My Best Clash Royale Deck

Deck Check Rating

Attack
Godly!
Defense
Godly!
Synergy
Bad
Versatility
Godly!
F2P score
Bad

1 problems 5 warnings Why?

Missing cards in your collection

Elixir Golem

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM Too many tanks!

You have too many big tanks. Usually, one is enough. Tanks are costly and you can hardly have two of them at the same time in the arena. Consider keeping only one of these:

Let's fix it!

Let's fix it!
Warning No low-damage spell.

Many times at the end of the match, there's only a few HP left on opponent's tower. You don't have any cheap spells that can finish it off. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning The average elixir cost of your deck is very high and you don't have a pump.

If you only have expensive units, it will be harder to react to opponent's plays.

You can add Elixir collector to your deck. This is it:

Let's fix it!

AND/OR

You can replace some of your high-cost cards. Such as these:

Let's fix it!

Let's fix it!
Info No utility cards.

You don't have any cheap and versatile card in your deck. Although, they're not good by themselves, they can help you in many scenarios, both on defense and offense. Consider adding one of these:

Let's fix it!

Let's fix it!
Info No cheap cycle cards.

If your deck has only high elixir units, it will be harder to react quickly while defending against fast units. Also, cheap cycle cards help you get to your win condition faster and allows you to play it more often, thus making it easier to win. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Minion Horde Wizard Witch

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Giant Wizard Witch Mega Knight

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Giant

Damage spells

Spells in your deck. Having at least one or two is recommended.

Rocket Poison

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Giant Mega Knight

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Rocket Poison

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Minion Horde Giant Mega Knight

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Minion Horde Giant Skeleton Army
Giant Snowball
Minion Horde Skeleton Army Witch
Zap
Minion Horde Skeleton Army Witch
Barbarian Barrel
Wizard Skeleton Army Witch
The Log
Skeleton Army Witch
Earthquake
Skeleton Army Witch
Arrows
Minion Horde Skeleton Army Witch
Royal Delivery
Minion Horde Wizard Skeleton Army Witch
Fireball
Minion Horde Wizard Skeleton Army Witch
Poison
Minion Horde Wizard Skeleton Army Witch
Lightning
Wizard Witch
Rocket
Minion Horde Wizard Witch

Against air swarms

Spells and units that can counter air swarms.

Wizard Rocket Poison Witch

Against ground swarms

Spells and units that can counter ground swarms.

Wizard Rocket Poison Mega Knight

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Rocket Skeleton Army Poison Mega Knight

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Skeleton Army

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Minion Horde Wizard Witch

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Bad

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Skeleton Army Poison Minion Horde Giant Wizard Witch Rocket Mega Knight

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

17 Skeleton Army Poison Minion Horde Giant

Attack Synergies 2 7

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Minion Horde
Mega Knight Giant
Giant
Poison Minion Horde Wizard Rocket Witch
Wizard
Giant Mega Knight
Rocket
Giant
Skeleton Army
Poison
Giant Mega Knight
Witch
Giant Mega Knight
Mega Knight
Minion Horde Wizard Poison Witch

Defense Synergies 0 4

Minion Horde
Giant
Wizard
Skeleton Army Mega Knight
Rocket
Skeleton Army
Wizard
Poison
Mega Knight
Witch
Mega Knight
Mega Knight
Wizard Poison Witch

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Rocket Minion Horde Wizard
Minion Horde Skeleton Army Witch Mega Knight
Minion Horde Rocket Skeleton Army Witch Mega Knight
Minion Horde Skeleton Army Witch Mega Knight
Rocket Skeleton Army Poison Mega Knight
Skeleton Army Mega Knight
Minion Horde Rocket Wizard Poison Witch
Rocket Poison Mega Knight
Minion Horde Witch Skeleton Army
Skeleton Army Minion Horde Mega Knight
Minion Horde Skeleton Army Poison Witch Wizard Mega Knight
Minion Horde Wizard Poison Witch
Minion Horde Skeleton Army Mega Knight Wizard Rocket Witch
Wizard Rocket Skeleton Army Mega Knight Minion Horde Poison Witch
Skeleton Army Minion Horde Mega Knight
Minion Horde Rocket Skeleton Army Mega Knight
Minion Horde Wizard Mega Knight Skeleton Army Poison Witch
Mega Knight Minion Horde Wizard Skeleton Army Witch
Wizard Poison Witch Mega Knight
Wizard Skeleton Army Mega Knight Minion Horde Poison Witch

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Skeleton Army Mega Knight Witch
Poison Wizard Rocket Mega Knight
Skeleton Army Mega Knight Minion Horde Rocket Witch
Rocket Skeleton Army Mega Knight Minion Horde
Minion Horde Skeleton Army Witch Mega Knight
Wizard Rocket Poison Minion Horde Witch
Rocket Skeleton Army Minion Horde Witch
Mega Knight Minion Horde Skeleton Army
Minion Horde Rocket Mega Knight Skeleton Army Poison Witch
Witch Minion Horde Skeleton Army
Mega Knight Minion Horde Witch
Rocket Skeleton Army Mega Knight Poison
Rocket Skeleton Army Mega Knight Minion Horde Wizard Witch
Wizard Minion Horde Skeleton Army Witch Mega Knight
Skeleton Army Witch Minion Horde Rocket Poison
Poison Mega Knight Minion Horde Wizard Witch

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Poison Minion Horde Rocket
Poison
Rocket Minion Horde Poison
Rocket Poison
Wizard Rocket Poison Minion Horde Mega Knight
Wizard Poison Minion Horde Rocket Witch
Minion Horde Wizard Poison Witch
Poison Wizard
Poison Wizard
Rocket Minion Horde Poison
Rocket Poison Minion Horde Wizard
Poison Wizard Rocket
Rocket Poison
Minion Horde Rocket Poison
Poison
Rocket Minion Horde Wizard Poison Witch
Minion Horde Wizard Rocket Poison Mega Knight
Rocket Poison
Minion Horde Rocket
Rocket Wizard Poison Mega Knight
Rocket Wizard Poison Witch Mega Knight
Rocket Minion Horde Poison Mega Knight
Rocket Wizard Poison
Rocket
Rocket Minion Horde Poison
Poison Wizard Witch Mega Knight
Minion Horde Witch
Poison Wizard Witch
Wizard Poison Witch Mega Knight
Rocket Poison
Poison Minion Horde Wizard Witch
Rocket Minion Horde Wizard Poison Witch
Minion Horde
Poison Minion Horde Wizard Rocket Mega Knight
Rocket Minion Horde Poison
Minion Horde Mega Knight
Rocket Wizard Poison
Minion Horde Rocket Skeleton Army Witch
Rocket Poison Wizard Witch
Poison Minion Horde Wizard Rocket Mega Knight
Wizard Poison
Rocket Poison
Minion Horde Mega Knight
Minion Horde Rocket Poison Witch
Rocket Poison Witch
Poison Rocket Witch Mega Knight

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