My Best Clash Royale Deck

Deck Check Rating

Attack
Mediocre
Defense
Godly!
Synergy
Mediocre
Versatility
Good
F2P score
Mediocre

1 problems 2 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No anti-air high-damage unit!

You don't have a unit, that attacks air and deals high damage. You may have problems dealing with these cards:

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No low-damage spell.

Many times at the end of the match, there's only a few HP left on opponent's tower. You don't have any cheap spells that can finish it off. Consider adding one of these:

Let's fix it!

Let's fix it!
Info No cheap cycle cards.

If your deck has only high elixir units, it will be harder to react quickly while defending against fast units. Also, cheap cycle cards help you get to your win condition faster and allows you to play it more often, thus making it easier to win. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Goblin Gang Furnace Witch Princess Electro Wizard

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Furnace

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Knight Furnace Giant Witch Princess Electro Wizard

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Giant

Damage spells

Spells in your deck. Having at least one or two is recommended.

Fireball

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Goblin Gang Giant Princess

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Fireball

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Knight Goblin Gang Giant Princess

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Electro Wizard

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Goblin Gang Giant
Giant Snowball
Goblin Gang Furnace Witch Princess
Zap
Goblin Gang Furnace Witch Princess
Barbarian Barrel
Knight Goblin Gang Furnace Witch Princess Electro Wizard
The Log
Goblin Gang Furnace Witch Princess
Earthquake
Goblin Gang Furnace Witch
Arrows
Goblin Gang Furnace Witch Princess
Royal Delivery
Knight Goblin Gang Witch Princess Electro Wizard
Fireball
Goblin Gang Furnace Witch Princess Electro Wizard
Poison
Goblin Gang Furnace Witch Princess Electro Wizard
Lightning
Knight Furnace Witch Electro Wizard
Rocket
Furnace Witch

Against air swarms

Spells and units that can counter air swarms.

Fireball Furnace Witch Princess

Against ground swarms

Spells and units that can counter ground swarms.

Fireball Furnace Princess

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Knight Princess

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Fireball Princess

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Goblin Gang Fireball Furnace Witch Electro Wizard

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Mediocre

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Knight Goblin Gang Princess Fireball Furnace Electro Wizard Giant Witch

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

13 Knight Goblin Gang Princess Fireball

Attack Synergies 2 14

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Knight
Goblin Gang Princess Fireball Furnace Witch Electro Wizard
Goblin Gang
Knight Giant Princess
Fireball
Knight Giant Princess Electro Wizard
Furnace
Knight Giant Princess
Giant
Goblin Gang Fireball Furnace Witch Princess Electro Wizard
Witch
Knight Giant
Princess
Knight Goblin Gang Fireball Furnace Giant
Electro Wizard
Knight Fireball Giant

Defense Synergies 3 10

Knight
Goblin Gang Princess Electro Wizard Fireball Furnace Witch
Goblin Gang
Knight Furnace Princess Electro Wizard
Fireball
Knight Princess Electro Wizard
Furnace
Knight Goblin Gang Electro Wizard
Giant
Witch
Knight Electro Wizard
Princess
Knight Goblin Gang Fireball
Electro Wizard
Knight Goblin Gang Fireball Furnace Witch

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Knight Fireball Electro Wizard
Knight Goblin Gang Furnace Witch Electro Wizard
Goblin Gang Furnace Witch Knight Electro Wizard
Witch Knight Goblin Gang Furnace Electro Wizard
Fireball Princess
Goblin Gang Fireball Furnace Electro Wizard
Furnace Electro Wizard Goblin Gang Fireball Witch Princess
Fireball Electro Wizard
Witch Goblin Gang Furnace Princess
Knight Goblin Gang Electro Wizard
Goblin Gang Witch Electro Wizard Knight Fireball Furnace Princess
Goblin Gang Fireball Furnace Witch Princess Electro Wizard
Furnace Knight Goblin Gang Fireball Witch Electro Wizard
Fireball Goblin Gang Furnace Witch Princess Electro Wizard
Knight Goblin Gang Furnace Electro Wizard
Goblin Gang Fireball Furnace Electro Wizard
Knight Goblin Gang Fireball Furnace Witch Electro Wizard
Fireball Knight Goblin Gang Furnace Witch Electro Wizard
Furnace Witch Knight Fireball Princess Electro Wizard
Electro Wizard
Goblin Gang Knight Fireball Furnace Witch Electro Wizard

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Knight Goblin Gang Fireball Furnace Witch Electro Wizard
Fireball Electro Wizard Knight Goblin Gang
Goblin Gang Knight Furnace Witch Electro Wizard
Goblin Gang Knight Fireball Electro Wizard
Knight Goblin Gang Witch
Fireball Furnace Goblin Gang Witch Princess Electro Wizard
Goblin Gang Knight Fireball Furnace Witch Electro Wizard
Knight
Electro Wizard Knight Fireball Witch
Witch Goblin Gang
Knight Witch
Fireball Electro Wizard
Knight Goblin Gang Fireball Witch
Fireball Furnace Witch Princess
Goblin Gang Witch Electro Wizard Knight Fireball Furnace
Fireball Witch Princess Electro Wizard

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Fireball Princess Knight
Fireball Princess Electro Wizard
Fireball
Knight Fireball
Fireball Furnace
Fireball Furnace Witch Princess
Furnace Witch Princess
Fireball Princess
Fireball
Goblin Gang Fireball Electro Wizard
Knight Fireball Princess Electro Wizard
Fireball Princess
Knight Fireball Princess
Fireball Princess
Princess Fireball Furnace
Fireball Furnace Witch Princess
Fireball Furnace Princess
Fireball
Fireball Princess Electro Wizard
Fireball Witch Princess
Fireball
Fireball Princess
Fireball
Fireball Furnace Witch Princess
Witch
Fireball Witch Princess Electro Wizard
Fireball Witch Princess
Fireball
Fireball Furnace Witch Princess Electro Wizard
Electro Wizard Fireball Witch
Fireball
Fireball
Fireball Princess Electro Wizard
Fireball Princess
Electro Wizard Goblin Gang Fireball Witch Princess
Fireball Witch Princess Electro Wizard
Fireball
Fireball Knight Goblin Gang Princess Electro Wizard
Fireball Princess
Fireball
Goblin Gang Fireball Witch Princess Electro Wizard
Fireball Witch Princess Electro Wizard
Fireball Witch Princess Electro Wizard

Buying Pass Royale, offers or gems?

Support Deck Shop! Use the code deckshop.

The official Supercell Store: