizard Mega Knight
Firecracker Void Ice Wizard
Void Mega Knight
Rocket Void Firecracker
Firecracker Ice Wizard
Rocket Firecracker Void
Void
Void Rocket Mega Knight
Rocket Void Firecracker
Mega Knight
Rocket Firecracker
Goblin Gang Rocket Void
Rocket Firecracker Ice Wizard
Void Goblin Gang Firecracker Rocket Lumberjack Mega Knight
Firecracker
Rocket Void
Firecracker Mega Knight
Goblin Gang Firecracker Rocket
Firecracker Rocket Void
Void Firecracker Rocket Mega Knight

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