My Best Clash Royale Deck

Deck Check Rating

Attack
Great!
Defense
Godly!
Synergy
Great!
Versatility
Great!
F2P score
Mediocre

1 problems 3 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM Too many tanks!

You have too many big tanks. Usually, one is enough. Tanks are costly and you can hardly have two of them at the same time in the arena. Consider keeping only one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!
Info No utility cards.

You don't have any cheap and versatile card in your deck. Although, they're not good by themselves, they can help you in many scenarios, both on defense and offense. Consider adding one of these:

Let's fix it!

Let's fix it!
Info No cheap cycle cards.

If your deck has only high elixir units, it will be harder to react quickly while defending against fast units. Also, cheap cycle cards help you get to your win condition faster and allows you to play it more often, thus making it easier to win. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Minions Goblin Hut Electro Wizard

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Goblin Hut

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Giant Goblin Hut Electro Wizard Lumberjack Mega Knight

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Giant Goblin Barrel

Damage spells

Spells in your deck. Having at least one or two is recommended.

Arrows

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Giant Goblin Barrel Lumberjack Mega Knight

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Goblin Barrel

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Giant Lumberjack Mega Knight

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Goblin Barrel Electro Wizard Lumberjack

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Minions Giant Goblin Barrel
Giant Snowball
Minions Goblin Hut Goblin Barrel Lumberjack
Zap
Minions Goblin Hut Goblin Barrel
Barbarian Barrel
Goblin Hut Goblin Barrel Electro Wizard Lumberjack
The Log
Goblin Hut Goblin Barrel Lumberjack
Earthquake
Goblin Hut Goblin Barrel
Arrows
Minions Goblin Hut Goblin Barrel
Royal Delivery
Minions Goblin Hut Goblin Barrel Electro Wizard Lumberjack
Fireball
Minions Goblin Hut Goblin Barrel Electro Wizard Lumberjack
Poison
Minions Goblin Hut Electro Wizard
Lightning
Goblin Hut Electro Wizard Lumberjack
Rocket
Goblin Hut

Against air swarms

Spells and units that can counter air swarms.

Arrows

Against ground swarms

Spells and units that can counter ground swarms.

Arrows Mega Knight

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Arrows Mega Knight

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Goblin Barrel

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Minions Goblin Barrel Electro Wizard

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Mediocre

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Arrows Minions Goblin Barrel Electro Wizard Lumberjack Giant Goblin Hut Mega Knight

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

13 Arrows Minions Goblin Barrel Electro Wizard

Attack Synergies 4 15

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Arrows
Giant Goblin Barrel Lumberjack Mega Knight
Minions
Giant Mega Knight Lumberjack
Giant
Arrows Minions Goblin Barrel Goblin Hut Electro Wizard Lumberjack
Goblin Hut
Giant Goblin Barrel Lumberjack Mega Knight
Goblin Barrel
Giant Arrows Goblin Hut Lumberjack Mega Knight
Electro Wizard
Giant Lumberjack Mega Knight
Lumberjack
Arrows Minions Giant Goblin Hut Goblin Barrel Electro Wizard Mega Knight
Mega Knight
Minions Arrows Goblin Hut Goblin Barrel Electro Wizard Lumberjack

Defense Synergies 1 9

Arrows
Mega Knight Goblin Hut Lumberjack
Minions
Electro Wizard Lumberjack Mega Knight
Giant
Goblin Hut
Arrows Electro Wizard Lumberjack
Goblin Barrel
Electro Wizard
Minions Goblin Hut Lumberjack Mega Knight
Lumberjack
Arrows Minions Goblin Hut Electro Wizard
Mega Knight
Arrows Minions Electro Wizard

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Minions Goblin Hut Electro Wizard
Lumberjack Minions Goblin Hut Electro Wizard Mega Knight
Goblin Hut Lumberjack Mega Knight Minions Electro Wizard
Goblin Hut Lumberjack Minions Electro Wizard Mega Knight
Arrows Lumberjack Mega Knight
Arrows Minions Electro Wizard Lumberjack Mega Knight
Minions Electro Wizard Arrows Goblin Hut
Arrows Electro Wizard Mega Knight
Minions Goblin Hut Lumberjack
Electro Wizard Lumberjack Mega Knight
Minions Electro Wizard Arrows Goblin Hut Lumberjack Mega Knight
Arrows Minions Goblin Hut Electro Wizard
Goblin Hut Lumberjack Mega Knight Minions Electro Wizard
Mega Knight Arrows Minions Goblin Hut Electro Wizard Lumberjack
Goblin Hut Electro Wizard Lumberjack Mega Knight
Goblin Hut Electro Wizard Lumberjack Mega Knight
Mega Knight Arrows Minions Goblin Hut Electro Wizard Lumberjack
Arrows Mega Knight Minions Goblin Hut Electro Wizard Lumberjack
Arrows Minions Goblin Hut Electro Wizard Lumberjack Mega Knight
Goblin Hut Electro Wizard Lumberjack
Mega Knight Arrows Minions Electro Wizard Lumberjack

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Lumberjack Mega Knight Goblin Hut Electro Wizard
Electro Wizard Arrows Lumberjack Mega Knight
Lumberjack Mega Knight Minions Goblin Hut Electro Wizard
Lumberjack Mega Knight Electro Wizard
Goblin Hut Lumberjack Mega Knight
Arrows Minions Goblin Hut Electro Wizard
Minions Goblin Hut Electro Wizard Lumberjack
Mega Knight Lumberjack
Electro Wizard Mega Knight Minions Goblin Hut
Goblin Hut
Mega Knight Minions Goblin Hut Lumberjack
Mega Knight Arrows Electro Wizard
Mega Knight Lumberjack
Mega Knight
Goblin Hut Electro Wizard Minions Lumberjack
Arrows Minions Mega Knight Goblin Hut Electro Wizard

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Arrows
Arrows Electro Wizard
Arrows Goblin Hut
Arrows
Arrows Mega Knight
Arrows Minions
Arrows
Arrows
Arrows
Minions Electro Wizard Lumberjack
Arrows Electro Wizard
Arrows
Goblin Hut
Arrows Minions
Arrows Goblin Hut
Arrows Goblin Hut
Arrows Goblin Hut Mega Knight
Arrows
Minions
Arrows Electro Wizard Mega Knight
Arrows Mega Knight
Minions Mega Knight
Arrows
Arrows
Arrows Mega Knight
Arrows Electro Wizard
Arrows Mega Knight
Arrows
Arrows Electro Wizard
Electro Wizard Minions Goblin Hut
Arrows Mega Knight
Arrows Electro Wizard
Mega Knight
Arrows
Electro Wizard Minions Goblin Hut
Arrows Electro Wizard
Arrows
Electro Wizard Lumberjack Mega Knight
Arrows
Arrows
Mega Knight
Minions Electro Wizard
Electro Wizard
Electro Wizard Mega Knight

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