My Best Clash Royale Deck

Deck Check Rating

Attack
Mediocre
Defense
Godly!
Synergy
Bad
Versatility
Godly!
F2P score
Good

1 problems 4 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No clear win condition!

In order to win the game more easily, it is good to have at least one of the cards that are good for damaging towers. There is no such card in your deck. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No way of punishing your opponent for spending elixir.

When your opponent plays high-cost unit (6 or more) in the back, you have to be able to punish him, preferably by attacking in other lane to not let him accumulate a big push.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Spear Goblins Minions Minion Horde

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Spear Goblins Knight Giant Skeleton Sparky

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Missing

Damage spells

Spells in your deck. Having at least one or two is recommended.

Arrows Tornado

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Spear Goblins Knight Minion Horde Giant Skeleton

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Giant Skeleton

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Spear Goblins Minions Minion Horde Giant Skeleton Sparky
Giant Snowball
Spear Goblins Minions Minion Horde
Zap
Spear Goblins Minions Minion Horde Sparky
Barbarian Barrel
Spear Goblins Knight Giant Skeleton Sparky
The Log
Spear Goblins Giant Skeleton Sparky
Earthquake
Spear Goblins
Arrows
Spear Goblins Minions Minion Horde
Royal Delivery
Spear Goblins Knight Minions Minion Horde Giant Skeleton Sparky
Fireball
Minions Minion Horde Sparky
Poison
Spear Goblins Minions Minion Horde Sparky
Lightning
Knight Sparky
Rocket
Minion Horde Sparky

Against air swarms

Spells and units that can counter air swarms.

Arrows Tornado

Against ground swarms

Spells and units that can counter ground swarms.

Arrows Tornado Sparky

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Spear Goblins Arrows Knight Tornado Giant Skeleton Sparky

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Minions Minion Horde

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Good

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Spear Goblins Arrows Knight Minions Tornado Minion Horde Giant Skeleton Sparky

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

11 Spear Goblins Arrows Knight Minions

Attack Synergies 4 12

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Spear Goblins
Knight Giant Skeleton Sparky
Arrows
Sparky Knight Giant Skeleton
Knight
Spear Goblins Minions Arrows Minion Horde Sparky
Minions
Knight Giant Skeleton Sparky
Minion Horde
Knight Giant Skeleton Sparky
Tornado
Sparky Giant Skeleton
Giant Skeleton
Spear Goblins Arrows Minions Minion Horde Tornado Sparky
Sparky
Arrows Tornado Spear Goblins Knight Minions Minion Horde Giant Skeleton

Defense Synergies 3 15

Spear Goblins
Knight Arrows Minions Giant Skeleton
Arrows
Spear Goblins Knight Tornado Giant Skeleton Sparky
Knight
Spear Goblins Minions Arrows Minion Horde Tornado Sparky
Minions
Knight Spear Goblins Giant Skeleton
Minion Horde
Knight Tornado Sparky
Tornado
Sparky Arrows Knight Minion Horde Giant Skeleton Sparky
Giant Skeleton
Spear Goblins Arrows Minions Tornado
Sparky
Tornado Arrows Knight Minion Horde Tornado

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Spear Goblins Knight Minions Minion Horde Sparky
Minion Horde Sparky Knight Minions
Minion Horde Tornado Sparky Knight Minions Giant Skeleton
Minion Horde Sparky Knight Minions
Arrows Tornado Giant Skeleton Sparky
Arrows Tornado Spear Goblins Minions
Minions Minion Horde Tornado Spear Goblins Arrows
Arrows Giant Skeleton Sparky
Minion Horde Sparky Minions Tornado
Knight Tornado Spear Goblins Minion Horde Giant Skeleton Sparky
Minions Minion Horde Spear Goblins Arrows Knight Tornado Giant Skeleton
Arrows Minions Minion Horde Spear Goblins Tornado
Minion Horde Sparky Knight Minions Giant Skeleton
Sparky Arrows Minions Minion Horde Tornado
Sparky Knight Minion Horde
Minion Horde Tornado Sparky
Minion Horde Sparky Arrows Knight Minions Tornado
Arrows Spear Goblins Knight Minions Minion Horde Tornado
Arrows Tornado Spear Goblins Knight Minions Giant Skeleton
Sparky Tornado
Spear Goblins Arrows Knight Minions Minion Horde Giant Skeleton Sparky

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Knight Spear Goblins Giant Skeleton Sparky
Arrows Knight
Giant Skeleton Spear Goblins Knight Minions Minion Horde Sparky
Giant Skeleton Knight Minion Horde Tornado Sparky
Giant Skeleton Knight Minion Horde Sparky
Arrows Minions Minion Horde Tornado
Sparky Spear Goblins Knight Minions Minion Horde Giant Skeleton
Giant Skeleton Knight Minion Horde Sparky
Minion Horde Giant Skeleton Spear Goblins Knight Minions Tornado Sparky
Minion Horde Sparky
Knight Minions Minion Horde Giant Skeleton Sparky
Arrows Tornado Giant Skeleton
Giant Skeleton Knight Minion Horde Sparky
Minion Horde Sparky
Sparky Spear Goblins Knight Minions Minion Horde Tornado Giant Skeleton
Arrows Minions Minion Horde Giant Skeleton Sparky

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Arrows Knight Minion Horde Giant Skeleton Sparky
Arrows Tornado
Arrows Minion Horde Giant Skeleton Sparky
Arrows Knight Giant Skeleton Sparky
Arrows Minion Horde Sparky
Arrows Spear Goblins Minions Minion Horde Tornado
Arrows Minion Horde Tornado Sparky
Arrows Tornado
Arrows Tornado
Minions Minion Horde Tornado Sparky
Arrows Knight Minion Horde Tornado Sparky
Arrows Tornado
Knight Sparky
Arrows Minions Minion Horde
Arrows Sparky
Spear Goblins Arrows Minion Horde Sparky
Arrows Minion Horde Sparky
Arrows Tornado Sparky
Minions Minion Horde Sparky
Arrows Sparky
Arrows Tornado
Minions Minion Horde Giant Skeleton Sparky
Arrows Tornado
Tornado Sparky
Arrows Minion Horde
Arrows Tornado Sparky
Minion Horde
Arrows Tornado Sparky
Arrows Tornado Sparky
Arrows Tornado Sparky
Arrows Minion Horde Tornado Sparky
Minions Minion Horde
Minion Horde Sparky
Arrows Minion Horde Sparky
Arrows Minion Horde Sparky
Minion Horde Giant Skeleton Sparky
Arrows Sparky
Minion Horde Spear Goblins Minions
Arrows Tornado
Arrows
Knight Minion Horde Sparky
Arrows
Arrows Tornado Giant Skeleton Sparky
Minion Horde Sparky
Minions Minion Horde Tornado Giant Skeleton Sparky
Tornado
Tornado Giant Skeleton Sparky

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