My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
Godly!
Versatility
Great!
F2P score
Mediocre

1 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Similar decks

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Archers Goblin Gang Mega Minion

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Mortar

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Archers Mega Minion Valkyrie

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Mortar Miner

Damage spells

Spells in your deck. Having at least one or two is recommended.

Fireball The Log

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Goblin Gang Mortar Miner

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Fireball Miner

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Goblin Gang Mortar Valkyrie

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Valkyrie Miner

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Archers Goblin Gang Miner
Giant Snowball
Archers Goblin Gang Mega Minion Miner
Zap
Archers Goblin Gang Mortar
Barbarian Barrel
Archers Goblin Gang Mortar Valkyrie
The Log
Archers Goblin Gang
Earthquake
Archers Goblin Gang Mortar
Arrows
Archers Goblin Gang
Royal Delivery
Archers Goblin Gang Mega Minion Valkyrie Miner
Fireball
Archers Goblin Gang Mortar Mega Minion
Poison
Archers Goblin Gang Mortar Mega Minion
Lightning
Mortar Mega Minion Valkyrie
Rocket
Mortar Valkyrie

Against air swarms

Spells and units that can counter air swarms.

Fireball

Against ground swarms

Spells and units that can counter ground swarms.

Mortar Fireball Valkyrie The Log

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Mega Minion Valkyrie Miner

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Fireball

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Goblin Gang Fireball

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Mediocre

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

The Log Archers Goblin Gang Mega Minion Miner Mortar Fireball Valkyrie

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

11 The Log Archers Goblin Gang Mega Minion

Attack Synergies 3 13

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Archers
Valkyrie Mortar Miner
Goblin Gang
Miner Mortar Valkyrie
Mortar
Miner Archers Goblin Gang Mega Minion Fireball The Log
Mega Minion
Mortar Fireball Valkyrie Miner
Fireball
Mortar Mega Minion The Log Miner
Valkyrie
Archers Goblin Gang Mega Minion
The Log
Mortar Fireball Miner
Miner
Goblin Gang Mortar Archers Mega Minion Fireball The Log

Defense Synergies 2 19

Archers
Valkyrie Goblin Gang Mortar Mega Minion The Log
Goblin Gang
Archers Mortar Valkyrie The Log Miner
Mortar
Archers Goblin Gang Mega Minion Fireball Valkyrie The Log
Mega Minion
Archers Mortar Valkyrie The Log Miner
Fireball
The Log Mortar Valkyrie Miner
Valkyrie
Archers Goblin Gang Mortar Mega Minion Fireball The Log
The Log
Fireball Archers Goblin Gang Mortar Mega Minion Valkyrie Miner
Miner
Goblin Gang Mega Minion Fireball The Log

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Mortar Mega Minion Fireball Valkyrie The Log
Goblin Gang Mortar Mega Minion Valkyrie The Log
Goblin Gang Mortar Archers Mega Minion Valkyrie
Goblin Gang Mortar Mega Minion Valkyrie
Fireball Valkyrie The Log
Goblin Gang Fireball The Log Archers Mega Minion Valkyrie
Mega Minion Archers Goblin Gang Mortar Fireball
Fireball Valkyrie The Log
Goblin Gang Mortar
Goblin Gang Archers Valkyrie Miner
Archers Goblin Gang Valkyrie Mega Minion Fireball The Log
Mega Minion Archers Goblin Gang Fireball
Mortar Goblin Gang Fireball Valkyrie The Log
Fireball Valkyrie Goblin Gang Mortar Mega Minion The Log
Goblin Gang Mortar
Goblin Gang Mortar Fireball The Log
Goblin Gang Mortar Fireball Valkyrie
Mortar Fireball Archers Goblin Gang Mega Minion Valkyrie The Log
Mortar Valkyrie The Log Archers Mega Minion Fireball
Mortar
Goblin Gang Valkyrie Archers Fireball The Log

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Goblin Gang Valkyrie Archers Fireball
Fireball Archers Goblin Gang Mortar Mega Minion Valkyrie The Log Miner
Goblin Gang Valkyrie The Log
Goblin Gang Valkyrie Fireball The Log
Goblin Gang Valkyrie
Fireball Archers Goblin Gang
Goblin Gang Archers Mega Minion Fireball Valkyrie
Valkyrie
Mortar Mega Minion Fireball Valkyrie The Log
Goblin Gang Mega Minion
Mega Minion Valkyrie
Fireball Valkyrie The Log
Goblin Gang Fireball Valkyrie
Archers Fireball Valkyrie
Goblin Gang Archers Mortar Mega Minion Fireball Valkyrie The Log
Valkyrie Archers Mega Minion Fireball The Log

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Fireball Mortar Valkyrie The Log
Mortar Fireball The Log Miner
Fireball The Log Miner
Fireball Valkyrie The Log
Fireball Mortar Valkyrie The Log
Fireball Mega Minion
Archers Mortar The Log
Fireball The Log
Fireball The Log Miner Mortar
Goblin Gang Fireball
Miner Mortar Fireball Valkyrie The Log
Fireball Archers
Mortar Fireball The Log Miner
Mortar Fireball
Mortar Fireball The Log
Mortar Fireball The Log
Mortar Fireball The Log
Mortar Fireball
Archers Mortar Mega Minion Fireball The Log
Mortar Fireball Valkyrie The Log Miner
Fireball The Log
Fireball
The Log
Mortar Fireball The Log
The Log Mortar Fireball Valkyrie
Mega Minion
Mortar Fireball The Log Miner
Fireball Mortar The Log Miner
Fireball Miner Mortar The Log
Archers Fireball
Mega Minion Fireball
Mega Minion Fireball
Mortar Fireball The Log Miner
Fireball
Fireball The Log
Archers Goblin Gang Fireball
Fireball Archers Mega Minion
The Log Fireball
Fireball Miner Goblin Gang Mega Minion Valkyrie
The Log Mortar Fireball
Fireball
Mega Minion
Goblin Gang Fireball The Log
Fireball
Mortar Fireball The Log Miner

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