My Best Clash Royale Deck

Deck Check Rating

Attack
Mediocre
Defense
Godly!
Synergy
RIP
Versatility
Godly!
F2P score
Bad

1 problems 4 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No clear win condition!

In order to win the game more easily, it is good to have at least one of the cards that are good for damaging towers. There is no such card in your deck. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!
Info No cheap cycle cards.

If your deck has only high elixir units, it will be harder to react quickly while defending against fast units. Also, cheap cycle cards help you get to your win condition faster and allows you to play it more often, thus making it easier to win. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Goblin Gang Firecracker Tesla Little Prince

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Tesla

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Firecracker Tesla Dark Prince Mega Knight Little Prince

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Missing

Damage spells

Spells in your deck. Having at least one or two is recommended.

Tornado

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Goblin Gang Mini P.E.K.K.A Dark Prince Mega Knight

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Goblin Gang Mini P.E.K.K.A Dark Prince Mega Knight

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Firecracker Mini P.E.K.K.A Dark Prince

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Goblin Gang Dark Prince
Giant Snowball
Goblin Gang Little Prince
Zap
Goblin Gang Firecracker Dark Prince Little Prince
Barbarian Barrel
Goblin Gang Firecracker Tesla Dark Prince Little Prince
The Log
Goblin Gang Firecracker Mini P.E.K.K.A Dark Prince Little Prince
Earthquake
Goblin Gang Firecracker Tesla
Arrows
Goblin Gang Firecracker Little Prince
Royal Delivery
Goblin Gang Firecracker Mini P.E.K.K.A Dark Prince Little Prince
Fireball
Goblin Gang Firecracker Tesla Little Prince
Poison
Goblin Gang Firecracker Little Prince
Lightning
Tesla Mini P.E.K.K.A Dark Prince Little Prince
Rocket
Little Prince

Against air swarms

Spells and units that can counter air swarms.

Firecracker Tornado

Against ground swarms

Spells and units that can counter ground swarms.

Firecracker Tornado Dark Prince Mega Knight

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Mini P.E.K.K.A Tornado Dark Prince Mega Knight

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Goblin Gang

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Bad

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Goblin Gang Firecracker Tornado Little Prince Tesla Mini P.E.K.K.A Dark Prince Mega Knight

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

12 Goblin Gang Firecracker Tornado Little Prince

Attack Synergies 0 14

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Goblin Gang
Firecracker Mini P.E.K.K.A Dark Prince
Firecracker
Goblin Gang Mini P.E.K.K.A Tornado Dark Prince Mega Knight
Tesla
Mini P.E.K.K.A
Goblin Gang Firecracker Tornado Dark Prince Mega Knight Little Prince
Tornado
Firecracker Mini P.E.K.K.A Dark Prince Mega Knight
Dark Prince
Goblin Gang Firecracker Mini P.E.K.K.A Tornado Little Prince
Mega Knight
Firecracker Mini P.E.K.K.A Tornado
Little Prince
Mini P.E.K.K.A Dark Prince

Defense Synergies 1 17

Goblin Gang
Tesla Firecracker Mini P.E.K.K.A Dark Prince
Firecracker
Goblin Gang Tesla Mini P.E.K.K.A Tornado Dark Prince Mega Knight
Tesla
Goblin Gang Firecracker Mini P.E.K.K.A Tornado Dark Prince Little Prince
Mini P.E.K.K.A
Goblin Gang Firecracker Tesla Tornado
Tornado
Firecracker Tesla Mini P.E.K.K.A Dark Prince Mega Knight Little Prince
Dark Prince
Goblin Gang Firecracker Tesla Tornado Little Prince
Mega Knight
Firecracker Tornado
Little Prince
Tesla Tornado Dark Prince

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Firecracker Tesla
Mini P.E.K.K.A Goblin Gang Firecracker Tesla Dark Prince Mega Knight
Goblin Gang Tesla Mini P.E.K.K.A Tornado Mega Knight Dark Prince
Tesla Mini P.E.K.K.A Goblin Gang Firecracker Dark Prince Mega Knight
Firecracker Mini P.E.K.K.A Tornado Dark Prince Mega Knight
Goblin Gang Tornado Firecracker Tesla Dark Prince Mega Knight
Tesla Tornado Goblin Gang Firecracker Little Prince
Tesla Mega Knight
Tesla Mini P.E.K.K.A Goblin Gang Tornado
Goblin Gang Tornado Firecracker Tesla Mini P.E.K.K.A Dark Prince Mega Knight Little Prince
Goblin Gang Firecracker Tesla Tornado Dark Prince Mega Knight
Tesla Goblin Gang Firecracker Tornado
Tesla Mini P.E.K.K.A Mega Knight Goblin Gang Dark Prince
Mega Knight Goblin Gang Firecracker Tesla Mini P.E.K.K.A Tornado Dark Prince
Mini P.E.K.K.A Goblin Gang Tesla Mega Knight
Tornado Goblin Gang Tesla Mini P.E.K.K.A Mega Knight
Tesla Mega Knight Goblin Gang Firecracker Mini P.E.K.K.A Tornado Dark Prince
Tesla Mega Knight Goblin Gang Firecracker Tornado Dark Prince Little Prince
Tornado Firecracker Tesla Dark Prince Mega Knight Little Prince
Mini P.E.K.K.A Tesla Tornado
Goblin Gang Dark Prince Mega Knight Firecracker Tesla Mini P.E.K.K.A Little Prince

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Goblin Gang Mini P.E.K.K.A Mega Knight Tesla Dark Prince
Goblin Gang Firecracker Tesla Mini P.E.K.K.A Mega Knight
Goblin Gang Mega Knight Mini P.E.K.K.A Dark Prince
Goblin Gang Mini P.E.K.K.A Dark Prince Mega Knight Tesla Tornado
Goblin Gang Tesla Mini P.E.K.K.A Dark Prince Mega Knight
Firecracker Goblin Gang Tesla Tornado
Goblin Gang Mini P.E.K.K.A Dark Prince Tesla
Mini P.E.K.K.A Mega Knight Tesla Dark Prince
Mega Knight Firecracker Mini P.E.K.K.A Tornado Dark Prince
Goblin Gang Tesla
Mega Knight Tesla Mini P.E.K.K.A Dark Prince
Mega Knight Tornado Dark Prince
Mini P.E.K.K.A Dark Prince Mega Knight Goblin Gang Tesla
Firecracker Tesla Mega Knight
Goblin Gang Tesla Firecracker Mini P.E.K.K.A Tornado Dark Prince Little Prince
Mega Knight Firecracker Tesla Mini P.E.K.K.A Dark Prince

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Firecracker
Firecracker Tornado
Firecracker Dark Prince
Firecracker Dark Prince Mega Knight
Firecracker Tornado
Firecracker Tornado
Firecracker Tornado
Firecracker Tornado
Goblin Gang Mini P.E.K.K.A Tornado
Firecracker Tornado Dark Prince
Firecracker Tornado
Firecracker
Firecracker
Firecracker
Firecracker
Firecracker Mega Knight
Tornado
Mini P.E.K.K.A
Firecracker Mini P.E.K.K.A Dark Prince Mega Knight
Firecracker Tornado Mega Knight Little Prince
Mega Knight
Tornado
Tornado
Firecracker Tornado Dark Prince Mega Knight Little Prince
Firecracker Tornado
Tornado Mega Knight
Firecracker Tornado
Firecracker Tornado Little Prince
Firecracker
Mini P.E.K.K.A
Mega Knight
Firecracker
Mega Knight
Firecracker
Goblin Gang Dark Prince
Firecracker Tornado
Goblin Gang Firecracker Mini P.E.K.K.A Dark Prince Mega Knight
Firecracker
Tornado
Firecracker Dark Prince Mega Knight
Goblin Gang Firecracker Tornado
Firecracker Tornado
Firecracker Tornado Dark Prince Mega Knight Little Prince

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