My Best Clash Royale Deck

Deck Check Rating

Attack
Bad
Defense
Godly!
Synergy
Bad
Versatility
Godly!
F2P score
Great!

1 problems Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No clear win condition!

In order to win the game more easily, it is good to have at least one of the cards that are good for damaging towers. There is no such card in your deck. Consider adding one of these:

Let's fix it!

Let's fix it!

Similar decks

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Bats Goblin Gang Ice Golem Dart Goblin Furnace

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Furnace

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Bats Ice Golem Furnace Prince

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Missing

Damage spells

Spells in your deck. Having at least one or two is recommended.

Zap Fireball

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Goblin Gang Prince

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Fireball

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Goblin Gang Ice Golem Dart Goblin Prince

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Bats Goblin Gang Prince
Giant Snowball
Bats Goblin Gang Dart Goblin Furnace
Zap
Bats Goblin Gang Dart Goblin Furnace Prince
Barbarian Barrel
Goblin Gang Dart Goblin Furnace
The Log
Goblin Gang Dart Goblin Furnace Prince
Earthquake
Goblin Gang Furnace
Arrows
Bats Goblin Gang Dart Goblin Furnace
Royal Delivery
Bats Goblin Gang Dart Goblin Prince
Fireball
Goblin Gang Dart Goblin Furnace
Poison
Bats Goblin Gang Dart Goblin Furnace
Lightning
Ice Golem Furnace Prince
Rocket
Furnace Prince

Against air swarms

Spells and units that can counter air swarms.

Zap Ice Golem Fireball Furnace

Against ground swarms

Spells and units that can counter ground swarms.

Zap Ice Golem Fireball Furnace

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Bats Ice Golem Prince

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Fireball

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Goblin Gang Ice Golem Dart Goblin Fireball Furnace

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Great!

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Bats Zap Ice Golem Goblin Gang Dart Goblin Fireball Furnace Prince

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

9 Bats Zap Ice Golem Goblin Gang

Attack Synergies 5 11

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Bats
Ice Golem Zap Prince
Zap
Fireball Prince Bats Ice Golem Dart Goblin Furnace
Goblin Gang
Ice Golem Dart Goblin Prince
Ice Golem
Bats Goblin Gang Prince Zap Dart Goblin Furnace
Dart Goblin
Zap Goblin Gang Ice Golem Prince
Fireball
Zap
Furnace
Zap Ice Golem Prince
Prince
Zap Ice Golem Bats Goblin Gang Dart Goblin Furnace

Defense Synergies 1 19

Bats
Zap Ice Golem Dart Goblin Prince
Zap
Fireball Bats Goblin Gang Ice Golem Dart Goblin Furnace Prince
Goblin Gang
Zap Ice Golem Dart Goblin Furnace Prince
Ice Golem
Bats Zap Goblin Gang Dart Goblin Fireball Furnace
Dart Goblin
Bats Zap Goblin Gang Ice Golem Furnace Prince
Fireball
Zap Ice Golem
Furnace
Zap Goblin Gang Ice Golem Dart Goblin Prince
Prince
Bats Zap Goblin Gang Dart Goblin Furnace

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Zap Ice Golem Dart Goblin Fireball
Bats Zap Goblin Gang Dart Goblin Furnace Prince
Goblin Gang Furnace Prince Bats Dart Goblin
Prince Bats Goblin Gang Dart Goblin Furnace
Fireball Prince
Goblin Gang Fireball Bats Zap Dart Goblin Furnace
Bats Dart Goblin Furnace Zap Goblin Gang Fireball
Zap Ice Golem Dart Goblin Fireball
Goblin Gang Furnace Prince
Goblin Gang Ice Golem Dart Goblin Prince
Bats Goblin Gang Dart Goblin Zap Ice Golem Fireball Furnace
Bats Zap Goblin Gang Dart Goblin Fireball Furnace
Furnace Prince Bats Zap Goblin Gang Fireball
Fireball Bats Zap Goblin Gang Dart Goblin Furnace Prince
Goblin Gang Furnace Prince
Zap Goblin Gang Fireball Furnace Prince
Bats Goblin Gang Fireball Furnace Prince
Fireball Bats Zap Goblin Gang Dart Goblin Furnace Prince
Zap Furnace Bats Ice Golem Dart Goblin Fireball
Dart Goblin Prince
Goblin Gang Bats Dart Goblin Fireball Furnace Prince

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Goblin Gang Zap Ice Golem Fireball Furnace Prince
Fireball Zap Goblin Gang Ice Golem Prince
Goblin Gang Bats Zap Ice Golem Furnace Prince
Goblin Gang Prince Bats Zap Ice Golem Fireball
Goblin Gang Prince
Fireball Furnace Bats Zap Goblin Gang Ice Golem Dart Goblin
Goblin Gang Prince Bats Ice Golem Dart Goblin Fireball Furnace
Prince
Zap Bats Ice Golem Fireball Prince
Goblin Gang Dart Goblin
Bats Dart Goblin Prince
Zap Fireball Prince
Prince Goblin Gang Ice Golem Fireball
Dart Goblin Fireball Furnace
Goblin Gang Bats Zap Ice Golem Dart Goblin Fireball Furnace Prince
Bats Zap Ice Golem Dart Goblin Fireball

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Fireball Ice Golem Dart Goblin
Fireball Zap Dart Goblin
Dart Goblin Fireball
Ice Golem Dart Goblin Fireball Prince
Fireball Zap Furnace
Fireball Bats Zap Ice Golem Dart Goblin Furnace
Dart Goblin Furnace
Fireball Zap Ice Golem Dart Goblin
Fireball Zap Dart Goblin
Bats Goblin Gang Fireball Prince
Zap Dart Goblin Fireball Prince
Fireball Zap Dart Goblin
Ice Golem Dart Goblin Fireball
Dart Goblin Fireball
Zap Ice Golem Dart Goblin Fireball Furnace Prince
Zap Dart Goblin Fireball Furnace
Dart Goblin Fireball Furnace
Fireball
Bats
Zap Dart Goblin Fireball Prince
Zap Dart Goblin Fireball
Fireball Prince
Fireball
Prince
Zap Fireball
Zap Ice Golem Fireball Furnace
Fireball Zap Dart Goblin
Fireball Zap Prince
Fireball Zap Dart Goblin
Bats Zap Ice Golem Dart Goblin Fireball Furnace
Zap Bats Dart Goblin Fireball
Fireball
Zap Dart Goblin Fireball
Zap Fireball
Prince
Fireball
Zap Bats Goblin Gang Dart Goblin Fireball Prince
Fireball Zap Dart Goblin
Fireball
Fireball Goblin Gang Dart Goblin Prince
Zap Ice Golem Dart Goblin Fireball
Zap Fireball
Dart Goblin Prince
Zap Bats Goblin Gang Dart Goblin Fireball
Bats Zap Dart Goblin Fireball
Zap Dart Goblin Fireball Prince

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