My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
Mediocre
Versatility
Godly!
F2P score
RIP

2 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No low-damage spell.

Many times at the end of the match, there's only a few HP left on opponent's tower. You don't have any cheap spells that can finish it off. Consider adding one of these:

Let's fix it!

Let's fix it!
Info No cheap cycle cards.

If your deck has only high elixir units, it will be harder to react quickly while defending against fast units. Also, cheap cycle cards help you get to your win condition faster and allows you to play it more often, thus making it easier to win. Consider adding one of these:

Let's fix it!

Let's fix it!

Similar decks

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Goblin Gang Wizard Electro Wizard Inferno Dragon Night Witch

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Wizard Dark Prince Golem Electro Wizard Inferno Dragon Night Witch

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Golem

Damage spells

Spells in your deck. Having at least one or two is recommended.

Fireball

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Goblin Gang Dark Prince

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Fireball

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Goblin Gang Dark Prince Golem

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Dark Prince Golem Electro Wizard

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Goblin Gang Dark Prince Inferno Dragon Night Witch
Giant Snowball
Goblin Gang Inferno Dragon Night Witch
Zap
Goblin Gang Dark Prince Inferno Dragon Night Witch
Barbarian Barrel
Goblin Gang Wizard Dark Prince Electro Wizard Night Witch
The Log
Goblin Gang Dark Prince
Earthquake
Goblin Gang
Arrows
Goblin Gang Night Witch
Royal Delivery
Goblin Gang Wizard Dark Prince Electro Wizard Inferno Dragon Night Witch
Fireball
Goblin Gang Wizard Electro Wizard Inferno Dragon Night Witch
Poison
Goblin Gang Wizard Electro Wizard Night Witch
Lightning
Wizard Dark Prince Electro Wizard Inferno Dragon Night Witch
Rocket
Wizard Inferno Dragon Night Witch

Against air swarms

Spells and units that can counter air swarms.

Fireball Wizard

Against ground swarms

Spells and units that can counter ground swarms.

Fireball Wizard Dark Prince

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Dark Prince Golem Inferno Dragon Night Witch

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Fireball

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Goblin Gang Fireball Wizard Electro Wizard

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

RIP

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Goblin Gang Fireball Dark Prince Electro Wizard Inferno Dragon Night Witch Wizard Golem

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

15 Goblin Gang Fireball Dark Prince Electro Wizard

Attack Synergies 2 9

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Goblin Gang
Dark Prince Golem
Fireball
Golem Dark Prince Electro Wizard
Wizard
Dark Prince Golem
Dark Prince
Goblin Gang Fireball Wizard Golem Electro Wizard
Golem
Fireball Night Witch Goblin Gang Wizard Dark Prince Electro Wizard
Electro Wizard
Fireball Dark Prince Golem
Inferno Dragon
Night Witch
Golem

Defense Synergies 0 11

Goblin Gang
Dark Prince Electro Wizard Inferno Dragon
Fireball
Dark Prince Electro Wizard
Wizard
Dark Prince Electro Wizard
Dark Prince
Goblin Gang Fireball Wizard Electro Wizard Night Witch
Golem
Electro Wizard
Goblin Gang Fireball Wizard Dark Prince Inferno Dragon Night Witch
Inferno Dragon
Goblin Gang Electro Wizard
Night Witch
Dark Prince Electro Wizard

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Fireball Wizard Electro Wizard
Inferno Dragon Goblin Gang Dark Prince Electro Wizard Night Witch
Goblin Gang Dark Prince Electro Wizard Inferno Dragon Night Witch
Inferno Dragon Night Witch Goblin Gang Dark Prince Electro Wizard
Fireball Dark Prince
Goblin Gang Fireball Dark Prince Electro Wizard Night Witch
Electro Wizard Inferno Dragon Goblin Gang Fireball Wizard Night Witch
Fireball Electro Wizard
Inferno Dragon Goblin Gang Night Witch
Goblin Gang Dark Prince Electro Wizard Night Witch
Goblin Gang Electro Wizard Fireball Wizard Dark Prince Night Witch
Inferno Dragon Goblin Gang Fireball Wizard Electro Wizard Night Witch
Night Witch Goblin Gang Fireball Wizard Dark Prince Electro Wizard
Fireball Wizard Goblin Gang Dark Prince Electro Wizard Night Witch
Inferno Dragon Goblin Gang Electro Wizard
Goblin Gang Fireball Electro Wizard Inferno Dragon
Wizard Goblin Gang Fireball Dark Prince Electro Wizard Night Witch
Fireball Goblin Gang Wizard Dark Prince Electro Wizard Night Witch
Wizard Fireball Dark Prince Electro Wizard Inferno Dragon
Electro Wizard Inferno Dragon
Goblin Gang Wizard Dark Prince Fireball Electro Wizard Night Witch

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Goblin Gang Fireball Dark Prince Electro Wizard
Fireball Electro Wizard Goblin Gang Wizard Inferno Dragon
Goblin Gang Dark Prince Electro Wizard
Goblin Gang Dark Prince Fireball Electro Wizard Night Witch
Goblin Gang Dark Prince Inferno Dragon Night Witch
Fireball Wizard Goblin Gang Electro Wizard
Goblin Gang Dark Prince Fireball Electro Wizard Night Witch
Dark Prince Inferno Dragon
Electro Wizard Fireball Dark Prince Inferno Dragon
Goblin Gang Inferno Dragon
Inferno Dragon Dark Prince
Fireball Dark Prince Electro Wizard
Dark Prince Goblin Gang Fireball Wizard Night Witch
Wizard Fireball
Goblin Gang Electro Wizard Fireball Dark Prince Inferno Dragon Night Witch
Fireball Wizard Dark Prince Electro Wizard Inferno Dragon

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Fireball
Fireball Electro Wizard
Fireball
Fireball Dark Prince
Fireball Wizard Dark Prince
Fireball Wizard
Wizard
Fireball Wizard
Fireball Wizard
Goblin Gang Fireball Electro Wizard Night Witch
Fireball Wizard Dark Prince Electro Wizard
Fireball Wizard
Fireball
Fireball
Fireball
Fireball Wizard
Fireball Wizard
Fireball
Night Witch
Fireball Wizard Dark Prince Electro Wizard
Fireball Wizard
Fireball Night Witch
Fireball Wizard
Fireball
Fireball Wizard Dark Prince
Inferno Dragon
Fireball Wizard Electro Wizard
Fireball Wizard
Fireball
Fireball Wizard Electro Wizard Night Witch
Electro Wizard Fireball Wizard
Fireball Night Witch
Fireball Wizard Night Witch
Fireball Electro Wizard
Fireball Wizard
Electro Wizard Goblin Gang Fireball Dark Prince Night Witch
Fireball Wizard Electro Wizard
Fireball
Fireball Goblin Gang Wizard Dark Prince Electro Wizard
Fireball Wizard
Fireball
Dark Prince
Goblin Gang Fireball Electro Wizard
Fireball Electro Wizard
Fireball Dark Prince Electro Wizard

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