My Best Clash Royale Deck

Deck Check Rating

Attack
Mediocre
Defense
Godly!
Synergy
RIP
Versatility
Godly!
F2P score
Good

1 problems 3 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No clear win condition!

In order to win the game more easily, it is good to have at least one of the cards that are good for damaging towers. There is no such card in your deck. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No low-damage spell.

Many times at the end of the match, there's only a few HP left on opponent's tower. You don't have any cheap spells that can finish it off. Consider adding one of these:

Let's fix it!

Let's fix it!
Info No cheap cycle cards.

If your deck has only high elixir units, it will be harder to react quickly while defending against fast units. Also, cheap cycle cards help you get to your win condition faster and allows you to play it more often, thus making it easier to win. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!
Info More than two buildings. Where will you place them?

If you have more than two larger buildings, it is difficult to place them without making them an easy spell target. Consider replacing at least one. You have these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Goblin Gang Furnace Goblin Hut Inferno Tower Wizard

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Furnace Goblin Hut Inferno Tower

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Furnace Goblin Hut Wizard Giant Skeleton

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Missing

Damage spells

Spells in your deck. Having at least one or two is recommended.

Fireball

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Goblin Gang Mini P.E.K.K.A

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Fireball

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Goblin Gang Mini P.E.K.K.A Giant Skeleton

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Mini P.E.K.K.A Giant Skeleton

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Goblin Gang Giant Skeleton
Giant Snowball
Goblin Gang Furnace Goblin Hut
Zap
Goblin Gang Furnace Goblin Hut Inferno Tower
Barbarian Barrel
Goblin Gang Furnace Goblin Hut Inferno Tower Wizard Giant Skeleton
The Log
Goblin Gang Mini P.E.K.K.A Furnace Goblin Hut Giant Skeleton
Earthquake
Goblin Gang Furnace Goblin Hut Inferno Tower
Arrows
Goblin Gang Furnace Goblin Hut
Royal Delivery
Goblin Gang Mini P.E.K.K.A Goblin Hut Wizard Giant Skeleton
Fireball
Goblin Gang Furnace Goblin Hut Inferno Tower Wizard
Poison
Goblin Gang Furnace Goblin Hut Inferno Tower Wizard
Lightning
Mini P.E.K.K.A Furnace Goblin Hut Inferno Tower Wizard
Rocket
Furnace Goblin Hut Inferno Tower Wizard

Against air swarms

Spells and units that can counter air swarms.

Fireball Furnace Wizard

Against ground swarms

Spells and units that can counter ground swarms.

Fireball Furnace Wizard

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Mini P.E.K.K.A Inferno Tower Giant Skeleton

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Fireball

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Goblin Gang Fireball Furnace Wizard

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Good

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Goblin Gang Fireball Mini P.E.K.K.A Furnace Goblin Hut Inferno Tower Wizard Giant Skeleton

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

15 Goblin Gang Fireball Mini P.E.K.K.A Furnace

Attack Synergies 0 11

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Goblin Gang
Mini P.E.K.K.A Goblin Hut Giant Skeleton
Fireball
Mini P.E.K.K.A
Goblin Gang Furnace Goblin Hut Wizard Giant Skeleton
Furnace
Mini P.E.K.K.A Goblin Hut Giant Skeleton
Goblin Hut
Goblin Gang Mini P.E.K.K.A Furnace Giant Skeleton
Inferno Tower
Wizard
Mini P.E.K.K.A Giant Skeleton
Giant Skeleton
Goblin Gang Mini P.E.K.K.A Furnace Goblin Hut Wizard

Defense Synergies 1 15

Goblin Gang
Inferno Tower Mini P.E.K.K.A Furnace Goblin Hut Giant Skeleton
Fireball
Mini P.E.K.K.A Goblin Hut Inferno Tower
Mini P.E.K.K.A
Goblin Gang Fireball Furnace Goblin Hut Wizard
Furnace
Goblin Gang Mini P.E.K.K.A Goblin Hut
Goblin Hut
Goblin Gang Fireball Mini P.E.K.K.A Furnace Inferno Tower Wizard Giant Skeleton
Inferno Tower
Goblin Gang Fireball Goblin Hut
Wizard
Mini P.E.K.K.A Goblin Hut Giant Skeleton
Giant Skeleton
Goblin Gang Goblin Hut Wizard

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Fireball Goblin Hut Inferno Tower Wizard
Mini P.E.K.K.A Inferno Tower Goblin Gang Furnace Goblin Hut
Goblin Gang Mini P.E.K.K.A Furnace Goblin Hut Inferno Tower Giant Skeleton
Mini P.E.K.K.A Goblin Hut Inferno Tower Goblin Gang Furnace
Fireball Mini P.E.K.K.A Giant Skeleton
Goblin Gang Fireball Furnace
Furnace Inferno Tower Goblin Gang Fireball Goblin Hut Wizard
Fireball Inferno Tower Giant Skeleton
Mini P.E.K.K.A Inferno Tower Goblin Gang Furnace Goblin Hut
Goblin Gang Mini P.E.K.K.A Inferno Tower Giant Skeleton
Goblin Gang Fireball Furnace Goblin Hut Wizard Giant Skeleton
Inferno Tower Goblin Gang Fireball Furnace Goblin Hut Wizard
Mini P.E.K.K.A Furnace Goblin Hut Inferno Tower Goblin Gang Fireball Wizard Giant Skeleton
Fireball Wizard Goblin Gang Mini P.E.K.K.A Furnace Goblin Hut
Mini P.E.K.K.A Inferno Tower Goblin Gang Furnace Goblin Hut
Inferno Tower Goblin Gang Fireball Mini P.E.K.K.A Furnace Goblin Hut
Wizard Goblin Gang Fireball Mini P.E.K.K.A Furnace Goblin Hut Inferno Tower
Fireball Goblin Gang Furnace Goblin Hut Wizard
Furnace Wizard Fireball Goblin Hut Giant Skeleton
Mini P.E.K.K.A Goblin Hut Inferno Tower
Goblin Gang Wizard Fireball Mini P.E.K.K.A Furnace Giant Skeleton

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Goblin Gang Mini P.E.K.K.A Fireball Furnace Goblin Hut Inferno Tower Giant Skeleton
Fireball Goblin Gang Mini P.E.K.K.A Wizard
Goblin Gang Giant Skeleton Mini P.E.K.K.A Furnace Goblin Hut Inferno Tower
Goblin Gang Mini P.E.K.K.A Giant Skeleton Fireball Inferno Tower
Inferno Tower Giant Skeleton Goblin Gang Mini P.E.K.K.A Goblin Hut
Fireball Furnace Wizard Goblin Gang Goblin Hut
Goblin Gang Mini P.E.K.K.A Fireball Furnace Goblin Hut Inferno Tower Giant Skeleton
Mini P.E.K.K.A Inferno Tower Giant Skeleton
Giant Skeleton Fireball Mini P.E.K.K.A Goblin Hut Inferno Tower
Inferno Tower Goblin Gang Goblin Hut
Mini P.E.K.K.A Goblin Hut Inferno Tower Giant Skeleton
Fireball Giant Skeleton
Mini P.E.K.K.A Giant Skeleton Goblin Gang Fireball Inferno Tower Wizard
Wizard Fireball Furnace
Goblin Gang Goblin Hut Inferno Tower Fireball Mini P.E.K.K.A Furnace Giant Skeleton
Fireball Mini P.E.K.K.A Goblin Hut Inferno Tower Wizard Giant Skeleton

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Fireball Giant Skeleton
Fireball
Fireball Goblin Hut Giant Skeleton
Fireball Giant Skeleton
Fireball Wizard Furnace
Fireball Wizard Furnace
Furnace Wizard
Fireball Wizard
Fireball Wizard
Goblin Gang Fireball Mini P.E.K.K.A
Fireball Wizard
Fireball Wizard
Fireball Goblin Hut
Fireball
Fireball Furnace Goblin Hut
Fireball Furnace Goblin Hut Wizard
Fireball Furnace Goblin Hut Wizard
Fireball
Mini P.E.K.K.A
Fireball Mini P.E.K.K.A Wizard
Fireball Wizard
Fireball Giant Skeleton
Fireball Wizard
Fireball
Fireball Furnace Wizard
Fireball Wizard
Fireball Wizard
Fireball
Fireball Furnace Wizard
Fireball Goblin Hut Wizard
Fireball Mini P.E.K.K.A
Fireball Wizard
Fireball
Giant Skeleton
Fireball Wizard
Goblin Gang Fireball Goblin Hut
Fireball Wizard
Fireball
Fireball Goblin Gang Mini P.E.K.K.A Wizard
Fireball Wizard
Fireball Giant Skeleton
Goblin Gang Fireball Giant Skeleton
Fireball
Fireball Giant Skeleton

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